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Structs, arrays, owned strings, memory model, modules, debug info
- struct with default values; constructors Point(1, 2) / Point(x: 1); field access, auto-deref through pointers - []T arrays with bounds checks, literals, for-each, push/pop/insert/remove/clear/resize/find/contains/join/slice/reverse/sort - str carries its length: .len, s[i], +, comparison, sub/find/split/trim/upper/lower/replace/repeat/bytes, str(x), int(s), float(s) - Memory: values own their memory and are freed at the end of their block; assignment copies, temporaries move; parameters are lent and only copied when the function changes them; defer; new()/free() for manual heap memory - input(), read_file/write_file/file_exists, exit(), fn main([]str args) - Finch modules: import name, module.fn(), module.Struct - C structs from headers (fields, fixed arrays, nested); passed and returned by value with the System V x86-64 ABI; addr(fn) gives C a callback - link "file.c" compiles and links your own C code - -g emits DWARF debug info (gdb/lldb) - Small C runtime (runtime/finch_rt.c) embedded in the compiler, cached in ~/.cache/finch - Tests: 58, all clean under valgrind (MEMCHECK=1 tests/run.sh) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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49
examples/structs.fn
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examples/structs.fn
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// Structs, arrays of structs, and a linked list on the heap.
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import "math.h"
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struct Point {
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float x
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float y
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}
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struct Shape {
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str name
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[]Point corners
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int color = 0xFF8800
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}
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struct Node {
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int value
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ptr[Node] next
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}
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fn perimeter(Shape s) -> float {
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total := 0.0
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for i in 0..s.corners.len {
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a := s.corners[i]
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b := s.corners[(i + 1) % s.corners.len]
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dx := b.x - a.x
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dy := b.y - a.y
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total += sqrt(dx * dx + dy * dy)
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}
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return total
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}
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fn main() {
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square := Shape(name: "square", corners: [Point(0, 0), Point(1, 0), Point(1, 1), Point(0, 1)])
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print(square.name, square.corners.len, "corners, perimeter", perimeter(square))
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print(square)
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// a linked list: new(...) puts a value on the heap, free(...) gives it back
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ptr[Node] head = null
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for i in 0..3 {
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head = new(Node(value: i, next: head))
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}
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n := head
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while n != null {
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print("node", n.value)
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next := n.next
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free(n)
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n = next
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}
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}
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