Structs, arrays, owned strings, memory model, modules, debug info

- struct with default values; constructors Point(1, 2) / Point(x: 1); field access, auto-deref through pointers
- []T arrays with bounds checks, literals, for-each, push/pop/insert/remove/clear/resize/find/contains/join/slice/reverse/sort
- str carries its length: .len, s[i], +, comparison, sub/find/split/trim/upper/lower/replace/repeat/bytes, str(x), int(s), float(s)
- Memory: values own their memory and are freed at the end of their block; assignment copies, temporaries move;
  parameters are lent and only copied when the function changes them; defer; new()/free() for manual heap memory
- input(), read_file/write_file/file_exists, exit(), fn main([]str args)
- Finch modules: import name, module.fn(), module.Struct
- C structs from headers (fields, fixed arrays, nested); passed and returned by value with the System V x86-64 ABI;
  addr(fn) gives C a callback
- link "file.c" compiles and links your own C code
- -g emits DWARF debug info (gdb/lldb)
- Small C runtime (runtime/finch_rt.c) embedded in the compiler, cached in ~/.cache/finch
- Tests: 58, all clean under valgrind (MEMCHECK=1 tests/run.sh)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Nexoniarz 2026-10-08 18:57:37 +02:00
commit 1dc976bd8f
59 changed files with 4577 additions and 1047 deletions

View file

@ -2,11 +2,13 @@
#include "ast.h"
#include <map>
#include <string>
#include <unordered_map>
#include <vector>
// What Finch learned from `import "something.h"`.
// C structs by value appear in types as Named{name, module "C"}.
struct CFunc {
std::string name;
@ -27,11 +29,28 @@ struct CGlobal { // extern variables like stdout
Type type;
};
struct CField {
std::string name;
Type type;
long long offset = 0; // bytes
long long size = 0, align = 1;
bool hidden = false; // unions, bitfields, unmappable types: kept for layout only
};
struct CStruct {
std::string name;
std::vector<CField> fields;
long long size = 0, align = 1;
std::string unsupported; // why it can't be used by value (pointers to it still work)
bool hasHidden = false;
};
struct CImports {
std::unordered_map<std::string, CFunc> fns;
std::unordered_map<std::string, CConst> consts;
std::unordered_map<std::string, CGlobal> globals;
std::map<std::string, CStruct> structs;
};
// `dir` is the folder of the .fn file, searched first for "local.h" headers.
CImports importHeaders(const std::vector<Import> &imports, const std::string &dir);
// `dirs`: folders searched first for "local.h" headers (the .fn files' folders).
CImports importHeaders(const std::vector<Import> &imports, const std::vector<std::string> &dirs);