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export fn and finch build --shared: libraries a C program loads (game scripts)
export fn name(...) is a C function by that name (numbers, bool, char, pointers in and out). --shared builds lib<name>.so / <name>.dll with no main. finch_module_on_fatal(handler) lets the host take runtime errors over (longjmp out) instead of the process exiting. tests/shared.sh: a C host loads one, calls it and survives an index error. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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16 changed files with 148 additions and 10 deletions
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tests/shared/host.c
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17
tests/shared/host.c
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#include <dlfcn.h>
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#include <setjmp.h>
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#include <stdio.h>
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static jmp_buf jb;
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void host_print(const char *s) { printf("host_print: %s\n", s); }
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static void onFatal(const char *m) { printf("caught: %s\n", m); longjmp(jb, 1); }
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int main(int argc, char **argv) {
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void *h = dlopen(argc > 1 ? argv[1] : "./libmod.so", RTLD_NOW | RTLD_LOCAL);
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if (!h) { printf("%s\n", dlerror()); return 1; }
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((void (*)(void (*)(const char *)))dlsym(h, "finch_module_on_fatal"))(onFatal);
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printf("add %ld\n", ((long (*)(long, long))dlsym(h, "add"))(2, 40));
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printf("even %d %d\n", ((_Bool (*)(long))dlsym(h, "is_even"))(4), ((_Bool (*)(long))dlsym(h, "is_even"))(5));
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((void (*)(const char *))dlsym(h, "hello"))("Rakya");
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if (!setjmp(jb)) ((long (*)(long))dlsym(h, "crash"))(7);
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printf("still alive\n");
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return 0;
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}
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