The compiler runs on Windows (and has seeds for macOS)

Windows: the compiler made from bootstrap/windows-x86_64.ll runs under Wine, compiles itself to the same IR, builds an
exe of itself, and every test program passes through it. It needed: Windows-sized unsigned long for libclang's unsaved
file, no 'cross' when Windows builds for Windows, --target passed to libclang (libclang.dll assumes MSVC), the MinGW
triple always in the IR, FINCH_LDFLAGS, .exe names and FINCH_LLVM_INCLUDE in bootstrap/build.sh, winseed.sh/winbuild.sh.
macOS: seeds for arm64 and x86-64 made with the 11.3 SDK; IR is accepted by clang, nothing has run on a Mac yet.
CI gets a windows and a macos job. UNTESTED on real Windows/macOS runners.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015f73FesGZGYPkmDvUcj6QX
This commit is contained in:
Nexoniarz 2026-10-26 00:36:15 +01:00
commit b53e0910d8
18 changed files with 398686 additions and 45576 deletions

View file

@ -3,6 +3,12 @@
// the Windows one).
import "stdlib.h"
import "unistd.h"
import "clang-c/Index.h"
// libclang's description of a file that isn't on disk: its Length is C's `unsigned long`, which is 64 bits here
fn unsavedFile(str name, str contents) -> CXUnsavedFile {
return CXUnsavedFile(Filename: name.ptr, Contents: contents.ptr, Length: u64(contents.len))
}
fn quote(str a) -> str {
return "'" + a.replace("'", "'\\''") + "'"