// A raylib window with a circle: C structs (Color, Vector2) passed by value. // Needs raylib (in shell.nix). import "raylib.h" link "raylib" fn main() { InitWindow(800, 450, "Finch") while !WindowShouldClose() { BeginDrawing() ClearBackground(Color(r: 30, g: 30, b: 40, a: 255)) DrawCircleV(Vector2(400, 225), 50, Color(255, 136, 0, 255)) EndDrawing() } CloseWindow() }