# a project: finch run / build / test here need no file and no flags name = "mygame" entry = "src/main.fch" paths = ["src"] include = ["native"] links = [ "native/glue.cpp", # C++, built with the C++ compiler ] cflags = ["-DGLUE_BASE=40"] [target.linux] links = ["m"] [target.windows] links = ["ws2_32"]