// A window that slowly changes color. Needs GLFW and OpenGL // (on Nix they are in shell.nix: run this inside nix-shell). import "GLFW/glfw3.h" import "GL/gl.h" import "math.h" link "glfw" link "GL" fn main() { if glfwInit() == 0 { print("could not start GLFW") return } window := glfwCreateWindow(800, 600, "Finch", null, null) if window == null { print("could not open a window") glfwTerminate() return } glfwMakeContextCurrent(window) while glfwWindowShouldClose(window) == 0 { t := glfwGetTime() glClearColor(f32(sin(t) * 0.5 + 0.5), 0.3, 0.6, 1.0) glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) glfwSwapBuffers(window) glfwPollEvents() } glfwDestroyWindow(window) glfwTerminate() }