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Windows: the compiler made from bootstrap/windows-x86_64.ll runs under Wine, compiles itself to the same IR, builds an exe of itself, and every test program passes through it. It needed: Windows-sized unsigned long for libclang's unsaved file, no 'cross' when Windows builds for Windows, --target passed to libclang (libclang.dll assumes MSVC), the MinGW triple always in the IR, FINCH_LDFLAGS, .exe names and FINCH_LLVM_INCLUDE in bootstrap/build.sh, winseed.sh/winbuild.sh. macOS: seeds for arm64 and x86-64 made with the 11.3 SDK; IR is accepted by clang, nothing has run on a Mac yet. CI gets a windows and a macos job. UNTESTED on real Windows/macOS runners. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015f73FesGZGYPkmDvUcj6QX
8 lines
409 B
Shell
Executable file
8 lines
409 B
Shell
Executable file
#!/bin/sh
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# Builds build/win/finch.exe from bootstrap/windows-x86_64.ll on Linux (to try the Windows compiler under Wine):
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# bootstrap/winbuild.sh <llvm-mingw dir> <LLVM-for-Windows dir>
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set -eu
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cd "$(dirname "$0")/.."
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mkdir -p build/win
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"$1/bin/x86_64-w64-mingw32-clang" -O1 -w bootstrap/windows-x86_64.ll runtime/finch_rt.c -o build/win/finch.exe "$2/bin/libclang.dll"
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cp "$2/bin/libclang.dll" build/win/
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