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Finch: a small, fast programming language on LLVM. C-like syntax, memory without free, structs and arrays, direct C library import, and a compiler written in itself.
- LLVM 99.7%
- C 0.2%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
The self-hosted compiler now has the numeric types the C++ one has: int and float stay the i64 and f64 defaults, the others lower to their LLVM sizes; literals adapt to the other operand if they fit, smaller types widen into bigger ones, signed and unsigned mixing is refused, division and shifts and comparisons pick their signedness, and u8(x), f32(x), bool(x) convert. boot.sh: 11 passed, 0 failed, 10 skipped (was 9 / 12). |
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| .github/workflows | ||
| assets | ||
| boot | ||
| docs | ||
| editors | ||
| examples | ||
| runtime | ||
| src | ||
| tests | ||
| .gitattributes | ||
| .gitignore | ||
| CMakeLists.txt | ||
| LICENSE | ||
| notatka.txt | ||
| note.txt | ||
| README.md | ||
| README.pl.md | ||
| shell.nix | ||
Small, quick, sharp. A programming language on LLVM with C-like syntax, simple enough to learn in an hour and as fast as C.
import "math.h"
fn hypot2(float a, float b) -> float {
return sqrt(a * a + b * b)
}
fn main() {
name := "Finch"
print("Hello from", name, "!")
for i in 1..4 {
print(i, "→", hypot2(float(i), 1.0))
}
}
Why Finch
- Simple. No semicolons, no headers, no preprocessor. Each thing has one way to do it.
- Fast. It compiles through LLVM's
-O2pipeline to native code, with no garbage collector. Recursivefib(40)runs in about 0.19 s (clang -O2on the same C: about 0.23 s); bounds-checked array code matches C. - Memory without the pain. Lists, text and structs are values: assigning copies, and the end of a
block frees them. There is no
freeto forget, no use-after-free, and every test is clean under valgrind. - Safer than C, where it is cheap. No silent narrowing and no signed/unsigned mixing. Out-of-range
indexes, division by zero and null pointers stop with a clear runtime error instead of undefined behavior.
Operator precedence that does not bite (
x & 1 == 0means what it says). - Practical. Maps, methods, errors as values (
int(s) or 0,try read_file(p)), modules, any C library, and a language server for your editor. Runs on Linux, macOS and Windows, on x86-64 and ARM64. - Errors that talk like a person:
game.fch:3:13: error: 'y' must be i32, but this is int (use i32(...) to convert) 3 | i32 y = x | ^ - Any C library, directly.
import "raylib.h"+link "raylib", and you can call it, structs by value and callbacks included. Headers are read by libclang, so there is nothing to declare by hand. - Written in itself, too.
boot/is a Finch compiler written in Finch that compiles itself to a byte-identical result.
Quick start
Ready builds are in the releases:
| System | Download | Also needs |
|---|---|---|
| Windows x64 | finch-windows-x64.zip |
LLVM 21, Visual Studio Build Tools (C++); steps |
| macOS (Apple Silicon) | finch-macos-arm64.tar.gz |
brew install llvm@21; steps |
| Linux x64 / ARM64 | finch-linux-x64.tar.gz / finch-linux-arm64.tar.gz |
LLVM 21 libraries, a C compiler; steps |
Editors: Kate (editors/kate/install.sh), VS Code (the finch-lang .vsix from the release), or any
editor with LSP support (finch lsp).
Building it yourself (Linux or macOS, LLVM 21):
git clone https://github.com/Nexoniarz/Finch.git
cd Finch
nix-shell # or install LLVM 21 + libclang + cmake + ninja yourself
cmake -S . -B build -G Ninja
ninja -C build
./build/finch run examples/hello.fch
./build/finch build examples/tour.fch -o tour && ./tour
tests/run.sh # 74 passed, 0 failed
tests/boot.sh # the compiler written in Finch builds itself
Documentation
Pick the guide that fits you:
| Guide | For | English | Polski |
|---|---|---|---|
| Beginners | Never programmed: students, seniors, anyone curious | for-beginners.md | dla-poczatkujacych.md |
| Technicians | Know computers, new to programming: install, whole language, C libraries, troubleshooting | for-technicians.md | dla-technikow.md |
| Engineers | Everything: lexer, grammar, AST, type rules, IR lowering, libclang import, ABI, internals | for-engineers.md | dla-inzynierow.md |
| Cheat sheet | Every function, method, operator and command on one page | cheatsheet.md | sciaga.md |
The language at a glance
| Variables | x := 5 (inferred) or int x = 5 |
| Types | int float bool char str, sized i8…i64 u8…u64 f32 f64, arrays []T, maps map[K]V, pointers ptr[T] |
| Functions | fn add(int a, int b) -> int { return a + b } |
| Structs | struct Point { … } with one field per line (int x, int y = 0); create with Point(1, 2) or Point(x: 1) |
| Methods | fn Point.move(int dx) { self.x += dx } → p.move(3) |
| Arrays | nums := [1, 2, 3], nums.push(4), nums[0], nums.len, for i, n in nums { } |
| Maps | ages := ["ann": 31], ages["bob"] = 25, ages.has("cy"), counts[w] += 1, for k, v in ages { } |
| Errors | fn parse(str s) -> int! { … return error("bad") } → parse(s) or 0, parse(s) or { … }, try parse(s) |
| Text | "a" + "b", str(42), int("42"), s.split(","), s.upper(), s[0] |
| Control | if / else if / else, while, for i in 0..10, break, continue, defer |
| Memory | automatic for arrays, text and structs; new(...) / free(...) for your own heap structures |
| Modules | import shapes → shapes.area(b) |
| C interop | import "stdio.h", link "glfw", link "mine.c", addr(fn) for callbacks |
| I/O | print(...), input("? "), read_file, write_file, shell |
| Tools | finch run/build/ir/lsp, --target windows/arm64/macos, -g for gdb/lldb, -O0 |
Examples
| File | Shows |
|---|---|
examples/hello.fch |
the smallest program |
examples/tour.fch |
variables, functions, conditions, loops |
examples/guess.fch |
a guessing game: input, loops, C's rand |
examples/todo.fch |
structs, arrays, strings and files |
examples/wordcount.fch |
maps, methods and errors as values: the most frequent words in a file |
examples/structs.fch |
structs, arrays of structs, a linked list with new/free |
examples/types.fch |
sized numbers and pointers |
examples/c_import.fch |
printf, math.h, malloc/free, stderr |
examples/window.fch |
a GLFW + OpenGL window |
examples/opengl.fch |
modern OpenGL 3.3: shaders, buffers, a spinning triangle |
examples/vulkan.fch |
Vulkan: list the GPUs, their memory and queues, create a device |
examples/raylib.fch |
raylib with C structs by value |
examples/llvm.fch |
Finch building LLVM IR through the LLVM-C API |
boot/ |
the Finch compiler, written in Finch |
Roadmap
- Lexer, parser, LLVM codegen, O2 optimization
- Types incl. sized integers, pointers, conversions; functions;
if/while/for - Readable compile errors; runtime checks (division, null, bounds)
- Bitwise operators with sane precedence
- C headers through libclang;
linkwith pkg-config; link-error advice struct, including C structs by value (System V ABI) and callbacks- Arrays with
.len, bounds checks and methods;for x in list - Memory: values freed at the end of their block,
defer,new/free - Strings:
+,.len, indexing, methods,str(x),int(s);input(); files - Finch modules (
import name) - Debug info (
-g) - Bootstrap: a Finch compiler written in Finch that builds itself
- Windows:
finch.exe,.exeprograms, the Microsoft x64 ABI; cross-building from Linux (--target windows) - Language server (
finch lsp) and a VS Code extension - macOS and ARM64 (Linux and Apple Silicon), with their C calling conventions; Kate support
- Methods on structs, maps, errors as values (
!,or,try) - Generics,
match, enums - A standard library in Finch (JSON, paths, time, processes)
Layout
src/ compiler: lexer, parser, AST, codegen, C import + ABI, language server, driver (C++17, ~7k lines)
runtime/ the small C runtime linked into every program
boot/ the Finch compiler written in Finch (~3k lines)
examples/ example programs
editors/ VS Code extension, Kate highlighting and LSP setup
tests/ run/ (golden output), fail/ (expected errors), run.sh, boot.sh, cross.sh, lsp_test.py
docs/ en/ and pl/ guides for three audiences
License
Apache License 2.0. Copyright 2026 Nexoniarz.