0.8.0: version, README and site (what's new, three icons); the new commands in the menus too (history, select similar/loop/ring, spin, crease, slide, mirror editing, measure, workspaces, text, search), with your own keys shown; plug-in tools finger-sized on phones

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Nexoniarz 2026-10-21 08:56:51 +02:00
commit 3c819146af
6 changed files with 80 additions and 19 deletions

View file

@ -39,6 +39,12 @@ comes inside the app (MoltenVK, on Metal), and OpenGL 4.1 is the fallback.
Five tabs along the top: **Model**, **Paint**, **Layout**, **Render**, **Print** (Ctrl+1 to 5).
**Finding things**
- **Any command by name**: F3 or Ctrl+Space, type a few letters. **Round the mouse**: hold Space
for the tools, Shift+Space for the views. Give any command **your own key** (Help > Keys and
mouse). **Undo history** (Edit > Undo history): go back to any step. **Workspaces**: the panels as
you had them, kept under a name.
**Making shapes**
- **Shapes that stay editable**: cube, rounded cube, plane, circle, cylinder, tube, cone, pyramid,
sphere, capsule, torus, wedge, stairs, arch, and starter models (table, chair, shelf, barrel,
@ -46,7 +52,13 @@ Five tabs along the top: **Model**, **Paint**, **Layout**, **Render**, **Print**
- **Draw shape** (D): click an outline on the ground, on a side view's plane, or straight on any
face of another object: a new part standing on it, added to it, or cut into it.
- **Move, turn, scale** (W, E, R): the arrows turn with the object. Scale keeps the other side
where it is; Shift scales both sides at once. Ctrl snaps.
where it is; Shift scales both sides at once. Ctrl snaps: to steps, or to points and the middles
of edges and faces.
- **Exact sizes**: type a number while dragging (move, turn, scale, extrude, inset, round edges)
and Enter for exactly that. Dimensions in Properties; measure anything (View > Measure). Drawing
a shape shows each line's length: type one for exactly that, Shift holds it to 15° steps.
- **3D text** from any font (Add > Text). **Spin**: an outline turned round an axis into a vase or
a wheel, or rising into a screw thread. **Import** STL, OBJ, 3MF, glTF and GLB (Ctrl+Shift+O).
- **Round, smooth, mirror** any object, changeable any time, baked in when you like.
- **Materials**: gold, chrome, steel, wood, ceramic, rubber and more, or how metal and rough it
is; shown in the view (Solid too), exported with it. **Your own**: "Save its look as a
@ -55,7 +67,9 @@ Five tabs along the top: **Model**, **Paint**, **Layout**, **Render**, **Print**
**Editing the shape** (Tab, or double-click)
- Points, edges, faces (1, 2, 3). Extrude (X), inset (I), round edges (B), loop cut (C), knife (K),
cut in four, smooth, merge (M), make a face, flip, separate (P), smooth points, push out /
pull in along the surface (Alt+S), **bridge** two faces with a tunnel.
pull in along the surface (Alt+S), **bridge** two faces with a tunnel, **edge slide** (Alt+G).
- **Crease** (Shift+E): picked edges stay sharp when the shape is smoothed. **Mirror editing**:
both sides change together. **Select similar** (Shift+G), loops and rings.
- **Soft selection** (Shift+O): points near what you move follow it, less the further they are;
the wheel while dragging sets how far (Blender's proportional editing, Maya's soft select).
- **Hole** (O): round (M2–M8 screw sizes ready), rectangle, triangle or hexagon (M2–M8 nut
@ -64,9 +78,12 @@ Five tabs along the top: **Model**, **Paint**, **Layout**, **Render**, **Print**
edge's ring, Ctrl+click adds or takes one.
**Whole objects** (the Object menu)
- **Add together, take one out of another, keep only where they overlap**: always closed, so
always printable (Ctrl+Shift+ and Ctrl+Shift−).
- **Copies** in a row or round a circle; **make it thick** (a surface gets a back, a solid goes
- **Add together, take one out of another, keep only where they overlap**: exact
([Manifold](https://github.com/elalish/manifold)) and always closed, so always printable
(Ctrl+Shift+ and Ctrl+Shift−).
- **Cut out, editable**: the cutters stay objects. Move one, turn it, change its shape, and the
hole follows; they go with what they cut. Apply makes it for good.
- **Copies** in a row, round a circle, or **along a path** (turning as it turns); **make it thick** (a surface gets a back, a solid goes
hollow); join objects; join flat faces.
- **Layers** with folders inside folders, drag and drop, hide and lock whole groups, and a button
on every row that brings the camera to it. **Show only the selected** (/ or Shift+H; again:
@ -78,7 +95,8 @@ Five tabs along the top: **Model**, **Paint**, **Layout**, **Render**, **Print**
keeping its shape.
**Painting**
- Paint on the model or on its flat picture. **Paste any picture** (Ctrl+V): it goes on like a
- Paint on the model or on its flat picture, on **both sides** at once, or only inside a
**stencil** you drag round an area. **Paste any picture** (Ctrl+V): it goes on like a
sticker that bends over edges and corners; Enter locks it as a layer, clicking it in the
Picture panel unlocks it again.
- **Layout tab**: move, turn and size the flat frames of the surface yourself; the paint follows.
@ -87,11 +105,16 @@ Five tabs along the top: **Model**, **Paint**, **Layout**, **Render**, **Print**
- **Solid** view for modelling, **Rendered** with a real sky, sun and soft shadows (Z). Wireframe
(Shift+Z), X-ray (Alt+Z). The Render tab: the sun, sky, ground, brightness, shadows, glow;
F12 saves a picture of just the view.
- **Reference pictures** for the front, side and top views, see-through, shown only in their own
view if you like.
**3D printing** (the Print tab)
- Your printer's plate in the view (Prusa, Bambu, Creality, Elegoo, Anycubic, or your own),
sizes in millimetres, checks for holes and flipped faces with buttons that fix them, overhangs
in red, weight and filament, measuring, lay flat on a face, save 3MF or STL.
sizes in millimetres, checks for holes and flipped faces with **one repair button**, overhangs
in red, **walls too thin** in yellow, weight and filament, measuring, lay flat on a face, save
3MF or STL.
- **Size it**: by percent, ×½, ×2, inches or centimetres to millimetres, or as big as fits the
plate. **Slice preview**: one layer as the printer makes it, at any layer height.
**Scripts** (the Script panel, F5)
- Lua with a `fry` library: add shapes and change their settings, combine them, move points by a
@ -106,7 +129,10 @@ Five tabs along the top: **Model**, **Paint**, **Layout**, **Render**, **Print**
- Scripts that stay loaded: put a `.lua` in the plug-ins folder and it can add **commands to the
Add, Object or Script menu** (`fry.command{name, menu, settings, run}`; the settings are asked
for in a small form first) and **materials** to the picker. Turn each on or off in the Plug-ins
window. Three come with it: stairs (straight and spiral), scatter copies, and more materials.
window, look for one, or make your own copy of one to change. **Mouse tools** too
(`fry.tool{name, click}`): listed in the Toolbox, a click in the view calls it with the spot.
Four come with it: stairs (straight and spiral), scatter copies, stamp (a mouse tool), and more
materials.
```lua
fry.plugin{name = "Shelves", about = "A bookcase from the Add menu"}
@ -130,7 +156,8 @@ fry.command{name = "Bookcase", menu = "add", settings = {{"shelves", 5}, {"width
**On a phone or tablet**: everything bigger, the side panels when you want them, a bar of big
buttons (undo, redo, Shift and Ctrl that stay down, edit the shape, delete, frame). One finger
turns the view (or drags the arrows), two fingers move it and pinch to zoom, holding a finger
still is a right-click. Files open and save through the phone's own file picker.
still is a right-click. Files open and save through the phone's own file picker. It stays
sideways, and going to another app and back keeps your work.
F1 in the app lists every key.