OpenGL ES 3.0 for phones without Vulkan; the old-GPU renderer draws the grid; site fonts

- Android: Vulkan 1.3 if the phone has it, else OpenGL ES 3.0 (the
  fallback renderer, which now also runs on ES); the APK no longer
  needs Vulkan to install
- The fallback renderer draws sprites and streaks: the grid and axes
- The website ships its fonts (Inter, JetBrains Mono): no more falling
  back to whatever the visitor has
- Android: link the log library (GitHub's build)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
This commit is contained in:
Nexoniarz 2026-10-19 22:22:55 +02:00
commit 5e84ef0e13
13 changed files with 348 additions and 53 deletions

View file

@ -3,7 +3,9 @@
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="io.github.nexoniarz.fry3dx"
android:installLocation="auto">
<uses-feature android:name="android.hardware.vulkan.version" android:version="0x403000" android:required="true" />
<!-- Vulkan 1.3 if the phone has it, otherwise OpenGL ES 3.0 (a simpler look) -->
<uses-feature android:name="android.hardware.vulkan.version" android:version="0x403000" android:required="false" />
<uses-feature android:glEsVersion="0x00030000" android:required="true" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<application
android:label="Fry3DX"