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OpenGL ES 3.0 for phones without Vulkan; the old-GPU renderer draws the grid; site fonts
- Android: Vulkan 1.3 if the phone has it, else OpenGL ES 3.0 (the fallback renderer, which now also runs on ES); the APK no longer needs Vulkan to install - The fallback renderer draws sprites and streaks: the grid and axes - The website ships its fonts (Inter, JetBrains Mono): no more falling back to whatever the visitor has - Android: link the log library (GitHub's build) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="io.github.nexoniarz.fry3dx"
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android:installLocation="auto">
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<uses-feature android:name="android.hardware.vulkan.version" android:version="0x403000" android:required="true" />
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<!-- Vulkan 1.3 if the phone has it, otherwise OpenGL ES 3.0 (a simpler look) -->
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<uses-feature android:name="android.hardware.vulkan.version" android:version="0x403000" android:required="false" />
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<uses-feature android:glEsVersion="0x00030000" android:required="true" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
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<application
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android:label="Fry3DX"
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