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Fuzz test (tests/fuzz_test.cpp): random shapes through random edits and combines, broken scene and model files; in check and CI. Fixed what it found: Manifold given repeated or non-finite points (crash; the BSP takes those now), a damaged file's non-finite numbers (now 0), extruding both sides of a plane (NaN)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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13 changed files with 294 additions and 6 deletions
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.github/workflows/build.yml
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.github/workflows/build.yml
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@ -32,6 +32,11 @@ jobs:
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run: |
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cmake --preset portable -DGLSLC=$ANDROID_NDK_HOME/shader-tools/linux-x86_64/glslc
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cmake --build build/portable
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- name: Test
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# The modelling core, the scripts, and the fuzz test (random shapes, edits, broken files).
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run: |
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cmake --build build/portable --target check
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build/portable/bin/fuzz_test 2000
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- name: Package
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run: APPIMAGETOOL=$PWD/appimagetool python3 tools/package.py linux appimage
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- uses: actions/upload-artifact@v4
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