0.7: cutting inside a cut no longer crashes (the boolean's tree kept splitting a sliver by its own plane, forever) and cuts come out closed (points near an edge's end set into it, small gaps filled, a nudged retry); hidden edges stay hidden on big or cut-up shapes (visibility through a screen grid, no "all seen" past a size; the selection outline too); every panel has a least size, kept when docked, and the first layout fits small windows; eye and padlock buttons in Layers; the tabs fit narrow windows; a failed tool keeps your redo; view commands at start-up no longer crash; tests

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Nexoniarz 2026-10-21 00:07:10 +02:00
commit c1991d9f73
7 changed files with 336 additions and 64 deletions

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.25)
project(Fry3DX VERSION 0.6.0 LANGUAGES C CXX)
project(Fry3DX VERSION 0.7.0 LANGUAGES C CXX)
set(CMAKE_CXX_SCAN_FOR_MODULES OFF) # (no C++ modules; the scan can pick up a different clang than the NDK's)
if(UNIX AND NOT APPLE)
add_link_options(-rdynamic) # function names in crash reports