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0.8.1: project.json holds the version, the links, who made it and what it's built on (CMake reads it into fry_project.h and Windows' file details, which had stayed at 0.5.0); the About box lists the creators, the Help menu the website, reporting a problem and the newest version. Steadier far out: the grid's line sizes go by each pixel (not the focus, which jumps between the ground and the sky as you fly, popping every set at once), the far plane doesn't follow that focus when flying, and a wheel notch is at most twice as far as the nearest thing; the site's 0.8.1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -129,6 +129,7 @@ fry.frame()`,
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versions: [
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{ v: "0.8.1", date: "2026-10-21", items: ["Fixes", "Close up to big or long flat shapes the view no longer breaks into blocks, jitters or loses the sky and grid", "The grid drawn as in Blender: every size of line everywhere it's far enough apart, smooth, nothing smeared or popping as you move", "Far from the middle of the scene: steadier, and the wheel doesn't leap", "Help menu: the website, reporting a problem, the newest version; the About box lists who made it"] },
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{ v: "0.8", date: "2026-10-21", items: ["Quicker to use, exact to size", "Find any command by name (F3), the tools round the mouse (Space), your own keys, the undo history, workspaces", "Typed sizes while dragging, snapping, measuring, a line's length while drawing", "Cuts you can still move; combining that's exact", "3D text, spin and screw, copies along a path, crease, edge slide, mirror editing", "Import STL, OBJ, 3MF and glTF", "Print: a scaler, thin walls, a slice preview, repair all at once", "Painting both sides and inside a stencil; plug-ins can add mouse tools", "A fly camera as in games (right drag, WASD, the wheel forward and back, Shift + wheel for speed), or the orbiting one (Shift+C)", "Smoother: dragging settings in Properties, a grid that doesn't crawl or jump, clean close-ups in Rendered", "Far away things no longer vanish; steadier and smoother on phones, which stay sideways"] },
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{ v: "0.7", date: "2026-10-21", items: ["Steadier and tidier", "Cutting a shape inside an earlier cut no longer crashes, and cuts come out closed", "Edges hidden behind the surface stay hidden on big or cut-up shapes", "Every panel has a least size, so it stays readable; the first layout fits small windows", "Eye and padlock buttons in Layers; the tabs fit narrow windows", "A failed tool keeps your redo"] },
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{ v: "0.6", date: "2026-10-20", items: ["Sculpting, scripts and a Mac app", "Sculpting: raise, puff out, smooth, flatten, pinch and grab", "Materials shown in the view, sixteen to start from", "Scripts: Lua and a Script panel, with examples, kept in the .fry", "Plug-ins: menu commands and materials, three to start with", "Your own materials", "Soft selection, bridge, push / pull, smooth points, show only the selected", "macOS: one app for Apple silicon and Intel", "A new look (Niveus): light and dark, following the desktop", "A new logo", "Drop a file on the window to open it"] },
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