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Fry3DX 0.4: an easy 3D modeller
Shapes with live settings, shape editing, knife and hole tools, drawing shapes onto other objects, combining objects (add / subtract / overlap), copies, thickness, painting with stickers and layers, a Layout tab, a Print tab with checks, packed .fry files with autosave, export to GLB, glTF, FBX, OBJ, 3MF, STL and PLY, folders in Layers, its own crash screen, and a website for GitHub Pages in docs/. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
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<defs>
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<stop offset="0" stop-color="#2a2a2f"/><stop offset="1" stop-color="#151518"/>
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</linearGradient>
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<linearGradient id="pan" x1="0" y1="0" x2="1" y2="1">
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<stop offset="0" stop-color="#3b3b42"/><stop offset="1" stop-color="#1d1d21"/>
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</linearGradient>
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<linearGradient id="flame" x1="0" y1="1" x2="0" y2="0">
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<stop offset="0" stop-color="#ff4a1c"/><stop offset="1" stop-color="#ffc24a"/>
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<!-- flames under the pan -->
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<path d="M308 462 c -34 -14 -30 -60 0 -96 c 30 36 34 82 0 96 z" fill="url(#flame)"/>
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<!-- handle -->
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<path d="M372 300 L470 250" stroke="#ff7828" stroke-width="30" stroke-linecap="round"/>
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<!-- the pan, seen a little from above -->
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<ellipse cx="236" cy="306" rx="150" ry="58" fill="url(#pan)"/>
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<!-- the cube frying in it -->
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</g>
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<!-- sizzle -->
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</g>
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</svg>
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