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Fry3DX 0.4: an easy 3D modeller
Shapes with live settings, shape editing, knife and hole tools, drawing shapes onto other objects, combining objects (add / subtract / overlap), copies, thickness, painting with stickers and layers, a Layout tab, a Print tab with checks, packed .fry files with autosave, export to GLB, glTF, FBX, OBJ, 3MF, STL and PLY, folders in Layers, its own crash screen, and a website for GitHub Pages in docs/. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
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engine/core/console.h
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engine/core/console.h
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#pragma once
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#include <string>
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namespace keel::console {
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void toggle();
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bool isOpen();
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// Draws the console window with Dear ImGui. Call between ImGui::NewFrame and ImGui::Render.
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void draw();
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// Where typed lines are kept between runs (loaded now, saved as you type).
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void setHistoryFile(const std::string& path);
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} // namespace keel::console
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