Fry3DX 0.5: builds for Windows, Linux and Android, a phone layout, Apache 2.0

- Apache License 2.0
- Windows: cross-built with clang-cl (cmake --preset windows), a window
  program with its icon; Linux: a portable preset (SDL and the C++
  library inside); Android: android/build_apk.py makes the APK
- tools/package.py packs the downloads; a GitHub workflow builds all
  three and makes a release for a v* tag
- A phone layout (fry_touch, on by default on Android): the UI drawn
  bigger, panels when asked for, a bar of big buttons, one finger to
  turn the view, two to move and pinch, a long press for a right-click;
  files through the phone's file picker
- Settings and autosaves now in a Nexoniarz folder (copied over once)
- README rewritten, the website shows the downloads and the phone

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
This commit is contained in:
Nexoniarz 2026-10-19 22:05:01 +02:00
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#!/usr/bin/env python3
"""Packs builds into the files people download, in dist/:
Fry3DX-<version>-linux-x64.tar.gz from build/portable (cmake --preset portable)
Fry3DX-<version>-linux-x64.AppImage the same, as one file (needs appimagetool: $APPIMAGETOOL or on PATH)
Fry3DX-<version>-windows-x64.zip from build/windows, or build/<dir> given with --windows-bin
python3 tools/package.py linux|appimage|windows [--bin DIR]
Each unpacks to one Fry3DX/ folder: the program, its content (engine/, Fry3DX/), LICENSE and a
README.txt. (The Android APK: android/build_apk.py.)
"""
import os
import shutil
import subprocess
import sys
import tarfile
import zipfile
ROOT = os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), ".."))
DIST = os.path.join(ROOT, "dist")
README = """Fry3DX {version} - Frying 3D Extreme
=====================================
A 3D modeller that does what you'd expect: pick a tool, click, drag.
Made by Nexoniarz - https://nexoniarz.github.io/Fry3DX/
Start: {start}
Needs a graphics card with Vulkan (or OpenGL 4.6). F1 in the app lists every key.
Your settings and autosaves: {prefs}
Open source under the Apache License 2.0 (LICENSE). Sky pictures: Poly Haven, CC0.
"""
def version():
with open(os.path.join(ROOT, "CMakeLists.txt")) as f:
for line in f:
if line.startswith("project(Fry3DX VERSION "):
return line.split()[2]
return "0"
def stage(bin_dir, exe, extra, start, prefs):
out = os.path.join(DIST, "stage", "Fry3DX")
shutil.rmtree(os.path.dirname(out), ignore_errors=True)
os.makedirs(out)
for name in [exe, *extra]:
shutil.copy2(os.path.join(bin_dir, name), out)
for d in ("engine", "Fry3DX"):
shutil.copytree(os.path.join(bin_dir, d), os.path.join(out, d))
shutil.copy2(os.path.join(ROOT, "LICENSE"), out)
with open(os.path.join(out, "README.txt"), "w", newline="\r\n" if exe.endswith(".exe") else "\n") as f:
f.write(README.format(version=version(), start=start, prefs=prefs))
return out
def linux(bin_dir):
out = stage(bin_dir, "fry3dx", [], "./fry3dx (or double-click it)", "~/.local/share/Nexoniarz/Fry3DX")
subprocess.run(["strip", os.path.join(out, "fry3dx")], check=True)
path = os.path.join(DIST, f"Fry3DX-{version()}-linux-x64.tar.gz")
with tarfile.open(path, "w:gz") as t:
t.add(out, "Fry3DX")
return path
def appimage(bin_dir):
tool = os.environ.get("APPIMAGETOOL") or shutil.which("appimagetool")
if not tool:
sys.exit("No appimagetool (set APPIMAGETOOL)")
out = stage(bin_dir, "fry3dx", [], "the AppImage itself", "~/.local/share/Nexoniarz/Fry3DX")
app = os.path.join(DIST, "stage", "Fry3DX.AppDir")
# The program and its content where it looks for them (next to it), in usr/bin.
shutil.copytree(out, os.path.join(app, "usr", "bin"))
subprocess.run(["strip", os.path.join(app, "usr", "bin", "fry3dx")], check=True)
os.symlink("usr/bin/fry3dx", os.path.join(app, "AppRun"))
shutil.copy2(os.path.join(ROOT, "branding", "logo.png"), os.path.join(app, "fry3dx.png"))
with open(os.path.join(app, "fry3dx.desktop"), "w") as f:
f.write("[Desktop Entry]\nType=Application\nName=Fry3DX\nComment=A 3D modeller that does what you'd expect\n"
"Exec=fry3dx %f\nIcon=fry3dx\nCategories=Graphics;3DGraphics;\nTerminal=false\n")
path = os.path.join(DIST, f"Fry3DX-{version()}-linux-x64.AppImage")
subprocess.run([tool, "--no-appstream", app, path], check=True, env={**os.environ, "ARCH": "x86_64"})
return path
def windows(bin_dir):
out = stage(bin_dir, "fry3dx.exe", ["SDL3.dll"], "fry3dx.exe", "%APPDATA%\\Nexoniarz\\Fry3DX")
path = os.path.join(DIST, f"Fry3DX-{version()}-windows-x64.zip")
with zipfile.ZipFile(path, "w", zipfile.ZIP_DEFLATED, compresslevel=9) as z:
for r, _, names in os.walk(out):
for n in names:
full = os.path.join(r, n)
z.write(full, os.path.join("Fry3DX", os.path.relpath(full, out)))
return path
def main():
args = sys.argv[1:]
bin_dir = None
if "--bin" in args:
i = args.index("--bin")
bin_dir = os.path.abspath(args[i + 1])
del args[i:i + 2]
os.makedirs(DIST, exist_ok=True)
for what in args:
default = {"linux": "build/portable/bin", "appimage": "build/portable/bin", "windows": "build/windows/bin"}[what]
path = {"linux": linux, "appimage": appimage, "windows": windows}[what](bin_dir or os.path.join(ROOT, default))
print(f"{os.path.relpath(path, ROOT)}: {os.path.getsize(path) / 1048576:.1f} MB")
shutil.rmtree(os.path.join(DIST, "stage"), ignore_errors=True)
if __name__ == "__main__":
main()