Pictures in the UI read as ImGui's colours are: an sRGB picture was turned linear and showed too dark (the logo in About, the Picture panel's paint) — a UNORM view on Vulkan, a skip-decode sampler on OpenGL 4.6 and 4.0, the texture's own setting before 3.3

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Nexoniarz 2026-10-20 19:01:07 +02:00
commit ffaa5e8001
6 changed files with 79 additions and 5 deletions

View file

@ -34,6 +34,7 @@
GLenum format, GLsizei size, const void* data)) \
X(void, CreateSamplers, (GLsizei n, GLuint* samplers)) \
X(void, DeleteSamplers, (GLsizei n, const GLuint* samplers)) \
X(void, BindSampler, (GLuint unit, GLuint sampler)) \
X(void, SamplerParameteri, (GLuint sampler, GLenum pname, GLint param)) \
X(void, SamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param)) \
X(GLuint64, GetTextureSamplerHandleARB, (GLuint texture, GLuint sampler)) \