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Pictures in the UI read as ImGui's colours are: an sRGB picture was turned linear and showed too dark (the logo in About, the Picture panel's paint) — a UNORM view on Vulkan, a skip-decode sampler on OpenGL 4.6 and 4.0, the texture's own setting before 3.3
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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6 changed files with 79 additions and 5 deletions
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@ -34,6 +34,7 @@
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GLenum format, GLsizei size, const void* data)) \
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X(void, CreateSamplers, (GLsizei n, GLuint* samplers)) \
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X(void, DeleteSamplers, (GLsizei n, const GLuint* samplers)) \
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X(void, BindSampler, (GLuint unit, GLuint sampler)) \
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X(void, SamplerParameteri, (GLuint sampler, GLenum pname, GLint param)) \
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X(void, SamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param)) \
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X(GLuint64, GetTextureSamplerHandleARB, (GLuint texture, GLuint sampler)) \
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