Fry3DX/engine/render
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-21 00:45:17 +02:00
..
backend.h Phones: sideways only; back from the background the Vulkan surface is made again (it was lost), the work saved on the way out and carried on with on the next start if the phone closed it 2026-10-21 00:16:22 +02:00
clusters.cpp Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
clusters.h Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
renderer.cpp The view: near and far go by the distance (no more vanishing far out or cutting close up), a coarser grid out to the horizon; outline and lines over the model agree while a touch turns the view (worked out once, just before drawing); outlines from a cached edge list, points tried for sight only when drawn 2026-10-21 00:45:17 +02:00
renderer.h The view: near and far go by the distance (no more vanishing far out or cutting close up), a coarser grid out to the horizon; outline and lines over the model agree while a touch turns the view (worked out once, just before drawing); outlines from a cached edge list, points tried for sight only when drawn 2026-10-21 00:45:17 +02:00
resources.cpp Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
screenshot.cpp Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
screenshot.h Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00