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Shapes with live settings, shape editing, knife and hole tools, drawing shapes onto other objects, combining objects (add / subtract / overlap), copies, thickness, painting with stickers and layers, a Layout tab, a Print tab with checks, packed .fry files with autosave, export to GLB, glTF, FBX, OBJ, 3MF, STL and PLY, folders in Layers, its own crash screen, and a website for GitHub Pages in docs/. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
177 lines
6.9 KiB
C++
177 lines
6.9 KiB
C++
#pragma once
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// KMAP: a compiled map, written by assetc from a TrenchBroom .map file.
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// KmapHeader
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// render model: a complete KMDL blob (renderModelSize bytes)
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// KmapBrush × brushCount, then glm-compatible float[3] × pointCount
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// entity text (entitySize bytes), Quake style: { "key" "value" ... } ...
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// light probes: float × 19 per probe (ambient cube: 6 × rgb for +X -X +Y -Y +Z -Z, then sun visibility)
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// material names, '\n'-separated (materialTableSize bytes): what KmapBrush::material indexes
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#include "asset/kmdl.h"
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#include <glm/glm.hpp>
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#include <map>
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#include <string>
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namespace keel {
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inline constexpr char kKmapMagic[4] = {'K', 'M', 'A', 'P'};
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inline constexpr uint32_t kKmapVersion = 5;
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enum BrushContents : uint32_t {
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CONTENTS_SOLID = 1 << 0,
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CONTENTS_PLAYERCLIP = 1 << 1, // blocks players only (tools/clip)
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CONTENTS_TRIGGER = 1 << 2, // not solid; reports players inside (trigger_* entities)
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};
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inline constexpr uint32_t kWorldEntity = 0xFFFFFFFF;
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struct KmapHeader {
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char magic[4];
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uint32_t version;
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uint32_t renderModelSize;
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uint32_t brushCount, pointCount;
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uint32_t entitySize;
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float probeOrigin[3];
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float probeSpacing;
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uint32_t probeDims[3];
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uint32_t materialTableSize;
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};
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inline constexpr int kProbeFloats = 19;
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// Baked lighting for moving things: a grid of ambient cubes (like Source).
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struct KmapProbes {
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glm::vec3 origin{0.0f};
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float spacing = 0.0f;
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glm::uvec3 dims{0u};
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std::vector<float> data; // kProbeFloats per probe, x fastest
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};
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struct KmapBrush {
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uint32_t firstPoint, pointCount;
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uint32_t contents;
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uint32_t entity; // index into entities, or kWorldEntity
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// Texture of its top, sides and bottom (into KmapData::materials): what you walk on,
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// run into, bump your head on. Sounds and effects look up the surface from it.
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uint16_t material[3];
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uint16_t pad;
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};
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enum BrushFace { FACE_TOP = 0, FACE_SIDE = 1, FACE_BOTTOM = 2 };
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using EntityKeys = std::map<std::string, std::string>;
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struct KmapData {
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KmdlModel render;
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KmapProbes probes;
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std::vector<KmapBrush> brushes;
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std::vector<std::string> materials;
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std::vector<float> points; // xyz triples
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std::vector<EntityKeys> entities;
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};
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// Parses `{ "k" "v" }` blocks. Shared by the compiler (for .map entity keys) and loader.
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inline std::vector<EntityKeys> parseEntityText(const std::string& text) {
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std::vector<EntityKeys> out;
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size_t i = 0;
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auto quoted = [&](std::string& s) {
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while (i < text.size() && text[i] != '"' && text[i] != '}') ++i;
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if (i >= text.size() || text[i] == '}') return false;
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const size_t end = text.find('"', i + 1);
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if (end == std::string::npos) return false;
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s = text.substr(i + 1, end - i - 1);
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i = end + 1;
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return true;
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};
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while ((i = text.find('{', i)) != std::string::npos) {
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++i;
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EntityKeys e;
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std::string k, v;
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while (quoted(k) && quoted(v)) e[k] = v;
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out.push_back(std::move(e));
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i = text.find('}', i);
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if (i == std::string::npos) break;
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}
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return out;
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}
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inline std::string entityText(const std::vector<EntityKeys>& entities) {
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std::string out;
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for (const auto& e : entities) {
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out += "{\n";
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for (const auto& [k, v] : e) out += "\"" + k + "\" \"" + v + "\"\n";
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out += "}\n";
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}
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return out;
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}
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inline std::vector<uint8_t> writeKmap(const KmapData& m) {
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const std::vector<uint8_t> render = writeKmdl(m.render);
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const std::string ents = entityText(m.entities);
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KmapHeader h{};
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std::memcpy(h.magic, kKmapMagic, 4);
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h.version = kKmapVersion;
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h.renderModelSize = uint32_t(render.size());
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h.brushCount = uint32_t(m.brushes.size());
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h.pointCount = uint32_t(m.points.size() / 3);
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h.entitySize = uint32_t(ents.size());
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std::memcpy(h.probeOrigin, &m.probes.origin, 12);
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h.probeSpacing = m.probes.spacing;
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std::memcpy(h.probeDims, &m.probes.dims, 12);
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std::string table;
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for (const std::string& name : m.materials) table += name + "\n";
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h.materialTableSize = uint32_t(table.size());
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std::vector<uint8_t> out;
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auto put = [&](const void* p, size_t n) { out.insert(out.end(), (const uint8_t*)p, (const uint8_t*)p + n); };
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put(&h, sizeof h);
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put(render.data(), render.size());
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put(m.brushes.data(), m.brushes.size() * sizeof(KmapBrush));
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put(m.points.data(), m.points.size() * sizeof(float));
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put(ents.data(), ents.size());
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put(m.probes.data.data(), m.probes.data.size() * sizeof(float));
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put(table.data(), table.size());
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return out;
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}
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inline std::optional<KmapData> readKmap(const std::vector<uint8_t>& data) {
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KmapHeader h;
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if (data.size() < sizeof h) return std::nullopt;
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std::memcpy(&h, data.data(), sizeof h);
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if (std::memcmp(h.magic, kKmapMagic, 4) != 0 || h.version != kKmapVersion) return std::nullopt;
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const uint64_t need = sizeof h + uint64_t(h.renderModelSize) + uint64_t(h.brushCount) * sizeof(KmapBrush) +
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uint64_t(h.pointCount) * 12 + h.entitySize;
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if (data.size() < need) return std::nullopt;
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KmapData m;
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size_t pos = sizeof h;
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auto render = readKmdl(std::vector<uint8_t>(data.begin() + pos, data.begin() + pos + h.renderModelSize));
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if (h.renderModelSize && !render) return std::nullopt;
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if (render) m.render = std::move(*render);
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pos += h.renderModelSize;
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m.brushes.resize(h.brushCount);
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std::memcpy(m.brushes.data(), data.data() + pos, h.brushCount * sizeof(KmapBrush));
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pos += h.brushCount * sizeof(KmapBrush);
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m.points.resize(size_t(h.pointCount) * 3);
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std::memcpy(m.points.data(), data.data() + pos, m.points.size() * sizeof(float));
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pos += m.points.size() * sizeof(float);
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for (const KmapBrush& b : m.brushes)
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if (uint64_t(b.firstPoint) + b.pointCount > h.pointCount) return std::nullopt;
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m.entities = parseEntityText(std::string((const char*)data.data() + pos, h.entitySize));
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pos += h.entitySize;
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const uint64_t probes = uint64_t(h.probeDims[0]) * h.probeDims[1] * h.probeDims[2];
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if (probes > 4'000'000 || data.size() < pos + probes * kProbeFloats * 4) return std::nullopt;
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std::memcpy(&m.probes.origin, h.probeOrigin, 12);
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m.probes.spacing = h.probeSpacing;
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std::memcpy(&m.probes.dims, h.probeDims, 12);
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m.probes.data.resize(size_t(probes) * kProbeFloats);
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std::memcpy(m.probes.data.data(), data.data() + pos, m.probes.data.size() * 4);
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pos += m.probes.data.size() * 4;
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if (data.size() < pos + h.materialTableSize) return std::nullopt;
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const std::string table((const char*)data.data() + pos, h.materialTableSize);
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for (size_t a = 0, b; (b = table.find('\n', a)) != std::string::npos; a = b + 1) m.materials.push_back(table.substr(a, b - a));
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for (const KmapBrush& b : m.brushes)
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for (uint16_t mat : b.material)
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if (mat >= m.materials.size() && !m.materials.empty()) return std::nullopt;
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return m;
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}
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} // namespace keel
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