Fry3DX/engine/rhi/vulkan
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Nexoniarz 5d4ff6338a Vulkan: a compute shader the driver can't build is left out, not a crash
The Galaxy S22 (Xclipse 920) says it has ray queries but can't build the
ray-traced light and fog shaders; Fry3DX crashed on start there. Android
builds use a current glslc (not the NDK's 2022 one).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
2026-10-19 22:56:10 +02:00
..
vk_backend.cpp Vulkan: a compute shader the driver can't build is left out, not a crash 2026-10-19 22:56:10 +02:00
vk_device.cpp Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
vk_device.h Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00