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The Galaxy S22 (Xclipse 920) says it has ray queries but can't build the ray-traced light and fog shaders; Fry3DX crashed on start there. Android builds use a current glslc (not the NDK's 2022 one). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP |
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