Fry3DX/engine/render
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Nexoniarz 5e84ef0e13 OpenGL ES 3.0 for phones without Vulkan; the old-GPU renderer draws the grid; site fonts
- Android: Vulkan 1.3 if the phone has it, else OpenGL ES 3.0 (the
  fallback renderer, which now also runs on ES); the APK no longer
  needs Vulkan to install
- The fallback renderer draws sprites and streaks: the grid and axes
- The website ships its fonts (Inter, JetBrains Mono): no more falling
  back to whatever the visitor has
- Android: link the log library (GitHub's build)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NMSrd5oe1GpUD7E6d825KP
2026-10-19 22:22:55 +02:00
..
backend.h OpenGL ES 3.0 for phones without Vulkan; the old-GPU renderer draws the grid; site fonts 2026-10-19 22:22:55 +02:00
clusters.cpp Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
clusters.h Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
renderer.cpp OpenGL ES 3.0 for phones without Vulkan; the old-GPU renderer draws the grid; site fonts 2026-10-19 22:22:55 +02:00
renderer.h Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
resources.cpp Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
screenshot.cpp Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00
screenshot.h Fry3DX 0.4: an easy 3D modeller 2026-10-19 21:18:35 +02:00