// The device model. See include/device.h for why it exists. // // A fixed table rather than a linked list: this is populated once during boot // by whichever bus found each device, and read afterwards. Nothing is removed // yet -- hot-unplug would need it, and when that arrives the in_use flag is // already the hook for it. // // No lock. Every device_add() happens during single-threaded boot, before // userspace exists, and every reader afterwards only walks. If a bus ever // enumerates at runtime -- USB hotplug is the obvious one -- this needs a // spinlock, and the reader in procfs needs to take it. #include "types.h" #include "defs.h" #include "param.h" #include "device.h" #include "display.h" #include "theme.h" #include "text.h" static struct device devices[NDEVICE]; static int ndevices; static const char *bus_names[DEVBUS_NBUS] = { [DEVBUS_PLATFORM] = "platform", [DEVBUS_PCI] = "pci", [DEVBUS_USB] = "usb", }; static const char *class_names[DEVCLASS_NCLASS] = { [DEVCLASS_OTHER] = "other", [DEVCLASS_DISPLAY] = "display", [DEVCLASS_INPUT] = "input", [DEVCLASS_STORAGE] = "storage", [DEVCLASS_NET] = "net", [DEVCLASS_BUS] = "bus", }; const char * dev_bus_name(enum dev_bus b) { if (b < 0 || b >= DEVBUS_NBUS || !bus_names[b]) return "?"; return bus_names[b]; } const char * dev_class_name(enum dev_class c) { if (c < 0 || c >= DEVCLASS_NCLASS || !class_names[c]) return "?"; return class_names[c]; } // How many devices already share this base name, so "vga" becomes vga0, vga1. static int count_base(const char *base) { int n = 0; for (int i = 0; i < ndevices; i++) { const char *a = devices[i].name, *b = base; while (*b && *a == *b) { a++; b++; } // Matched the whole base and the rest is the index we appended. if (*b == '\0' && *a >= '0' && *a <= '9') n++; } return n; } struct device * device_add(const char *base, enum dev_bus bus, enum dev_class class, const char *driver) { if (ndevices >= NDEVICE) return 0; struct device *d = &devices[ndevices++]; d->bus = bus; d->class = class; d->driver = driver; d->in_use = 1; int idx = count_base(base); int n = 0; while (base[n] && n < DEV_NAMELEN - 3) { d->name[n] = base[n]; n++; } // Single digit is enough for NDEVICE of 32 per base name, and a two-digit // path that is never taken is a two-digit path that is never tested. if (idx > 9) idx = 9; d->name[n++] = (char)('0' + idx); d->name[n] = '\0'; return d; } void device_set_desc(struct device *d, const char *s) { if (!d) return; int n = 0; while (s[n] && n < (int)sizeof(d->desc) - 1) { d->desc[n] = s[n]; n++; } d->desc[n] = '\0'; } struct device * device_at(int i) { if (i < 0 || i >= ndevices) return 0; return &devices[i]; } int device_count(void) { return ndevices; } struct device * device_find_class(enum dev_class class) { for (int i = 0; i < ndevices; i++) // Unclaimed devices are deliberately skipped. A display nobody drives is // not a display you can draw on, and returning it would push the "is there // a driver" check out to every caller. if (devices[i].class == class && devices[i].driver) return &devices[i]; return 0; } // --- the display class ----------------------------------------------------- // // Thin wrappers over device_find_class() plus a null check on each op. They // exist so that consumers are not each written around a vtable that may be // absent -- a compositor asking to present on a machine with no display driver // should be a no-op, not a null dereference in the middle of a frame. struct device * display_get(void) { return device_find_class(DEVCLASS_DISPLAY); } int display_mode(struct display_mode *out) { struct device *d = display_get(); if (!d || !d->ops || !((struct display_ops *)d->ops)->mode) return -1; ((struct display_ops *)d->ops)->mode(d, out); return 0; } void * display_acquire(uint32 *stride_out) { struct device *d = display_get(); if (!d || !d->ops || !((struct display_ops *)d->ops)->acquire) return 0; return ((struct display_ops *)d->ops)->acquire(d, stride_out); } void display_present(int x, int y, int w, int h) { struct device *d = display_get(); if (!d || !d->ops || !((struct display_ops *)d->ops)->present) return; ((struct display_ops *)d->ops)->present(d, x, y, w, h); } void display_wait_vblank(void) { struct device *d = display_get(); if (!d || !d->ops || !((struct display_ops *)d->ops)->wait_vblank) return; ((struct display_ops *)d->ops)->wait_vblank(d); } // Drive the whole display path once and report what happened: find the class, // read the mode, acquire a back buffer, draw into RAM, present it. // // A self-test rather than a unit test because none of this can be checked // without a display: the assertion is "did the right pixels reach the screen", // and the only instrument for that is a screendump. Triggered with // `echo d > /proc/sysrq` and photographed by tools/dispshot.ps1. // // The pattern is chosen to be wrong in visible ways. Four solid quadrants in // theme colours catch a stride error (the bands would slant) and a bpp error // (the colours would be wrong); the white frame one pixel inside the edge // catches an off-by-one in the present rectangle; and the fact that it is // drawn entirely into RAM before a single byte reaches the framebuffer is what // double buffering means. void display_selftest(void) { struct display_mode m; uint32 stride; if (display_mode(&m) != 0) { cprintf("display: no display bound\n"); return; } cprintf("display: %dx%d %dbpp stride %d\n", m.width, m.height, m.bpp, m.stride); unsigned char *b = display_acquire(&stride); if (!b) { cprintf("display: no back buffer available\n"); return; } static const uint32 quad[4] = { SCH_ACCENT, SCH_ACCENT_DIM, SCH_DIM, SCH_BG }; for (int y = 0; y < m.height; y++) { uint32 *row = (uint32 *)(b + (uint64)y * stride); int top = y < m.height / 2; for (int x = 0; x < m.width; x++) { int left = x < m.width / 2; row[x] = quad[(top ? 0 : 2) + (left ? 0 : 1)]; } } for (int x = 1; x < m.width - 1; x++) { *(uint32 *)(b + 1 * (uint64)stride + x * 4) = SCH_FG; *(uint32 *)(b + (uint64)(m.height - 2) * stride + x * 4) = SCH_FG; } for (int y = 1; y < m.height - 1; y++) { *(uint32 *)(b + (uint64)y * stride + 1 * 4) = SCH_FG; *(uint32 *)(b + (uint64)y * stride + (m.width - 2) * 4) = SCH_FG; } // Between frames, so the blit does not land halfway down a scan-out. display_wait_vblank(); display_present(0, 0, m.width, m.height); cprintf("display: presented a full frame\n"); } // Draw a text specimen through the display class. `echo t > /proc/sysrq`. // // It exercises the three things a character-cell console cannot do, so a // screenshot says whether the layer works rather than whether it compiled: // glyphs on a common baseline at arbitrary x (not multiples of eight), text // blended over an existing background rather than drawn into cleared cells, and // codepoints above 255. void text_selftest(void) { struct display_mode m; uint32 stride; if (display_mode(&m) != 0) { cprintf("text: no display\n"); return; } unsigned char *b = display_acquire(&stride); if (!b) { cprintf("text: no back buffer\n"); return; } struct surface s = { b, stride, m.width, m.height }; struct font *f = font_builtin(); // A background with structure in it, so blending is visible as blending // rather than as drawing onto a flat colour. for (int y = 0; y < m.height; y++) { uint32 *row = (uint32 *)(b + (uint64)y * stride); for (int x = 0; x < m.width; x++) row[x] = ((x / 32 + y / 32) & 1) ? SCH_BG : SCH_ACCENT_DIM; } int base = f->ops->baseline(f); int line = f->ops->height(f) + 6; int y = 80; text_draw(&s, f, 60, y + base, "Schunix text rendering", SCH_FG); y += line * 2; // Deliberately not on a multiple of eight. On the old console this string // could only start at x = 56 or x = 64. text_draw(&s, f, 61, y + base, "positioned at x=61, off the cell grid", SCH_DIM); y += line; text_draw(&s, f, 63, y + base, "and here at x=63", SCH_DIM); y += line * 2; // Above U+00FF, which a 256-entry table cannot index at all. text_draw(&s, f, 60, y + base, "utf-8: \xe2\x94\x8c\xe2\x94\x80\xe2\x94\x90 " "\xe2\x96\x88\xe2\x96\x93\xe2\x96\x92\xe2\x96\x91 " "\xc2\xb0 \xc2\xb1 \xe2\x86\x92 \xe2\x80\xa2", SCH_ACCENT); y += line * 2; // Measure, then centre on it -- the thing you cannot do without metrics. const char *msg = "measured and centred"; int w = text_measure(f, msg); text_draw(&s, f, (m.width - w) / 2, y + base, msg, SCH_FG); display_present(0, 0, m.width, m.height); cprintf("text: drew a specimen, \"%s\" measures %d px\n", msg, w); }