--- name: schunix-roadmap-and-projects description: "The agreed roadmap through USB, GPU, fonts, network and the GUI; Schcom/SchWM/SchDE and the installer live in projects/, outside the OS tree" metadata: node_type: memory type: project originSessionId: a665e14b-86bd-4b41-a228-51377f3e9225 modified: 2026-08-04T23:05:57.185Z --- **Set out 2026-08-04.** Recorded in `docs/roadmap.md`; the naming and the split are Nexoniarz's. Order asked for: USB → GPU → OTF/TTF → network + sockets → GUI → installer. Kept, with one dependency fix: shared driver infrastructure came first ([[schunix-driver-infrastructure]]), because it was the first step of USB rather than a detour from it. **The GUI stack, all three named by Nexoniarz and all in `projects/`:** - **Schcom** — Schunix Compositor. Owns the display and input; composites client buffers. Policy is *not* its job. - **SchWM** — window manager, a privileged Schcom client. - **SchDE** — desktop environment: panel, launcher, settings. - **schinst** — installer, installation environment, and `.sip` tooling. `projects/` is at the repo root and is **not part of the kernel build** — things that run *on* Schunix, not things that *are* Schunix. They link against the sysroot libc and never against kernel headers. The reason is that each is larger than the kernel will be for a long time, and grown in-tree the boundary would blur until "does Schunix boot" stopped having a clear answer. **The two hard blockers before Schcom can start**, both kernel work: 1. **Unix domain sockets.** `socket()` is still a `NO_LINUX` stub. Needed for the client protocol and for `SCM_RIGHTS` — a pipe cannot carry a buffer handle. Build these *before* TCP/IP; they are simpler and they are what the socket layer's shape should be designed around. 2. **Raw input events** — an evdev-style `/dev/input`. Input only arrives cooked through the tty line discipline, line-buffered to one foreground process, which is not usable by a compositor. shm and framebuffer mmap are already done ([[schunix-shm-and-mmap]]). **`.sip`** = Schunix Installation Package, modelled on WIM: file-based rather than block-based, so one file holds a whole tree, applies to any partition size, and dedups across images. Most of it exists — `tools/mkschfs.c` and `tools/mkfs.c` already do content dedup with an `(st_dev, st_ino)` fast path. `mksip` should share that code. **Confirmed order (2026-08-05):** finish USB, then sockets + raw input, then virtio-gpu. **Doom moved (2026-08-05).** It was "explicitly last"; it is now the **acceptance test** — "an OS that doesn't run Doom is not a real OS". fbDOOM at that. It is a real load test: framebuffer mmap, raw termios, file I/O, allocator and timing, all at once. Everything on that list already exists except possibly `gettimeofday`/`nanosleep` resolution, so **it could be attempted today** — it needs no sockets, USB, virtio-gpu or fonts. **It is a test, not a component** — clarified by Nexoniarz: built and run to prove things work, never shipped in the system. That disposes of licensing entirely, since nothing is redistributed. Belongs with the test tooling (a `make doomtest`, same shape as `make crashshot`), not in `cmd/` or the sysroot. *If* it were ever shipped the licensing returns: engine is GPL-2.0 (fine in `ports/`, never `cmd/`), and the WAD would have to be **Freedoom** (BSD-3-clause) because `doom1.wad` is not redistributable. **Sized honestly and not to be underestimated:** OTF/TTF is a rasteriser plus a variable-width glyph cache, and the console assumes a fixed 8x16 cell grid throughout — proportional text is a new rendering layer, not a font swap. **Fonts must be public domain or very permissive** — "PD0", clarified 2026-08-05 (the earlier note read it as "CY-NO", which was never a real thing). CC0 is ideal; MIT/BSD/Apache fine. SIL OFL is usable but carries a rename-if-modified obligation, so read it first. A font ships inside every image, so its licence attaches to the image — see [[schunix-licensing]]. First GPU driver should be **virtio-gpu**, not Intel/AMD: public spec, QEMU implements it, and it teaches the resource/flush model that a raw framebuffer never will. Doom stays last. See [[nexoniarz-sharing-preference]].