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https://github.com/Nexoniarz/YAPF.git
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YAPF v1: fast byte-aligned format, SIMD, tools and plugins
Format (version 1, replaces the earlier experimental versions): - per-tile YCoCg-R or subtract-green colour transform, 8-bit modular - 12 row filters per 8-row band (Left, Gradient, Up-right, Up-average, Up 1-8 rows), none with more than a one-add serial dependency - residuals in groups of 8 at the group's width (w bits x 8 = w bytes), 4-bit control codes with repeat-previous-width runs chosen by DP - constant and stored tiles, independent 64x64 tiles, mips, GPU hints - all sizes validated before decoding; corrupt input is rejected Library: - SIMD on by default: SSSE3 (runtime CPUID check; GCC, Clang, MSVC, MinGW) and NEON on ARM64; -DYAPF_NO_SIMD for plain C - yapf_load_memory, yapf_load_mt, yapf_load_memory_mt - 6-10x faster decoding than PNG (stb_image) on one core; -O2 and -O3 builds perform the same - fixes for macOS (sysconf) and the Windows import library exports Tools and integrations: - `yapf` CLI: convert PNG/JPG/TGA/BMP/PSD/GIF <-> YAPF, info, bench, thumbnail, mips - JavaScript and Python bindings (byte-identical to the C encoder) - GIMP 3 plugin: exports the flattened image, optional mipmaps - Blender extension: import (also as plane), export, drag and drop - VS Code preview, Figma plugin, Photoshop scripts, Linux MIME type and thumbnailer - Makefile, updated build.sh / build.bat, tools/build_release.sh - tests/test_yapf.c (784 checks) and bindings/js/test.js Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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48 changed files with 14905 additions and 710 deletions
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@ -21,22 +21,24 @@
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*
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* -------------------------------------------------------------------------
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*
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* Compilation:
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* Compilation (from this folder):
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* gimptool --install yapf-gimp.c
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*
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* yapf.c is embedded via #include below because gimptool compiles a single
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* source file. Do NOT link separately — the include IS the build.
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* yapf.c (two folders up) is embedded via #include below because gimptool
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* compiles a single source file. Do NOT link it separately.
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*/
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#include <libgimp/gimp.h>
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#include <libgimp/gimpui.h>
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/* Pull in the entire encoder/decoder as a single translation unit. */
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#include "yapf.c"
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#include "../../yapf.c"
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/* ── GIMP procedure names ────────────────────────────────────────────── */
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#define LOAD_PROC "file-yapf-load"
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#define SAVE_PROC "file-yapf-save"
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#define PLUG_IN_BINARY "yapf-gimp"
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/* ── Plugin type boilerplate ─────────────────────────────────────────── */
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@ -123,6 +125,14 @@ static GimpProcedure *yapf_plugin_create_procedure(GimpPlugIn *plug_in,
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"image/x-yapf");
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gimp_file_procedure_set_extensions(GIMP_FILE_PROCEDURE(procedure),
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"yapf");
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/* GIMP flattens / converts a copy of the image for us as needed. */
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gimp_export_procedure_set_capabilities(GIMP_EXPORT_PROCEDURE(procedure),
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GIMP_EXPORT_CAN_HANDLE_RGB | GIMP_EXPORT_CAN_HANDLE_GRAY |
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GIMP_EXPORT_CAN_HANDLE_ALPHA, NULL, NULL, NULL);
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gimp_procedure_add_boolean_argument(procedure, "mipmaps",
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"Store _mipmaps",
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"Also store a full mip chain (for game engines and GPUs)",
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FALSE, G_PARAM_READWRITE);
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}
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return procedure;
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@ -142,7 +152,7 @@ static GimpValueArray *yapf_load_run(
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(void)run_mode; (void)metadata; (void)flags; (void)config; (void)run_data;
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gchar *path = g_file_get_path(file);
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yapf_image_t *img = yapf_load(path);
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yapf_image_t *img = yapf_load_mt(path, 0); /* all cores */
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g_free(path);
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if (!img) {
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@ -164,12 +174,12 @@ static GimpValueArray *yapf_load_run(
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case YAPF_CHANNELS_GRAY:
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base_type = GIMP_GRAY;
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layer_type = GIMP_GRAY_IMAGE;
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babl_fmt = "Y' u8";
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babl_fmt = is_srgb ? "Y' u8" : "Y u8";
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break;
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case YAPF_CHANNELS_GRAY_ALPHA:
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base_type = GIMP_GRAY;
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layer_type = GIMP_GRAYA_IMAGE;
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babl_fmt = "Y'A u8";
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babl_fmt = is_srgb ? "Y'A u8" : "YA u8";
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break;
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case YAPF_CHANNELS_RGB:
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base_type = GIMP_RGB;
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@ -204,6 +214,44 @@ static GimpValueArray *yapf_load_run(
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/* ── Save handler ────────────────────────────────────────────────────── */
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/* Full mip chain with a 2×2 box filter (edges clamp for odd sizes).
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* Fills img->mips / img->mip_levels; mips[0] aliases img->pixels. */
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static gboolean yapf_build_mips(yapf_image_t *img) {
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int levels = 1;
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while (levels < (int)YAPF_MAX_MIPS &&
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((img->width >> levels) > 0 || (img->height >> levels) > 0))
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levels++;
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img->mips = (uint8_t **)calloc((size_t)levels, sizeof(uint8_t *));
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if (!img->mips) return FALSE;
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img->mips[0] = img->pixels;
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img->mip_levels = (uint8_t)levels;
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int ch = img->channels;
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for (int m = 1; m < levels; m++) {
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uint32_t pw = MAX(1u, img->width >> (m - 1)), ph = MAX(1u, img->height >> (m - 1));
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uint32_t w = MAX(1u, img->width >> m), h = MAX(1u, img->height >> m);
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const uint8_t *src = img->mips[m - 1];
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uint8_t *dst = (uint8_t *)malloc((size_t)w * h * ch);
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if (!dst) return FALSE;
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for (uint32_t y = 0; y < h; y++)
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for (uint32_t x = 0; x < w; x++)
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for (int c = 0; c < ch; c++) {
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uint32_t x0 = MIN(2 * x, pw - 1), x1 = MIN(2 * x + 1, pw - 1);
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uint32_t y0 = MIN(2 * y, ph - 1), y1 = MIN(2 * y + 1, ph - 1);
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unsigned sum = src[((size_t)y0 * pw + x0) * ch + c] + src[((size_t)y0 * pw + x1) * ch + c]
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+ src[((size_t)y1 * pw + x0) * ch + c] + src[((size_t)y1 * pw + x1) * ch + c];
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dst[((size_t)y * w + x) * ch + c] = (uint8_t)((sum + 2) / 4);
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}
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img->mips[m] = dst;
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}
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return TRUE;
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}
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static GimpValueArray *yapf_error(GimpProcedure *procedure, const gchar *msg) {
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return gimp_procedure_new_return_values(procedure, GIMP_PDB_EXECUTION_ERROR,
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g_error_new_literal(GIMP_PLUG_IN_ERROR, 0, msg));
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}
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static GimpValueArray *yapf_save_run(
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GimpProcedure *procedure,
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GimpRunMode run_mode,
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@ -214,93 +262,88 @@ static GimpValueArray *yapf_save_run(
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GimpProcedureConfig *config,
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gpointer run_data)
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{
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(void)run_mode; (void)options; (void)metadata; (void)config; (void)run_data;
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(void)metadata; (void)run_data;
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/* Retrieve the top-most layer. */
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GimpLayer **layers = gimp_image_get_layers(image);
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gint n_layers = 0;
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if (layers) { while (layers[n_layers]) n_layers++; }
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if (!layers || n_layers == 0) {
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g_free(layers);
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GError *err = g_error_new(GIMP_PLUG_IN_ERROR, 0,
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"No layers to export.");
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return gimp_procedure_new_return_values(procedure,
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GIMP_PDB_EXECUTION_ERROR, err);
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if (run_mode == GIMP_RUN_INTERACTIVE) {
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gimp_ui_init(PLUG_IN_BINARY);
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GtkWidget *dialog = gimp_export_procedure_dialog_new(
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GIMP_EXPORT_PROCEDURE(procedure), config, image);
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gimp_procedure_dialog_fill(GIMP_PROCEDURE_DIALOG(dialog), NULL);
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gboolean ok = gimp_procedure_dialog_run(GIMP_PROCEDURE_DIALOG(dialog));
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gtk_widget_destroy(dialog);
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if (!ok)
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return gimp_procedure_new_return_values(procedure, GIMP_PDB_CANCEL, NULL);
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}
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GimpDrawable *drawable = GIMP_DRAWABLE(layers[0]);
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g_free(layers);
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gboolean mipmaps = FALSE;
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g_object_get(config, "mipmaps", &mipmaps, NULL);
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/* Determine channel layout and GPU format hint. */
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gboolean has_alpha = gimp_drawable_has_alpha(drawable);
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gboolean is_gray = gimp_drawable_is_gray(drawable);
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/* A flattened copy when the image has several layers; the visible
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* result is what gets exported. */
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GimpExportReturn export = gimp_export_options_get_image(options, &image);
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GList *layers = gimp_image_list_layers(image);
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if (!layers) {
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if (export == GIMP_EXPORT_EXPORT) gimp_image_delete(image);
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return yapf_error(procedure, "No layers to export.");
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}
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GimpDrawable *drawable = GIMP_DRAWABLE(layers->data);
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g_list_free(layers);
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gboolean has_alpha = gimp_drawable_has_alpha(drawable);
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gboolean is_gray = gimp_drawable_is_gray(drawable);
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const gchar *babl_fmt;
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uint8_t ch;
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uint8_t gpu_fmt;
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uint8_t flags = YAPF_FLAG_SRGB; /* GIMP's native u8 formats are sRGB */
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uint8_t ch, gpu_fmt;
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/* GIMP's 8-bit buffers are gamma encoded, so pixels are written as sRGB. */
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if (is_gray) {
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if (has_alpha) {
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ch = YAPF_CHANNELS_GRAY_ALPHA; babl_fmt = "Y'A u8";
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gpu_fmt = YAPF_GPU_RG8;
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flags = 0; /* grayscale has no sRGB GPU hint */
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} else {
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ch = YAPF_CHANNELS_GRAY; babl_fmt = "Y' u8";
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gpu_fmt = YAPF_GPU_R8;
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flags = 0;
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}
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ch = has_alpha ? YAPF_CHANNELS_GRAY_ALPHA : YAPF_CHANNELS_GRAY;
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babl_fmt = has_alpha ? "Y'A u8" : "Y' u8";
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gpu_fmt = has_alpha ? YAPF_GPU_RG8 : YAPF_GPU_R8;
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} else {
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if (has_alpha) {
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ch = YAPF_CHANNELS_RGBA; babl_fmt = "R'G'B'A u8";
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gpu_fmt = YAPF_GPU_SRGB8_A8;
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} else {
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ch = YAPF_CHANNELS_RGB; babl_fmt = "R'G'B' u8";
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gpu_fmt = YAPF_GPU_SRGB8;
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}
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ch = has_alpha ? YAPF_CHANNELS_RGBA : YAPF_CHANNELS_RGB;
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babl_fmt = has_alpha ? "R'G'B'A u8" : "R'G'B' u8";
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gpu_fmt = has_alpha ? YAPF_GPU_SRGB8_A8 : YAPF_GPU_SRGB8;
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}
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gint w = gimp_drawable_get_width(drawable);
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gint h = gimp_drawable_get_height(drawable);
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/* Read pixel data from GIMP's buffer. */
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uint8_t *pixels = (uint8_t *)malloc((size_t)w * (size_t)h * ch);
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if (!pixels) {
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GError *err = g_error_new(GIMP_PLUG_IN_ERROR, 0, "Out of memory.");
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return gimp_procedure_new_return_values(procedure,
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GIMP_PDB_EXECUTION_ERROR, err);
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if (export == GIMP_EXPORT_EXPORT) gimp_image_delete(image);
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return yapf_error(procedure, "Out of memory.");
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}
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GeglBuffer *buffer = gimp_drawable_get_buffer(drawable);
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gegl_buffer_get(buffer,
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GEGL_RECTANGLE(0, 0, w, h),
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1.0, babl_format(babl_fmt),
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pixels, GEGL_AUTO_ROWSTRIDE, GEGL_ABYSS_NONE);
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gegl_buffer_get(buffer, GEGL_RECTANGLE(0, 0, w, h), 1.0,
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babl_format(babl_fmt), pixels,
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GEGL_AUTO_ROWSTRIDE, GEGL_ABYSS_NONE);
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g_object_unref(buffer);
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if (export == GIMP_EXPORT_EXPORT) gimp_image_delete(image);
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/* Build yapf_image_t — base level only, no mip chain from GIMP. */
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yapf_image_t img;
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memset(&img, 0, sizeof(img));
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img.width = (uint32_t)w;
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img.height = (uint32_t)h;
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img.channels = ch;
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img.gpu_format = gpu_fmt;
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img.flags = flags;
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img.flags = YAPF_FLAG_SRGB;
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img.mip_levels = 1;
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img.pixels = pixels;
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img.mips = NULL;
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gchar *path = g_file_get_path(file);
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int result = yapf_save(path, &img);
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g_free(path);
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int result = YAPF_ERR_OOM;
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if (!mipmaps || yapf_build_mips(&img)) {
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gchar *path = g_file_get_path(file);
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result = yapf_save(path, &img);
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g_free(path);
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}
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if (img.mips) {
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for (int m = 1; m < img.mip_levels; m++) free(img.mips[m]);
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free(img.mips);
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}
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free(pixels);
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if (result != YAPF_OK) {
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GError *err = g_error_new(GIMP_PLUG_IN_ERROR, 0,
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"Failed to export YAPF file.");
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return gimp_procedure_new_return_values(procedure,
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GIMP_PDB_EXECUTION_ERROR, err);
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}
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if (result != YAPF_OK)
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return yapf_error(procedure, "Failed to export YAPF file.");
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return gimp_procedure_new_return_values(procedure, GIMP_PDB_SUCCESS, NULL);
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}
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