Language bindings, KDE thumbnails, yapf compare, in-memory encoding

- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it
- yapf.c also compiles as C++
- `yapf compare`: size and decode speed of the original format vs YAPF,
  with a lossless check
- bindings with tested examples: C++ (header-only), C# (P/Invoke),
  Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+),
  Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port;
  Python now encodes in memory
- docs/LANGUAGES.md and examples/ with measured results
- KDE Dolphin thumbnail plugin (KF6, CMake)
- README: honest status for Photoshop / VS Code / Figma (not run in the
  apps yet) and macOS (cross-compiled only), platform table

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Nexoniarz 2026-10-03 14:39:56 +02:00
commit d7f494a0c9
52 changed files with 1926 additions and 106 deletions

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bindings/csharp/Yapf.cs Normal file
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// Yapf.cs — C# bindings for YAPF (P/Invoke). Copyright 2026 Nexoniarz — Apache 2.0.
//
// Needs the native library next to your program or on the library path:
// yapf.dll (Windows), libyapf.so (Linux), libyapf.dylib (macOS).
//
// var img = YapfImage.Load("texture.yapf");
// byte[] pixels = img.Pixels; // Width * Height * Channels, rows top to bottom
// byte[] file = new YapfImage(256, 256, 4, myRgba).Encode();
using System;
using System.IO;
using System.Runtime.InteropServices;
namespace Yapf
{
public sealed class YapfException : Exception
{
public YapfException(string message) : base(message) { }
}
public sealed class YapfImage
{
public const byte FlagPremultipliedAlpha = 1, FlagSrgb = 2;
public int Width { get; }
public int Height { get; }
public int Channels { get; } // 1 gray, 2 gray+alpha, 3 RGB, 4 RGBA
public byte Flags { get; }
public byte GpuFormat { get; }
public byte[] Pixels => Mips[0];
public byte[][] Mips { get; } // Mips[0] is the full-size image
public YapfImage(int width, int height, int channels, byte[] pixels,
byte flags = FlagSrgb, byte[][]? mips = null)
{
if (pixels.Length != width * height * channels)
throw new ArgumentException("pixels must hold width * height * channels bytes");
Width = width; Height = height; Channels = channels; Flags = flags;
GpuFormat = channels switch { 4 => (byte)4, 3 => (byte)5, 2 => (byte)2, _ => (byte)3 };
Mips = mips ?? new[] { pixels };
Mips[0] = pixels;
}
private YapfImage(Native n)
{
Width = (int)n.width; Height = (int)n.height; Channels = n.channels;
Flags = n.flags; GpuFormat = n.gpu_format;
Mips = new byte[n.mip_levels][];
for (int m = 0; m < n.mip_levels; m++)
{
int w = Math.Max(1, Width >> m), h = Math.Max(1, Height >> m);
Mips[m] = new byte[w * h * Channels];
Marshal.Copy(Marshal.ReadIntPtr(n.mips, m * IntPtr.Size), Mips[m], 0, Mips[m].Length);
}
}
/// <summary>Decode YAPF bytes. threads: 1 = calling thread, 0 = all cores.</summary>
public static YapfImage Decode(byte[] data, int threads = 1)
{
IntPtr p = NativeMethods.yapf_load_memory_mt(data, (UIntPtr)data.Length, threads);
if (p == IntPtr.Zero) throw new YapfException("not a valid YAPF file");
try { return new YapfImage(Marshal.PtrToStructure<Native>(p)); }
finally { NativeMethods.yapf_free(p); }
}
public static YapfImage Load(string path, int threads = 1) => Decode(File.ReadAllBytes(path), threads);
/// <summary>Encode to the bytes of a .yapf file.</summary>
public byte[] Encode()
{
var handles = new GCHandle[Mips.Length];
IntPtr table = Marshal.AllocHGlobal(IntPtr.Size * Mips.Length);
try
{
for (int m = 0; m < Mips.Length; m++)
{
handles[m] = GCHandle.Alloc(Mips[m], GCHandleType.Pinned);
Marshal.WriteIntPtr(table, m * IntPtr.Size, handles[m].AddrOfPinnedObject());
}
var n = new Native
{
width = (uint)Width, height = (uint)Height, channels = (byte)Channels,
gpu_format = GpuFormat, flags = Flags, mip_levels = (byte)Mips.Length,
pixels = handles[0].AddrOfPinnedObject(), mips = table,
};
int rc = NativeMethods.yapf_encode(ref n, out IntPtr data, out UIntPtr size);
if (rc != 0) throw new YapfException($"yapf_encode failed ({rc})");
try
{
var bytes = new byte[(int)size];
Marshal.Copy(data, bytes, 0, bytes.Length);
return bytes;
}
finally { NativeMethods.yapf_free_buffer(data); }
}
finally
{
foreach (var h in handles) if (h.IsAllocated) h.Free();
Marshal.FreeHGlobal(table);
}
}
public void Save(string path) => File.WriteAllBytes(path, Encode());
[StructLayout(LayoutKind.Sequential)]
private struct Native
{
public uint width, height;
public byte channels, gpu_format, flags, mip_levels;
public IntPtr pixels, mips;
}
private static class NativeMethods
{
private const string Lib = "yapf";
[DllImport(Lib)] public static extern IntPtr yapf_load_memory_mt(byte[] data, UIntPtr size, int threads);
[DllImport(Lib)] public static extern void yapf_free(IntPtr img);
[DllImport(Lib)] public static extern int yapf_encode(ref Native img, out IntPtr data, out UIntPtr size);
[DllImport(Lib)] public static extern void yapf_free_buffer(IntPtr data);
}
}
}