mirror of
https://github.com/Nexoniarz/YAPF.git
synced 2026-11-03 04:54:26 +00:00
Language bindings, KDE thumbnails, yapf compare, in-memory encoding
- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it - yapf.c also compiles as C++ - `yapf compare`: size and decode speed of the original format vs YAPF, with a lossless check - bindings with tested examples: C++ (header-only), C# (P/Invoke), Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+), Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port; Python now encodes in memory - docs/LANGUAGES.md and examples/ with measured results - KDE Dolphin thumbnail plugin (KF6, CMake) - README: honest status for Photoshop / VS Code / Figma (not run in the apps yet) and macOS (cross-compiled only), platform table Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
2ca726e3af
commit
d7f494a0c9
52 changed files with 1926 additions and 106 deletions
111
bindings/go/yapf.go
Normal file
111
bindings/go/yapf.go
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
// Package yapf reads and writes YAPF lossless images (cgo bindings to the C library).
|
||||
//
|
||||
// img, err := yapf.Load("texture.yapf")
|
||||
// data, err := yapf.Encode(&yapf.Image{Width: 256, Height: 256, Channels: 4, Pixels: rgba})
|
||||
package yapf
|
||||
|
||||
/*
|
||||
#cgo CFLAGS: -O2 -std=c99 -I${SRCDIR}/../..
|
||||
#cgo !windows LDFLAGS: -lm -lpthread
|
||||
#include <stdlib.h>
|
||||
#include "yapf.h"
|
||||
*/
|
||||
import "C"
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"os"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
const (
|
||||
FlagPremultAlpha = 1
|
||||
FlagSRGB = 2
|
||||
)
|
||||
|
||||
var ErrInvalid = errors.New("yapf: not a valid YAPF file")
|
||||
|
||||
// Image holds Width*Height*Channels bytes in Pixels, rows top to bottom.
|
||||
// Channels: 1 gray, 2 gray+alpha, 3 RGB, 4 RGBA. Mips holds the smaller
|
||||
// mip levels (1, 2, …), if any.
|
||||
type Image struct {
|
||||
Width, Height int
|
||||
Channels int
|
||||
Flags uint8
|
||||
GPUFormat uint8
|
||||
Pixels []byte
|
||||
Mips [][]byte
|
||||
}
|
||||
|
||||
// Decode decodes YAPF bytes on the calling thread; DecodeThreads(data, 0) uses every core.
|
||||
func Decode(data []byte) (*Image, error) { return DecodeThreads(data, 1) }
|
||||
|
||||
func DecodeThreads(data []byte, threads int) (*Image, error) {
|
||||
if len(data) == 0 {
|
||||
return nil, ErrInvalid
|
||||
}
|
||||
p := C.yapf_load_memory_mt(unsafe.Pointer(&data[0]), C.size_t(len(data)), C.int(threads))
|
||||
if p == nil {
|
||||
return nil, ErrInvalid
|
||||
}
|
||||
defer C.yapf_free(p)
|
||||
img := &Image{Width: int(p.width), Height: int(p.height), Channels: int(p.channels),
|
||||
Flags: uint8(p.flags), GPUFormat: uint8(p.gpu_format)}
|
||||
mips := unsafe.Slice(p.mips, int(p.mip_levels))
|
||||
for m := range mips {
|
||||
w, h := max(1, img.Width>>m), max(1, img.Height>>m)
|
||||
level := C.GoBytes(unsafe.Pointer(mips[m]), C.int(w*h*img.Channels))
|
||||
if m == 0 {
|
||||
img.Pixels = level
|
||||
} else {
|
||||
img.Mips = append(img.Mips, level)
|
||||
}
|
||||
}
|
||||
return img, nil
|
||||
}
|
||||
|
||||
func Load(path string) (*Image, error) {
|
||||
data, err := os.ReadFile(path)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return Decode(data)
|
||||
}
|
||||
|
||||
// Encode returns the bytes of a .yapf file.
|
||||
func Encode(img *Image) ([]byte, error) {
|
||||
if img.Channels < 1 || img.Channels > 4 || len(img.Pixels) != img.Width*img.Height*img.Channels {
|
||||
return nil, errors.New("yapf: pixels must hold Width*Height*Channels bytes")
|
||||
}
|
||||
// Copy the levels into C memory: cgo forbids passing Go pointers inside C structs.
|
||||
levels := append([][]byte{img.Pixels}, img.Mips...)
|
||||
table := (**C.uint8_t)(C.malloc(C.size_t(len(levels)) * C.size_t(unsafe.Sizeof(uintptr(0)))))
|
||||
defer C.free(unsafe.Pointer(table))
|
||||
ptrs := unsafe.Slice(table, len(levels))
|
||||
for i, l := range levels {
|
||||
ptrs[i] = (*C.uint8_t)(C.CBytes(l))
|
||||
defer C.free(unsafe.Pointer(ptrs[i]))
|
||||
}
|
||||
gpu := img.GPUFormat
|
||||
if gpu == 0 {
|
||||
gpu = map[int]uint8{4: 4, 3: 5, 2: 2, 1: 3}[img.Channels]
|
||||
}
|
||||
raw := C.yapf_image_t{width: C.uint32_t(img.Width), height: C.uint32_t(img.Height),
|
||||
channels: C.uint8_t(img.Channels), gpu_format: C.uint8_t(gpu), flags: C.uint8_t(img.Flags),
|
||||
mip_levels: C.uint8_t(len(levels)), pixels: ptrs[0], mips: table}
|
||||
var data unsafe.Pointer
|
||||
var size C.size_t
|
||||
if rc := C.yapf_encode(&raw, &data, &size); rc != 0 {
|
||||
return nil, errors.New("yapf: encoding failed")
|
||||
}
|
||||
defer C.yapf_free_buffer(data)
|
||||
return C.GoBytes(data, C.int(size)), nil
|
||||
}
|
||||
|
||||
func Save(path string, img *Image) error {
|
||||
data, err := Encode(img)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return os.WriteFile(path, data, 0o644)
|
||||
}
|
||||
Loading…
Reference in a new issue