Language bindings, KDE thumbnails, yapf compare, in-memory encoding

- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it
- yapf.c also compiles as C++
- `yapf compare`: size and decode speed of the original format vs YAPF,
  with a lossless check
- bindings with tested examples: C++ (header-only), C# (P/Invoke),
  Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+),
  Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port;
  Python now encodes in memory
- docs/LANGUAGES.md and examples/ with measured results
- KDE Dolphin thumbnail plugin (KF6, CMake)
- README: honest status for Photoshop / VS Code / Figma (not run in the
  apps yet) and macOS (cross-compiled only), platform table

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Nexoniarz 2026-10-03 14:39:56 +02:00
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# YAPF for Zig
Zig imports `yapf.h` directly — no bindings needed:
```zig
const c = @cImport(@cInclude("yapf.h"));
const img = c.yapf_load("texture.yapf") orelse return error.CannotLoad;
defer c.yapf_free(img);
```
Add `yapf.c` to your build (`exe.addCSourceFile(.{ .file = b.path("yapf.c") })`,
`exe.linkLibC()`), or run the example:
`zig run example.zig ../../yapf.c -I../.. -lc -O ReleaseFast`.