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Language bindings, KDE thumbnails, yapf compare, in-memory encoding
- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it - yapf.c also compiles as C++ - `yapf compare`: size and decode speed of the original format vs YAPF, with a lossless check - bindings with tested examples: C++ (header-only), C# (P/Invoke), Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+), Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port; Python now encodes in memory - docs/LANGUAGES.md and examples/ with measured results - KDE Dolphin thumbnail plugin (KF6, CMake) - README: honest status for Photoshop / VS Code / Figma (not run in the apps yet) and macOS (cross-compiled only), platform table Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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examples/c/example.c
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examples/c/example.c
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/*
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* example.c — load, inspect, time and write YAPF images from C.
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*
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* cc -O2 -std=c99 -I../.. example.c ../../yapf.c -o example -pthread
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* ./example ../../other/YAPF.YAPF
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*/
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#include "yapf.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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static double seconds(void) { return (double)clock() / CLOCKS_PER_SEC; }
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int main(int argc, char **argv) {
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const char *path = argc > 1 ? argv[1] : "../../other/YAPF.YAPF";
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/* 1. Load a file (yapf_load_memory works the same on a buffer). */
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yapf_image_t *img = yapf_load(path);
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if (!img) { fprintf(stderr, "cannot load %s\n", path); return 1; }
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double t = 1e9; /* decode time: best of 10 */
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for (int i = 0; i < 10; i++) {
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double t0 = seconds();
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yapf_free(yapf_load(path));
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t0 = seconds() - t0;
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if (t0 < t) t = t0;
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}
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printf("%s: %u x %u, %u channels, %u mip level(s), decoded in %.2f ms\n",
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path, img->width, img->height, img->channels, img->mip_levels, t * 1e3);
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/* 2. Pixels: width * height * channels bytes, rows top to bottom. */
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const uint8_t *p = img->pixels;
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printf("top-left pixel: %u %u %u %u\n", p[0], p[1], p[2], img->channels == 4 ? p[3] : 255);
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/* 3. Encode to memory and to a file. */
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void *data = NULL;
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size_t size = 0;
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if (yapf_encode(img, &data, &size) == YAPF_OK) {
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printf("re-encoded: %zu bytes (%.1f%% of raw)\n", size,
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100.0 * size / ((double)img->width * img->height * img->channels));
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yapf_free_buffer(data);
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}
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/* 4. Create an image from your own pixels. */
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enum { W = 256, H = 256 };
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static uint8_t rgba[W * H * 4];
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for (int y = 0; y < H; y++)
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for (int x = 0; x < W; x++) {
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uint8_t *q = rgba + (y * W + x) * 4;
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q[0] = (uint8_t)x; q[1] = (uint8_t)y; q[2] = 128; q[3] = 255;
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}
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yapf_image_t mine;
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memset(&mine, 0, sizeof(mine));
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mine.width = W; mine.height = H; mine.channels = 4; mine.mip_levels = 1;
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mine.pixels = rgba; mine.flags = YAPF_FLAG_SRGB; mine.gpu_format = YAPF_GPU_SRGB8_A8;
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if (yapf_save("gradient.yapf", &mine) == YAPF_OK) printf("wrote gradient.yapf\n");
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yapf_free(img);
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return 0;
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}
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