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Language bindings, KDE thumbnails, yapf compare, in-memory encoding
- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it - yapf.c also compiles as C++ - `yapf compare`: size and decode speed of the original format vs YAPF, with a lossless check - bindings with tested examples: C++ (header-only), C# (P/Invoke), Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+), Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port; Python now encodes in memory - docs/LANGUAGES.md and examples/ with measured results - KDE Dolphin thumbnail plugin (KF6, CMake) - README: honest status for Photoshop / VS Code / Figma (not run in the apps yet) and macOS (cross-compiled only), platform table Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -20,7 +20,9 @@ the .blend** and survive saving and reopening.
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and pick the zip.
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The zip contains the native YAPF library for Windows, macOS and Linux (x64
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and ARM64). If no library matches your system, the extension still
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and ARM64). Tested in Blender 5.1 on Linux; the Windows library is tested
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outside Blender, and the macOS libraries are cross-compiled and **not yet run
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on a Mac**. If no library matches your system, the extension still
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**imports** using a pure-Python decoder (numpy, bundled with Blender), but
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cannot export.
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