// YAPF from Zig: the C header is imported directly. // zig run example.zig ../../yapf.c -I../.. -lc -O ReleaseFast // (Uses only the C API plus std.debug.print, so it works across Zig versions.) const std = @import("std"); const c = @cImport({ @cInclude("yapf.h"); @cInclude("time.h"); }); pub fn main() !void { const path: [:0]const u8 = "../../other/YAPF.YAPF"; var img: *c.yapf_image_t = c.yapf_load(path.ptr) orelse return error.CannotLoad; var best: c.clock_t = std.math.maxInt(c.clock_t); // best of 10 decodes for (0..10) |_| { const t = c.clock(); const again = c.yapf_load(path.ptr) orelse return error.CannotLoad; best = @min(best, c.clock() - t); c.yapf_free(img); img = again; } defer c.yapf_free(img); std.debug.print("{s}: {d}x{d}, {d} channels, decoded in {d:.2} ms\n", .{ path, img.width, img.height, img.channels, @as(f64, @floatFromInt(best)) * 1000.0 / @as(f64, @floatFromInt(c.CLOCKS_PER_SEC)), }); var data: ?*anyopaque = null; var size: usize = 0; if (c.yapf_encode(img, &data, &size) != c.YAPF_OK) return error.EncodeFailed; defer c.yapf_free_buffer(data); const raw = @as(f64, @floatFromInt(img.width * img.height * img.channels)); std.debug.print("encoded: {d} bytes, {d:.1}% of the raw pixels\n", .{ size, 100.0 * @as(f64, @floatFromInt(size)) / raw }); }