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- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it - yapf.c also compiles as C++ - `yapf compare`: size and decode speed of the original format vs YAPF, with a lossless check - bindings with tested examples: C++ (header-only), C# (P/Invoke), Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+), Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port; Python now encodes in memory - docs/LANGUAGES.md and examples/ with measured results - KDE Dolphin thumbnail plugin (KF6, CMake) - README: honest status for Photoshop / VS Code / Figma (not run in the apps yet) and macOS (cross-compiled only), platform table Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
33 lines
1.2 KiB
Python
33 lines
1.2 KiB
Python
"""
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example.py — YAPF from Python.
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make # builds build/libyapf.so (or get it from Releases)
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YAPF_LIBRARY=../../build/libyapf.so python3 example.py ../../other/YAPF.YAPF
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"""
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import sys
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import time
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import yapf
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path = sys.argv[1] if len(sys.argv) > 1 else "../../other/YAPF.YAPF"
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data = open(path, "rb").read()
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img = yapf.decode(data)
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ms = float("inf") # best of 10, as in a running program
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for _ in range(10):
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t = time.perf_counter()
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img = yapf.decode(data)
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ms = min(ms, (time.perf_counter() - t) * 1000)
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raw = img.width * img.height * img.channels
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print("%s: %dx%d, %d channels, decoded in %.2f ms (%s backend)"
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% (path, img.width, img.height, img.channels, ms, yapf.backend()))
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print("file is %d bytes, %.1f%% of the raw pixels" % (len(data), 100.0 * len(data) / raw))
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if yapf.backend() == "c":
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again = yapf.encode(img)
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print("re-encoded:", len(again), "bytes, identical:", again == data)
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w = h = 128 # your own pixels → .yapf
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rgb = bytes(v for y in range(h) for x in range(w) for v in (x * 2, y * 2, 128))
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yapf.save("gradient.yapf", yapf.Image(w, h, 3, rgb))
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print("wrote gradient.yapf")
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