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- yapf_encode() / yapf_free_buffer(): encode to memory; yapf_save uses it - yapf.c also compiles as C++ - `yapf compare`: size and decode speed of the original format vs YAPF, with a lossless check - bindings with tested examples: C++ (header-only), C# (P/Invoke), Rust (crate, builds the C code), Go (cgo), Java (FFM API, Java 22+), Zig (@cImport), LuaJIT (FFI), TypeScript types for the JS port; Python now encodes in memory - docs/LANGUAGES.md and examples/ with measured results - KDE Dolphin thumbnail plugin (KF6, CMake) - README: honest status for Photoshop / VS Code / Figma (not run in the apps yet) and macOS (cross-compiled only), platform table Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
26 lines
1.1 KiB
Rust
26 lines
1.1 KiB
Rust
// cargo run --release --example demo -- ../../other/YAPF.YAPF
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use std::time::Instant;
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fn main() -> Result<(), yapf::Error> {
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let path = std::env::args().nth(1).unwrap_or_else(|| "../../other/YAPF.YAPF".into());
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let file = std::fs::read(&path)?;
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let mut img = yapf::Image::decode(&file)?;
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let mut best = f64::MAX; // best of 10, as in a running program
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for _ in 0..10 {
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let t = Instant::now();
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img = yapf::Image::decode(&file)?;
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best = best.min(t.elapsed().as_secs_f64() * 1e3);
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}
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println!("{path}: {}x{}, {} channels, decoded in {best:.2} ms", img.width, img.height, img.channels);
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println!("file is {} bytes, {:.1}% of the raw pixels",
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file.len(), 100.0 * file.len() as f64 / img.pixels.len() as f64);
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let again = img.encode()?;
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println!("re-encoded: {} bytes, identical: {}", again.len(), again == file);
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let px: Vec<u8> = (0..128 * 128).flat_map(|i| [(i % 128 * 2) as u8, (i / 128 * 2) as u8, 128]).collect();
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yapf::Image::new(128, 128, 3, px).save("rust.yapf")?;
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println!("wrote rust.yapf");
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Ok(())
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}
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