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bootstrap/install.sh and a share/finch lookup for the runtime and std; an ARM64 Linux seed; bootstrap/README.md; CI builds from the seed on x64 and ARM64 and runs every test on Windows (Wine) and ARM64 (qemu); README, install and layout sections of the guides (EN+PL) no longer talk about CMake; editors know enum, match and export. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_015f73FesGZGYPkmDvUcj6QX
39 lines
1.8 KiB
Markdown
39 lines
1.8 KiB
Markdown
# The seed
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Finch's compiler is written in Finch. To build it you need something that already runs Finch: the **seed**, which is
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the compiler's own LLVM IR, one file per system:
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| File | System | Checked |
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|---|---|---|
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| `linux-x86_64.ll` | Linux x86-64 | built and tested here and in CI |
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| `linux-aarch64.ll` | Linux ARM64 | made with the ARM64 cross compiler; CI builds and tests it on an ARM64 runner |
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`bootstrap/build.sh` compiles the seed with `clang` (and the runtime, and libclang) into `build/finch0`; `finch0` builds
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`src/` into `finch1`; `finch1` builds `src/` again into `build/finch`; the two must make the same IR, or the script stops.
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## Why one per system
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The seed includes how this system's C compiler passes structs by value, because the compiler calls libclang with
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`CXCursor`, `CXType` and `CXString` (the calling convention is different on x86-64, on ARM64 and on Windows). So a seed
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made for one system doesn't run on another, and a seed needs the target system's C headers to be made.
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## When to make a new one
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When the compiler's own source starts to use a feature that the committed seed doesn't have, `build.sh` fails at the first
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step. Make the seed from a working compiler:
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```sh
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bootstrap/build.sh seed # writes bootstrap/<this system>.ll
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```
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For another system, from a machine that has that system's headers and a cross compiler (what `tests/cross.sh` uses):
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```sh
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FINCH_CC=aarch64-linux-gnu-gcc build/finch ir src/main.fch --target arm64 > bootstrap/linux-aarch64.ll
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```
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## macOS and Windows
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There is no seed for them yet: it needs Apple's or Microsoft's headers, which can't be had on Linux. Until there is one,
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programs for macOS and Windows are built from Linux with `--target macos|windows`, and the compiler's older C++ version
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(branch `before-bootstrap`) is the way to get a compiler that runs there.
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