ldls: the loader, and what it measured

docs/plan/ldls.md milestone L0. ldls/ko.c indexes the sections of an ELF64
relocatable object, places the allocatable ones, resolves undefined symbols
against a caller's table and applies the relocations. Nothing is executed.

It is freestanding -- no libc, no allocation, no I/O -- so the same source
builds as a host tool now and as the SchOS-side host later. That is the
arrangement mkschfs and the kernel already share, and for the same reason:
the failures at this layer are format failures, and one found on the host
costs a second instead of a boot.

    $ ldls-inspect 8139too.ko
      module    8139too
      license   GPL
      loads to  33988 bytes
      relocations: 1980
        R_X86_64_64 363, PC32 991, PLT32 428, 32S 169, PC64 29
      undefined symbols: 94
      stops at: unresolved: __fentry__

The licence is printed before anything is loaded, because it is the one
property that decides whether the object may be on the machine at all and it
is a plain string in .modinfo. Rule 1 is easier to keep when the answer is on
screen.

94 symbols is the measured API surface of 8139too on 6.18.46 -- the list,
exactly, rather than an estimate -- and it is L1's work queue. It is smaller
than it looks: __fentry__, __stack_chk_fail, __ref_stack_chk_guard,
__x86_return_thunk and __fortify_panic are compiler and instrumentation
artefacts that stub out in a line each.

Swept over every module in a stock 6.18.46 tree: 2,440 objects, all of them
laid out and relocated to completion, none with a relocation type the loader
does not handle. That sweep is also what retired the fixed section table --
nvidia-modeset has 7,069 sections and 74,305 relocations, against a median of
50 -- so the caller supplies the table and there is no limit to run into
rather than a generous one that fails later.

Loading is not running, and the doc says so: not one symbol is implemented,
and the distance between "relocates" and "transmits a packet" is the rest of
the plan.

No .ko is in this tree and .gitignore now refuses one outright. make
ldls-check runs 18 checks against ldls/test/refmod.c, which is ours, written
to contain one of each thing the loader has to get right.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VQ7Qx8E1q1M1bbCq8QLHS2
This commit is contained in:
Nexoniarz 2026-09-14 07:45:31 +02:00
commit 1be5f3a704
9 changed files with 1296 additions and 2 deletions

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ldls/host/inspect.c Normal file
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// SPDX-License-Identifier: Apache-2.0
//
// ldls-inspect -- what is in a relocatable object, and what it wants.
//
// docs/plan/ldls.md milestone L0, run on the machine doing the building rather
// than inside SchOS. That is the same arrangement `mkschfs` has with the
// kernel, for the same reason: the interesting failures here are format
// failures, and a format failure found on the host costs a second instead of a
// boot.
//
// It loads and relocates for real -- into a buffer at a pretended address --
// so that "it parses" and "it can actually be laid out and relocated" are not
// confused with each other. Nothing is executed.
//
// ldls-inspect 8139too.ko
//
// **No module is committed to this tree**, and none ever will be; see
// docs/plan/ldls.md rule 1. `make ldls-check` runs this against an object
// built from ldls/test/refmod.c, which is ours.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../ko.h"
static unsigned char *
slurp(const char *path, unsigned long long *len)
{
FILE *f = fopen(path, "rb");
unsigned char *buf;
long n;
if (!f)
return 0;
if (fseek(f, 0, SEEK_END) != 0) { fclose(f); return 0; }
n = ftell(f);
if (n <= 0) { fclose(f); return 0; }
rewind(f);
buf = malloc((size_t)n);
if (!buf) { fclose(f); return 0; }
if (fread(buf, 1, (size_t)n, f) != (size_t)n) {
free(buf); fclose(f); return 0;
}
fclose(f);
*len = (unsigned long long)n;
return buf;
}
// At L0 nothing is known, so the resolver knows nothing -- and that is the
// point rather than a placeholder. Every name it refuses becomes a line in the
// work queue.
static int
resolve_nothing(void *ctx, const char *name, unsigned long long *out)
{
(void)ctx; (void)name; (void)out;
return -1;
}
// Resolve every name to one plausible address, so relocation runs to the end.
//
// This answers a different question from the list of undefined symbols, and it
// is the one that decides whether the loader is finished: does this module
// contain a relocation type the loader does not handle? With nothing resolved
// that can never be reached, because the first unknown name stops everything.
//
// The address is near the module rather than anywhere, because PC32 and PLT32
// have to reach it -- a fake symbol two gigabytes away would fail the range
// check and say something true about the fake rather than about the loader.
static int
resolve_to_stub(void *ctx, const char *name, unsigned long long *out)
{
(void)name;
*out = *(unsigned long long *)ctx;
return 0;
}
static const char *
flags_of(const struct ko_section *s)
{
static char b[8];
int n = 0;
b[n++] = (s->flags & KO_SHF_ALLOC) ? 'a' : '-';
b[n++] = (s->flags & KO_SHF_WRITE) ? 'w' : '-';
b[n++] = (s->flags & KO_SHF_EXECINSTR) ? 'x' : '-';
b[n] = 0;
return b;
}
int
main(int argc, char **argv)
{
struct ko k;
unsigned char *img, *mem;
unsigned long long len, span;
const char *lic;
int i, quiet = 0, stub = 0, nsec;
struct ko_section *sec;
if (argc < 2) {
fprintf(stderr, "usage: ldls-inspect [-q] [-r] <object.ko>\n");
return 2;
}
if (strcmp(argv[1], "-q") == 0) { quiet = 1; argv++; argc--; }
if (argc > 1 && strcmp(argv[1], "-r") == 0) { stub = 1; argv++; argc--; }
if (argc < 2) { fprintf(stderr, "usage: ldls-inspect [-q] <object>\n"); return 2; }
img = slurp(argv[1], &len);
if (!img) {
fprintf(stderr, "ldls-inspect: cannot read %s\n", argv[1]);
return 1;
}
// Exactly what this object needs, so there is no limit to run into.
nsec = ko_sections_needed(img, len);
if (nsec < 0) {
fprintf(stderr, "ldls-inspect: %s: not an ELF64 relocatable object\n",
argv[1]);
return 1;
}
sec = calloc((size_t)(nsec ? nsec : 1), sizeof(struct ko_section));
if (!sec) { fprintf(stderr, "ldls-inspect: out of memory\n"); return 1; }
if (ko_open(&k, img, len, sec, nsec) < 0) {
fprintf(stderr, "ldls-inspect: %s: %s\n", argv[1], ko_err(&k));
return 1;
}
printf("%s\n", argv[1]);
printf(" %llu bytes, %d sections, %d symbols\n",
(unsigned long long)len, k.nsh, k.nsym);
// The licence first, and deliberately so. It is the one property that
// decides whether this object may be on this machine at all, it is a string
// in the file, and nothing has to be loaded to read it.
lic = ko_modinfo(&k, "license");
printf(" module %s\n", ko_name(&k) ? ko_name(&k) : "(not a kernel module)");
printf(" license %s\n", lic ? lic : "(none declared)");
if (ko_modinfo(&k, "description"))
printf(" describes %s\n", ko_modinfo(&k, "description"));
span = ko_span(&k);
printf(" loads to %llu bytes\n", span);
if (!quiet) {
printf("\n sections that take space at run time\n");
for (i = 0; i < k.nsh; i++) {
const struct ko_section *s = &k.sec[i];
if (!s->alloc || s->size == 0)
continue;
printf(" %-24s %s %8llu align %llu%s\n",
s->name, flags_of(s), s->size, s->align,
s->type == KO_SHT_NOBITS ? " (zeroed)" : "");
}
}
// Lay it out and relocate at a plausible address, so that the report covers
// the parts that only fail once something has an address.
mem = malloc(span ? (size_t)span : 1);
if (!mem) { fprintf(stderr, "ldls-inspect: out of memory\n"); return 1; }
if (ko_layout(&k, mem, span, 0x40000000ULL) < 0) {
fprintf(stderr, "ldls-inspect: layout: %s\n", ko_err(&k));
return 1;
}
// What the loader is being asked to handle, exactly.
ko_reltypes(&k);
printf("\n relocations: %u\n", k.nrel);
{
static const struct { unsigned int t; const char *n; } known[] = {
{ KO_R_X86_64_64, "R_X86_64_64" },
{ KO_R_X86_64_PC32, "R_X86_64_PC32" },
{ KO_R_X86_64_PLT32, "R_X86_64_PLT32" },
{ KO_R_X86_64_32, "R_X86_64_32" },
{ KO_R_X86_64_32S, "R_X86_64_32S" },
{ KO_R_X86_64_PC64, "R_X86_64_PC64" },
{ KO_R_X86_64_NONE, "R_X86_64_NONE" },
};
unsigned int accounted = 0;
for (i = 0; i < (int)(sizeof(known) / sizeof(known[0])); i++) {
if (!k.reltype[known[i].t])
continue;
printf(" %-16s %u\n", known[i].n, k.reltype[known[i].t]);
accounted += k.reltype[known[i].t];
}
for (i = 0; i < 64; i++) {
unsigned int t = (unsigned int)i;
if (!k.reltype[i] || t == KO_R_X86_64_64 || t == KO_R_X86_64_PC32 ||
t == KO_R_X86_64_PLT32 || t == KO_R_X86_64_32 ||
t == KO_R_X86_64_32S || t == KO_R_X86_64_PC64 ||
t == KO_R_X86_64_NONE)
continue;
printf(" type %-11d %u <-- the loader does not handle this\n",
i, k.reltype[i]);
}
if (k.reltype_other)
printf(" type >= 64 %u <-- the loader does not handle this\n",
k.reltype_other);
(void)accounted;
}
printf("\n undefined symbols: %d%s\n", k.nundef,
k.undef_lost ? " (and more than the loader will hold)" : "");
for (i = 0; i < k.nundef; i++)
printf(" %s\n", k.undef[i]);
// With a resolver that knows nothing this must fail, and the first name it
// names is the first thing L1 has to provide. Reaching the end instead means
// the object needed nothing at all, which a real module never does.
if (stub) {
unsigned long long at = 0x40000000ULL + 0x200000ULL;
if (ko_relocate(&k, resolve_to_stub, &at) == 0)
printf("\n relocated in full against stubs -- every relocation type in\n"
" this object is one the loader handles\n");
else
printf("\n relocation failed: %s\n", ko_err(&k));
} else if (ko_relocate(&k, resolve_nothing, 0) == 0) {
printf("\n relocated with an empty symbol table -- it needs nothing\n");
} else {
printf("\n stops at: %s\n", ko_err(&k));
printf(" (try -r to resolve everything to a stub and reach the end)\n");
}
free(mem);
free(sec);
free(img);
return 0;
}