unix: a bound socket is a file
Gate 1, item 3, and the last of foundations.md.
bind() creates a T_SOCK node at the path; connect() resolves the path and looks
for the socket bound to **that inode**. Matching on the inode rather than on
the path *string* is the part that matters: the name used to live only in the
socket table, so two spellings of one path missed each other, a relative path
never matched an absolute one, and there was nothing to stat() or unlink().
An inode is the thing a path resolves *to*, so connect() can walk the path
however it likes and arrive at the same socket.
# ls -l /tmp
srwxr-xr-x 1 root root 0 2026-09-22 08:04 socktest
The node is a marker, not the binding. It holds no data and the live
association stays in the socket table, so a socket file left by a crash is
what Linux leaves behind -- a dead file that connect() refuses until something
binds again -- and unlink()ing a live socket's path does not disturb anyone
already connected.
EADDRINUSE comes from the *directory* rather than from a scan of the table,
deliberately: a stale socket file has to refuse a rebind for the same reason a
running server's does, or two servers both believe they own it. The creation
lives in sys_bind() and not in unix.c, because that is the layer with both --
kernel/net/unix.c knows about sockets and has no business calling create().
T_SOCK is a compat addition to SchFS by the rule in schfs.h: a driver that does
not know SCHFS_T_SOCK maps it to a zero-length regular file, so nothing goes
stale and nothing becomes unreadable.
cmd/socktest section 15 asserts the plan's own wording -- bind, stat, see an
`s`, unlink -- plus the two a name table could never fail: a second bind to a
live path is refused, and connecting to a path that is a *regular file* is
refused rather than matched by name.
**And the semantics being real broke socktest on its second run**, correctly:
the socket files persisted and every bind() hit EADDRINUSE. Every real server
unlinks before binding; socktest now does too, which is the change the new
behaviour demands rather than a workaround for it.
Chasing that turned up something worse. `socktest` reported rc=1 with every
check passing, and so did every other first-party program:
- **lib/start.S called main and threw %eax away.** sys_exit() reads the
status from %rdi and nothing put it there, so every program exited with
whatever that register happened to hold. Every test suite ends in
`return failures ? 1 : 0` and none of it reached the shell.
- **exit(void) passed no status either**, for the same reason: the
declaration takes no argument, so %rdi was the caller's litter.
`if socktest; then` works now, and a failing command reports 1 -- checked both
ways, because a fix that makes everything return 0 would look identical from
the success side.
Also factored: unlink_path() out of sys_unlink, so a failed bind can take its
own node back out without going through the syscall entry, and create_sock()
as a named door rather than exporting create() with an arbitrary type.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
parent
a79dfac32b
commit
3f13989883
15 changed files with 339 additions and 45 deletions
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@ -164,6 +164,10 @@ uint tree_expand(struct inode *ip, uint off);
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void tree_search(struct inode* dp, char* name, uint* poff, struct dirent* de,uint add);
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void build_dir_tree(struct inode* dp,uint64 pinum);
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struct inode* divesymlink(struct inode *);
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// A socket node for AF_UNIX bind(2), and unlink by path for the failure that
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// follows it. See the notes on each in kernel/sys/sys_fs.c.
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struct inode* create_sock(char *path);
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int unlink_path(char *path);
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void readsb(int dev, struct superblock *sb);
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// pci.c -- bus enumeration. Drivers that need to *find* their hardware use
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@ -469,10 +473,10 @@ int sockwrite(struct socket*, char*, int);
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// The same two, carrying descriptors. See kernel/net/unix.c.
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int sockread_fds(struct socket*, char*, int, struct file**, int*);
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int sockwrite_fds(struct socket*, char*, int, struct file**, int);
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int sockbind(struct socket*, const char *path);
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int sockbind(struct socket*, const char *path, uint dev, uint64 ino);
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int socklisten(struct socket*, int backlog);
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struct socket* sockaccept(struct socket*);
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int sockconnect(struct socket*, const char *path);
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int sockconnect(struct socket*, uint dev, uint64 ino);
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int sockreadable(struct socket*);
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int sock_hup(struct socket*);
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int sock_shutdown(struct socket*, int how);
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