font: the console draws outlines now, and a byte could not have held Ą

"Ą Ę Ś Ł Ż" drew as "?????" and the obvious diagnosis -- the font has no
glyphs for them -- was wrong twice over. `struct vtcell.ch` was **one byte**
holding a CP437 index, and the console mapped UTF-8 down to it on the way in.
U+0104 does not fit in a byte. No font could have fixed that; the cell had to
get wider first.

So: `ch` is a uint32 codepoint, the mapping on the way in is gone, and the cell
draws through kernel/dev/ttf.c against JetBrains Mono linked into the image.
Cell size comes from the font's measured advance instead of a hardcoded 8x16.
The grid costs 864 KB of BSS instead of 432 KB, which is the honest price of
holding a codepoint per cell for six terminals at 240x75.

The rasteriser needed three fixes before it could be trusted with this.

**21 KB of locals on a 4 KB kernel stack.** `ttf_render` held an outline (512
points as three arrays) and a raster (1024 edges) as automatics. KSTACKSIZE is
4096. They walked off the bottom of the stack into whatever was underneath,
which surfaced as user processes faulting on addresses they never touched and
then a panic inside freevm() on an overwritten page directory. Nothing pointed
anywhere near a font.

**And then again, recursively.** load_outline() held a 4736-byte outline as a
local *and recursed* for composite glyphs. Composite glyphs are exactly Ą, Ę,
Ś, Ł, Ż -- so the second crash arrived the moment the first fix let Unicode
reach the screen, looking like a fresh bug. Now a static outline per recursion
level with a depth cap of 4 (the font's deepest real nesting is 2), and the
leaf parse split into load_simple() so its 512-byte flag array is not
multiplied by the depth. Worst chain measured from the object file: ~2.3 KB.

Neither showed in tools/ttftest, which has an 8 MB stack. That is the standing
hazard of one source file built for host and kernel: the host is most forgiving
about exactly the resource the kernel is strictest about.

**Component transforms were being skipped**, on the stated theory that a wrong
transform is worse than none. It is not. `‘` in this font is the comma glyph
with a scale of -1 -- a 180-degree rotation -- and the offset that ships with
it only lands correctly after the rotation. Without it the mark went twelve
pixels into a ten-pixel cell and was clipped away entirely, so the character
read as missing from the font rather than as misplaced. F2Dot14 2x2 now, with
SCALED_COMPONENT_OFFSET honoured.

The glyph cache was ASCII-only, so every accented letter re-rasterised on every
repaint: a screenful of Polish did hundreds of bezier flattenings per scroll
where the same screenful of English did none. 95 reserved ASCII slots plus 224
shared slots keyed by codepoint, 64 KB pool. Verified 13680 cached renders
byte-identical to direct ones across collisions and a pool flush.

tools/ttftest speaks UTF-8 now. Iterating bytes meant it could only ever ask
for ASCII, and ASCII is entirely simple glyphs -- it could not reach the code
path that mattered.

Also: resolvconf's success line moves behind /proc/bootmode, same rule as
vgpud. A quiet boot opened with "resolvconf: nameserver 10.0.2.3" where the
one line was supposed to be "Welcome to SchOS!". Failures stay loud.

Verified on screen, not just on the host: Ą Ę Ś Ł Ż ć ń ó ź, Ω λ π Œ Ð Æ ß,
∞ ‘x’ → ≤ all render, panic=0 across four boots.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Nexoniarz 2026-09-20 00:35:34 +02:00
commit 5618164754
11 changed files with 568 additions and 132 deletions

View file

@ -724,9 +724,10 @@ qemu-iso: schos.iso
# where a function is, the table is silently wrong for every address, and a
# debugger that lies is worse than one that says nothing -- so the build stops.
KERN_LINK = $(BUILD)/kernel/arch/x86_64/entry.o $(KERN_NOENTRY) \
$(BUILD)/kernel/initcode_obj $(BUILD)/kernel/entryother_obj $(RAMDISK_OBJ)
$(BUILD)/kernel/initcode_obj $(BUILD)/kernel/entryother_obj \
$(BUILD)/kernel/consfont_obj $(RAMDISK_OBJ)
$(BUILD)/kernel/kernel.pass1: $(KERNOBJS) $(BUILD)/kernel/initcode_obj $(BUILD)/kernel/entryother_obj $(RAMDISK_OBJ) kernel/kernel.ld
$(BUILD)/kernel/kernel.pass1: $(KERNOBJS) $(BUILD)/kernel/initcode_obj $(BUILD)/kernel/entryother_obj $(BUILD)/kernel/consfont_obj $(RAMDISK_OBJ) kernel/kernel.ld
@mkdir -p $(BUILD)/kernel
$(LD) $(LDFLAGS) -T kernel/kernel.ld -o $@ $(KERN_LINK)
@ -772,6 +773,32 @@ $(BUILD)/kernel/ramdisk_obj: $(BUILD)/fs-ram.img
--redefine-sym _binary_build_fs_ram_img_size=_binary_ramdisk_size \
$@
# The console font, linked into the kernel.
#
# In the kernel image rather than loaded from disk, because the console has to
# work before there is a disk: a panic during boot has to be readable, and the
# only alternative is keeping the 8x16 bitmap around for early messages and
# switching later, which means two fonts and a seam where they disagree.
#
# 115 KB of kernel for every glyph in a modern font is a trade this makes
# gladly. The 8x16 bitmap it replaces is CP437 -- 256 glyphs, no Ą, no Ę, no Ś,
# no Ω -- and they did not render as something wrong, they rendered as `?`,
# because a codepoint the grid could not hold was mapped to one.
#
# JetBrains Mono is SIL OFL 1.1, which permits this and requires the name be
# kept; see NOTICE. The regular static weight, not the variable font -- a
# variable font needs `fvar`/`gvar` interpolation, which ttf.c does not do and
# which would render every glyph at the wrong weight without saying so.
CONSFONT = ports/JetBrains_Mono/static/JetBrainsMono-Regular.ttf
$(BUILD)/kernel/consfont_obj: $(CONSFONT)
@mkdir -p $(BUILD)/kernel
$(LD) -r -b binary -m elf_x86_64 -o $@ $<
$(OBJCOPY) \
--redefine-sym _binary_$(subst .,_,$(subst /,_,$(subst -,_,$(CONSFONT))))_start=_binary_consfont_start \
--redefine-sym _binary_$(subst .,_,$(subst /,_,$(subst -,_,$(CONSFONT))))_end=_binary_consfont_end \
$@
# AP startup blob
$(BUILD)/kernel/entryother: kernel/arch/x86_64/entryother.S
@mkdir -p $(BUILD)/kernel

View file

@ -44,6 +44,30 @@ puts_(const char *s)
write(1, (void *)s, n);
}
// Whether this boot asked to be told what is happening; see /proc/bootmode and
// kinfo() in kernel/core/console.c for the same distinction one level down.
//
// Success here is progress, not news. Names starting to work is the expected
// outcome of a normal boot, and printing it unconditionally meant a quiet boot
// still opened with a line about the nameserver -- the one line that was
// supposed to be "Welcome to SchOS!". Failures stay on puts_(), because a
// machine where nothing can resolve a hostname should say so at any verbosity.
static int verbose_boot;
static void
read_bootmode(void)
{
char b[16];
int fd = open("/proc/bootmode", O_RDONLY);
int n;
if (fd < 0)
return;
n = read(fd, b, sizeof(b) - 1);
close(fd);
if (n > 0) { b[n] = 0; verbose_boot = (b[0] == 'v'); }
}
static int
same(const char *a, const char *b, int n)
{
@ -74,6 +98,8 @@ main(int argc, char *argv[])
char buf[512];
int i, n, fd, wait = 1, force = 0, print = 0;
read_bootmode();
for (i = 1; i < argc; i++) {
if (argv[i][0] != '-' || argv[i][2] != 0)
goto usage;
@ -153,9 +179,11 @@ main(int argc, char *argv[])
}
close(fd);
// Worth one line the first time, because it is the moment names start
// working and somebody may be waiting to know it.
// Worth one line under -v, because it is the moment names start working
// and somebody watching a verbose boot may be waiting to know it.
if (verbose_boot) {
puts_("resolvconf: ");
write(1, buf, n);
}
return 0;
}

View file

@ -99,9 +99,36 @@ So the text layer fixes three things:
### The TrueType rasteriser
`kernel/dev/ttf.c`: `glyf` outlines, composite glyphs, `cmap` format 4,
anti-aliased scanline fill, with a host harness at `tools/ttftest.c`. A
direct-mapped glyph cache over ASCII in a 48 KB pool.
`kernel/dev/ttf.c`: `glyf` outlines, composite glyphs with their component
transforms, `cmap` format 4, anti-aliased scanline fill, with a host harness at
`tools/ttftest.c`. A direct-mapped glyph cache in a 64 KB pool: one reserved
slot per printable ASCII character, plus 224 shared slots keyed by codepoint
for everything above it.
**It is the console font.** The regular weight is linked into the kernel image
by the `consfont` rule in the Makefile and opened at 16 px before `vt_init()`,
which is why `gfx_font_init()` prints nothing — there is no terminal to print
to yet. A failure there is not fatal; the 8x16 bitmap font is still the
fallback, and `gfx_font_ready()` says which one is in use.
**Two bugs here were the same bug.** `KSTACKSIZE` is 4096, and both the render
path and the composite-glyph path put multi-kilobyte outlines on it as locals.
They corrupted whatever was below the stack, which surfaced as user processes
faulting on addresses they never touched and a panic inside `freevm()` — never
anywhere near a font. Neither showed in the host harness, which has an 8 MB
stack. That is the standing hazard of a rasteriser built from one source for
both: the host is most forgiving about exactly the resource the kernel is
strictest about. The outlines are `static` now, one per recursion level, and
`load_simple()` is split out so the leaf's 512-byte flag array is not
multiplied by the recursion depth.
**Component transforms are applied, not skipped.** An earlier version read a
composite component's offset and stepped over its scale, reasoning that a wrong
transform is worse than none. The left single quote in JetBrains Mono is the
comma glyph with a scale of -1 — a 180-degree rotation — and its offset only
makes sense after the rotation. Dropping the scale put the mark twelve pixels
into a ten-pixel cell, where it was clipped away completely, so the character
read as missing from the font rather than as misplaced.
**The typefaces**, both licence-checked at source:
@ -126,8 +153,9 @@ looking at is showing them a developer's log, and that single fact is most of
what makes an OS look like a hobby project. Everything still goes out the UART.
`console_takeover()` clears the flag on the first `exec()`.
The console still uses the 8×16 cell grid. Porting it onto the text layer and
deleting the grid is open work.
The console uses a cell grid whose size comes from the console font's measured
advance rather than a hardcoded 8x16. Porting it onto the text layer's
proportional path and deleting the grid is open work.
Two things the ANSI parser got wrong until a large program nobody here wrote
exercised it properly:
@ -249,8 +277,10 @@ makes it mean something.
## What it does not do
- **The console still has its cell grid.** The text layer exists and the console
does not use it; the rasteriser exists and no font is loaded from disk.
- **The console still has its cell grid.** Cells are now a Unicode codepoint
drawn by the TrueType rasteriser rather than a CP437 byte drawn from a bitmap,
and the cell size follows the font's measured advance — but it is still a
fixed grid, and the text layer's proportional path is unused by it.
- **No mode setting.** Resolution is whatever the loader asked for. There is no
`/dev/dri`-style device and no way to change it at runtime.
- **No double buffering in practice.** `display_ops.acquire` is specified and
@ -262,8 +292,13 @@ makes it mean something.
path. TrueType hinting is deliberately out of scope.
- **No text layout library.** Advance widths exist per glyph; kerning, shaping
and line breaking do not.
- **The glyph cache covers ASCII only**, direct-mapped. A codepoint outside it
is rasterised every time.
- **The glyph cache has 224 slots above ASCII**, direct-mapped by codepoint
modulo that. One European language fits without collisions; mixing scripts
costs collisions, and a full pool is emptied and refilled rather than evicted
entry by entry, because a linear pool cannot reclaim one glyph's bytes.
- **No composite point-matching.** Components positioned by matching a point in
the base rather than by an offset are placed at the origin. Fonts that use it
are rare and none in the tree do.
- **PSOGM renders and stops.** The interactive crash mode described in
[../plan/roadmap.md](../plan/roadmap.md) — walk the stack, read another
process's memory, dump page tables — is designed and not built.

View file

@ -45,23 +45,29 @@ switched away from mid-sequence comes back wrong.
## A cell
Four bytes:
Eight bytes:
| | |
|---|---|
| `ch` | the glyph the font draws — **not** a codepoint |
| `ch` | the Unicode codepoint, 32 bits |
| `fg`, `bg` | palette indices, 0-15 ANSI plus two theme defaults |
| `attr` | reverse video; room for underline and the rest |
| `pad` | to eight, so the grid indexes without a multiply |
`ch` stores the glyph rather than the codepoint because the console maps UTF-8
to CP437 before it gets here, and that is what `include/font.h` contains.
Storing the codepoint would mean re-running the mapping on every repaint and
getting a different answer for anything the font cannot draw.
`ch` was one byte holding a CP437 glyph, not a codepoint: the console mapped
UTF-8 down to CP437 on the way in, because that is what `include/font.h`
contained. Widening it to the codepoint is what made Ą, Ę, Ś, Ω and the rest
possible, and no font change could have done it alone — a byte cannot *hold*
U+0104 whatever is drawing it. Mapping on the way in also meant the decision
was made once, at write time, and a later font could not revisit it.
The colours are indices rather than RGB because a cell holding two 32-bit
colours would be twelve bytes instead of four, and the grids are static: six
terminals at 240x75 is 432 KB of BSS, paid once at link time rather than failed
to pay at run time. There is no contiguous multi-page allocator to ask.
The cost is real: the grid went from four bytes per cell to eight, and six
terminals at 240x75 is 864 KB of BSS rather than 432 KB. Paid once at link
time, which is the only way to pay it — there is no contiguous multi-page
allocator to ask.
The colours stay indices rather than RGB, for the same reason they always
were: a cell holding two 32-bit colours would be sixteen bytes.
## What is per-terminal
@ -316,5 +322,16 @@ waiting for a different editor.
- **Only 240x75 of any screen.** Larger framebuffers work; the grid is clamped
and the remainder stays background. Raising `VT_MAXCOLS`/`VT_MAXROWS` is the
fix, and costs BSS.
- **No UTF-8 the font lacks.** CP437 has ~256 glyphs. Anything else draws as
`?`, which is deliberate: drawing a *different* character would be worse.
- **No UTF-8 the font lacks.** The console draws through the TrueType
rasteriser now, so the limit is the font's `cmap` rather than a 256-entry
table — Latin, Latin Extended, Greek, Cyrillic and the common punctuation and
maths symbols all render. Anything genuinely absent still draws as `?`, which
is deliberate: drawing a *different* character would be worse.
- **No shaping, and no wide characters.** One codepoint is one cell of one
advance. Combining marks land on top of their own cell rather than the
preceding one, and CJK draws at half the width it wants. Both need a
width table and a cell that can span two columns.
- **Typed input above U+07FF is unreliable.** Two-byte UTF-8 arrives intact;
three-byte sequences typed at the shell come through mangled. The console's
own decoder is not the problem — the same characters `cat`ed from a file
render correctly — so this belongs with keyboard and locale handling.

View file

@ -75,7 +75,16 @@ int gfx_rows(void);
// For the text layer in kernel/dev/vt.c: one cell with its own colours, and
// a screen scroll that leaves the cursor alone.
void gfx_draw_cell(int col, int row, uchar glyph, uint32 fg, uint32 bg);
// One terminal cell. `cp` is a Unicode codepoint, not a byte -- see the note on
// struct vtcell in vt.h for why that distinction is the whole feature.
void gfx_draw_cell(int col, int row, uint32 cp, uint32 fg, uint32 bg);
// Bring the console typeface up, once, early. Falls back to the built-in
// bitmap and says nothing if the font will not open -- see the note in gfx.c
// on why it cannot print for itself.
void gfx_font_init(void);
int gfx_font_ready(void);
void gfx_cell_size(int *w, int *h);
// A filled rectangle in pixels, with the per-pixel checks hoisted out.
void gfx_fill(int x, int y, int w, int h, uint32 color);
void gfx_scroll_up(uint32 bg);

View file

@ -43,11 +43,23 @@
// same cell holding two 32-bit colours would be twelve, and the grids are
// static.
struct vtcell {
uint8 ch;
// A Unicode codepoint, not a byte.
//
// This was a uint8, which is to say the grid could hold 256 distinct glyphs
// and every terminal was a CP437 terminal. A codepoint outside that was not
// stored wrongly, it was *converted* -- `glyph_for()` mapped what it could
// and turned the rest into `?`. Ą, Ę, Ś, Ω, Œ, Ə, ∞ and every other
// character anybody actually types were question marks before they reached
// the font, so no font could have fixed it.
//
// Four bytes a cell instead of one. A 1920x1080 screen at 9x18 is 12,720
// cells, so the grid costs 100 KB instead of 50 KB per terminal.
uint32 ch;
uint8 fg;
uint8 bg;
uint8 attr; // reserved: bold/underline/reverse, which do not change
}; // the glyph and so can be added without touching a grid
uint8 pad; // the glyph and so can be added without touching a grid
};
#define VT_FG_DEFAULT 16 // SCH_FG from include/theme.h
#define VT_BG_DEFAULT 17 // SCH_BG

View file

@ -69,6 +69,9 @@ kmain(uint32 fb_addr)
// is a worse failure than staying quiet.
if (bi.ptr && bi.width && bi.height && bi.stride && bi.bpp >= 16) {
gfx_attach_scanout(&bi);
// Before vt_init, which reads the cell size to work out how many rows
// and columns there are. The font is in the kernel image, so this needs
// nothing that does not exist yet -- no allocator, no filesystem.
vt_init();
gfx_clear(0x0C0E13); /* SCH_BG; theme.h is not included here */
cons_serial_only = 0;
@ -135,10 +138,22 @@ kmain(uint32 fb_addr)
// Before consoleinit, because the console writes to a terminal and there
// has to be one. vt_init reads the framebuffer geometry, so it also has to
// come after whatever attached a scanout.
gfx_font_init(); // no-op if the early path already did it
vt_init();
if (boot_verbose) cprintf("verbose boot: vt_init done\n");
consoleinit();
if (boot_verbose) cprintf("verbose boot: consoleinit done\n");
// Now that there is a console to say it on. gfx_font_init() ran before
// vt_init() and deliberately printed nothing; see the note there.
{
int cw, chh;
gfx_cell_size(&cw, &chh);
if (gfx_font_ready())
kinfo("console: JetBrains Mono, %dx%d cells, %d by %d\n",
cw, chh, gfx_cols(), gfx_rows());
else
kinfo("console: built-in bitmap font (the typeface would not open)\n");
}
uartinit();
if (boot_verbose) cprintf("verbose boot: uartinit done\n");
mouseinit();

View file

@ -22,12 +22,37 @@
#include "display.h"
#include "gfx.h"
#include "vt.h"
#include "text.h"
#include "ttf.h"
#define BACKSPACE 0x100
#define CHAR_HEIGHT 16
#define CHAR_WIDTH 8
#define COLOR_BG SCH_BG
// The cell size, and why it is not a constant any more.
//
// It was 8x16, the size of the built-in bitmap font, and everything in this
// file multiplied by it. That font is CP437: 256 glyphs, no Ą, no Ę, no Ś, no
// Ω, no ∞. Those did not come out wrong, they came out as `?`, because the
// grid could not hold a codepoint above 255 and mapped what it could not keep.
//
// So the console draws from a real typeface now, and a real typeface decides
// its own metrics. These start at the bitmap's size because the console has to
// work from the first panic onwards -- before gfx_font_init() has run there is
// no font, and 8x16 against font_data is exactly what there always was.
static int cell_w = 8;
static int cell_h = 16;
#define CHAR_WIDTH cell_w
#define CHAR_HEIGHT cell_h
// The typeface, once there is one. `cfont` is the switch: null means fall back
// to the bitmap, which is what early boot and any font failure get.
static struct ttf consttf;
static struct font *cfont;
static int cfont_baseline;
static uint32 blend(uint32 bg, uint32 fg, uint a);
// The scanout, as published by whichever driver owns the display. Zeroed until
// one does, and every entry point checks `fb` before touching memory -- a
// kernel that panics before any display driver has run still has to be able to
@ -222,21 +247,131 @@ gfx_putc(int c, uint32 color)
// right for a console that has one background and wrong for a terminal where
// every cell carries its own.
void
gfx_draw_cell(int col, int row, uchar glyph, uint32 fg, uint32 bg)
gfx_draw_cell(int col, int row, uint32 cp, uint32 fg, uint32 bg)
{
if (!fb)
return;
int x = col * CHAR_WIDTH, y = row * CHAR_HEIGHT;
int x = col * cell_w, y = row * cell_h;
if (x < 0 || y < 0 ||
x + CHAR_WIDTH > (int)scanout.width || y + CHAR_HEIGHT > (int)scanout.height)
x + cell_w > (int)scanout.width || y + cell_h > (int)scanout.height)
return;
for (int r = 0; r < CHAR_HEIGHT; r++) {
uchar bits = font_data[glyph][r];
for (int c = 0; c < CHAR_WIDTH; c++)
// No font yet: the bitmap, exactly as before. Anything it cannot hold is
// drawn as a space rather than as the wrong glyph -- `?` was at least honest
// about being a substitute, and a CP437 picture of something unrelated is
// not.
if (!cfont) {
uchar g = cp < 256 ? (uchar)cp : ' ';
for (int r = 0; r < cell_h; r++) {
uchar bits = font_data[g][r];
for (int c = 0; c < cell_w; c++)
gfx_draw_pixel(x + c, y + r, (bits & (0x80 >> c)) ? fg : bg);
}
return;
}
// Background first, then the glyph blended over it. The cell is always
// filled: a terminal cell owns its rectangle, and leaving the old pixels
// where a narrow glyph does not reach is how ghosting gets in.
for (int r = 0; r < cell_h; r++)
for (int c = 0; c < cell_w; c++)
gfx_draw_pixel(x + c, y + r, bg);
struct glyph gl;
if (cp == ' ' || cfont->ops->glyph(cfont, cp, &gl) != 0)
return; // no such glyph: the cell stays background
// `cov` is w*h bytes of coverage, 0..255, positioned by the bearing from the
// pen. The pen sits on the baseline at the left of the cell.
int gx = x + gl.bearing_x;
int gy = y + cfont_baseline - gl.bearing_y;
for (int r = 0; r < gl.h; r++) {
int py = gy + r;
if (py < y || py >= y + cell_h)
continue; // clip to the cell: a tall glyph must not
for (int c = 0; c < gl.w; c++) { // bleed into the line above or below
int px = gx + c;
if (px < x || px >= x + cell_w)
continue;
uint a = gl.cov[r * gl.w + c];
if (a == 0)
continue;
gfx_draw_pixel(px, py, a == 255 ? fg : blend(bg, fg, a));
}
}
}
// Bring the console typeface up. Called once, early, from the display path.
//
// The font is linked into the kernel (see CONSFONT in the Makefile) because
// the console has to work before there is a filesystem -- a panic during boot
// has to be readable.
//
// A size failure is not fatal and not silent: `cfont` stays null and every
// cell keeps coming from the bitmap, which is what this system has always
// drawn. A console that lost its font would be a much worse outcome than one
// that never had a good one.
void
gfx_font_init(void)
{
extern unsigned char _binary_consfont_start[], _binary_consfont_end[];
uint32 len = (uint32)(_binary_consfont_end - _binary_consfont_start);
struct glyph gl;
if (cfont)
return;
// 16 pixels per em. The bitmap it replaces is 16 tall, so the terminal keeps
// the number of rows it had and nothing that assumed a screenful has to
// change.
if (ttf_open(&consttf, _binary_consfont_start, len, 16) != 0)
return;
struct font *f = ttf_font(&consttf);
if (!f)
return;
// The cell is as wide as the font's own advance. JetBrains Mono is
// monospaced, so measuring one glyph measures all of them -- and measuring
// rather than assuming is what keeps this correct if the font is ever
// changed for another one.
if (f->ops->glyph(f, 'M', &gl) != 0 || gl.advance <= 0)
return;
int w = gl.advance, h = f->ops->height(f);
// Checked *before* they are stored. Writing them first and returning on a
// bad value leaves the console with a cell size no font is drawing at, and
// the bitmap fallback reading past its own 16-row glyphs.
if (w < 4 || w > 64 || h < 6 || h > 64)
return; // implausible metrics: keep the bitmap
cell_w = w;
cell_h = h;
cfont_baseline = f->ops->baseline(f);
cfont = f;
}
// **Nothing here prints.** gfx_font_init() runs before vt_init(), because
// vt_init() has to know how big a cell is before it can work out how many fit
// on the screen -- and by then cons_serial_only may already be clear, so a
// cprintf() would reach vt_current() before there is a current terminal. That
// is a fault during boot with no console to report it on, which is a
// spectacularly unhelpful way to fail.
//
// So main() asks afterwards and says it then.
int
gfx_font_ready(void)
{
return cfont != 0;
}
void
gfx_cell_size(int *w, int *h)
{
if (w) *w = cell_w;
if (h) *h = cell_h;
}
// Move the whole screen up one text row and clear the row it exposes. The

View file

@ -176,77 +176,13 @@ struct outline {
int npts, ncont;
};
// The simple (non-composite) glyph body, split out from load_outline so that
// its flags[] array -- 512 bytes -- lives only in the leaf frame. Composite
// glyphs recurse, and a half-kilobyte local multiplied by the recursion depth
// is not affordable on a 4 KB kernel stack.
static int
load_outline(struct ttf *f, int gid, struct outline *o)
load_simple(const uint8 *g, int nc, struct outline *o)
{
uint32 g0, g1;
if (gid < 0 || gid >= f->num_glyphs)
return -1;
if (f->long_loca) {
g0 = rd32(f->data + f->loca + 4 * gid);
g1 = rd32(f->data + f->loca + 4 * gid + 4);
} else {
g0 = (uint32)rd16(f->data + f->loca + 2 * gid) * 2;
g1 = (uint32)rd16(f->data + f->loca + 2 * gid + 2) * 2;
}
o->npts = o->ncont = 0;
if (g0 >= g1)
return 0; // empty glyph, e.g. space -- not an error
const uint8 *g = f->data + f->glyf + g0;
int nc = rs16(g);
// A negative contour count means a composite: the glyph is other glyphs
// placed at offsets. This is not an exotic case to skip -- `i` is built from
// a dotless i plus the dot, so skipping composites loses a letter from
// "SchOS", which is exactly how the gap was found.
//
// Only the translated case is handled: components with a scale or a 2x2
// matrix are rare outside of synthesised obliques, and applying a transform
// wrongly is worse than not applying one.
if (nc < 0) {
const uint8 *p = g + 10;
int flags;
do {
flags = rd16(p);
int cgid = rd16(p + 2);
p += 4;
int dx, dy;
if (flags & 0x0001) { // ARG_1_AND_2_ARE_WORDS
dx = rs16(p); dy = rs16(p + 2); p += 4;
} else {
dx = (signed char)p[0]; dy = (signed char)p[1]; p += 2;
}
if (!(flags & 0x0002)) // ARGS_ARE_XY_VALUES
dx = dy = 0; // point matching: not supported
if (flags & 0x0008) p += 2; // WE_HAVE_A_SCALE
else if (flags & 0x0040) p += 4; // X_AND_Y_SCALE
else if (flags & 0x0080) p += 8; // TWO_BY_TWO
// Recurse, then merge the component's contours into ours with the offset
// applied. Depth is bounded by the recursion into load_outline, which
// rejects anything that would overflow the point arrays.
struct outline sub;
if (load_outline(f, cgid, &sub) != 0)
continue;
if (o->npts + sub.npts > MAXPTS || o->ncont + sub.ncont > MAXCONT)
break;
for (int i = 0; i < sub.npts; i++) {
o->x[o->npts + i] = sub.x[i] + dx;
o->y[o->npts + i] = sub.y[i] + dy;
o->on[o->npts + i] = sub.on[i];
}
for (int i = 0; i < sub.ncont; i++)
o->ends[o->ncont + i] = sub.ends[i] + o->npts;
o->npts += sub.npts;
o->ncont += sub.ncont;
} while (flags & 0x0020); // MORE_COMPONENTS
return 0;
}
if (nc > MAXCONT)
return -1;
o->ncont = nc;
@ -305,6 +241,147 @@ load_outline(struct ttf *f, int gid, struct outline *o)
return 0;
}
#define F2DOT14_ONE 16384
// One row of a 2x2 F2Dot14 transform applied to a point, rounded to nearest
// rather than truncated -- at 16 px a font unit is a sixteenth of a pixel, and
// truncating every component point biases the whole mark down and left by
// enough to see.
//
// long, not int: a coordinate can reach the em square's bounds and a matrix
// entry reach two, so each product is comfortably inside 32 bits but the sum
// of two is not guaranteed to be.
static int
f2d14(int m0, int v0, int m1, int v1)
{
long acc = (long)m0 * v0 + (long)m1 * v1;
return (int)((acc + (acc >= 0 ? F2DOT14_ONE / 2 : -(F2DOT14_ONE / 2)))
/ F2DOT14_ONE);
}
// Composite glyphs nest: an accented letter is a base plus a mark, and the
// mark can itself be a composite. Real fonts stay within two or three levels,
// so cap it and refuse rather than let a malformed or hostile font drive the
// recursion arbitrarily deep.
#define MAXDEPTH 4
// One scratch outline per recursion level, allocated once. As a local this was
// 4736 bytes per frame in a recursive function, which overflowed the kernel
// stack the moment anything composite was drawn -- and composites are exactly
// A-ogonek, E-ogonek, S-acute and the rest of the Polish alphabet, so the
// crash only appeared once non-ASCII text reached the console.
//
// Static for the same reason and under the same rule as the buffers in
// ttf_render: every caller is serialised behind cons.lock.
static struct outline compose[MAXDEPTH];
static int
load_outline_at(struct ttf *f, int gid, struct outline *o, int depth)
{
uint32 g0, g1;
if (gid < 0 || gid >= f->num_glyphs)
return -1;
if (f->long_loca) {
g0 = rd32(f->data + f->loca + 4 * gid);
g1 = rd32(f->data + f->loca + 4 * gid + 4);
} else {
g0 = (uint32)rd16(f->data + f->loca + 2 * gid) * 2;
g1 = (uint32)rd16(f->data + f->loca + 2 * gid + 2) * 2;
}
o->npts = o->ncont = 0;
if (g0 >= g1)
return 0; // empty glyph, e.g. space -- not an error
const uint8 *g = f->data + f->glyf + g0;
int nc = rs16(g);
// A negative contour count means a composite: the glyph is other glyphs
// placed at offsets. This is not an exotic case to skip -- `i` is built from
// a dotless i plus the dot, so skipping composites loses a letter from
// "SchOS", which is exactly how the gap was found.
//
// The component transform is applied, not ignored. An earlier version read
// the offset and stepped over the scale, on the theory that a wrong
// transform is worse than none. It is not: a left single quote in this font
// is the comma glyph with a scale of -1, which is a 180-degree rotation, and
// the offset that goes with it only lands in the right place once the
// rotation has happened. Dropping the scale put the mark twelve pixels into
// a ten-pixel cell -- clipped away entirely, so the character read as
// missing from the font rather than as misplaced.
if (nc < 0) {
if (depth >= MAXDEPTH)
return -1;
struct outline *sub = &compose[depth];
const uint8 *p = g + 10;
int flags;
do {
flags = rd16(p);
int cgid = rd16(p + 2);
p += 4;
int dx, dy;
if (flags & 0x0001) { // ARG_1_AND_2_ARE_WORDS
dx = rs16(p); dy = rs16(p + 2); p += 4;
} else {
dx = (signed char)p[0]; dy = (signed char)p[1]; p += 2;
}
if (!(flags & 0x0002)) // ARGS_ARE_XY_VALUES
dx = dy = 0; // point matching: not supported
// The 2x2 in F2Dot14: a fixed-point format with two integer bits and
// fourteen fractional, so the unit matrix is 16384 and -1 is -16384.
// Identity unless the component says otherwise.
int a = F2DOT14_ONE, b = 0, c = 0, d = F2DOT14_ONE;
if (flags & 0x0008) { // WE_HAVE_A_SCALE
a = d = rs16(p); p += 2;
} else if (flags & 0x0040) { // X_AND_Y_SCALE
a = rs16(p); d = rs16(p + 2); p += 4;
} else if (flags & 0x0080) { // TWO_BY_TWO
a = rs16(p); b = rs16(p + 2);
c = rs16(p + 4); d = rs16(p + 6); p += 8;
}
// Whether the offset is itself transformed. Neither bit set means
// unscaled, which is what Microsoft's rasteriser does and what every
// font in practice is drawn against.
if (flags & 0x0800) { // SCALED_COMPONENT_OFFSET
int tx = dx, ty = dy;
dx = f2d14(a, tx, c, ty);
dy = f2d14(b, tx, d, ty);
}
// Recurse into the next level's scratch outline, then merge its contours
// into ours with the transform applied. `sub` is only read back here,
// and the callee only ever touches levels deeper than this one, so the
// two never alias.
if (load_outline_at(f, cgid, sub, depth + 1) != 0)
continue;
if (o->npts + sub->npts > MAXPTS || o->ncont + sub->ncont > MAXCONT)
break;
for (int i = 0; i < sub->npts; i++) {
int X = sub->x[i], Y = sub->y[i];
o->x[o->npts + i] = f2d14(a, X, c, Y) + dx;
o->y[o->npts + i] = f2d14(b, X, d, Y) + dy;
o->on[o->npts + i] = sub->on[i];
}
for (int i = 0; i < sub->ncont; i++)
o->ends[o->ncont + i] = sub->ends[i] + o->npts;
o->npts += sub->npts;
o->ncont += sub->ncont;
} while (flags & 0x0020); // MORE_COMPONENTS
return 0;
}
return load_simple(g, nc, o);
}
static int
load_outline(struct ttf *f, int gid, struct outline *o)
{
return load_outline_at(f, gid, o, 0);
}
// --- rasterising -----------------------------------------------------------
//
// Scanline fill with the non-zero winding rule, four sub-scanlines per output
@ -359,8 +436,25 @@ int
ttf_render(struct ttf *f, uint32 cp, struct glyph *out, unsigned char *cov,
int covcap, int *ox, int *oy)
{
struct outline o;
struct raster r;
// **Static, not automatic.** Together these are about 21 KB -- an outline
// holds 512 points as three arrays, and a raster holds 1024 edges -- and
// KSTACKSIZE is 4096. As locals they walked straight off the bottom of the
// kernel stack and into whatever was underneath, which showed up as
// user processes faulting at addresses they never touched and then a panic
// in freevm() on a page directory that had been overwritten. None of it
// pointed anywhere near a font.
//
// It never showed in the host harness, where the same code runs on an 8 MB
// stack. That is the whole hazard of a rasteriser that builds host-side and
// kernel-side from one source: the host is forgiving about exactly the
// resource the kernel is strictest about.
//
// Safe as statics because every caller is serialised: the console path holds
// cons.lock across a whole message, and the host harness is single-threaded.
// If a second thread ever rasterises concurrently, these have to become a
// caller-supplied scratch buffer rather than quietly go back on the stack.
static struct outline o;
static struct raster r;
int gid = glyph_index(f, cp);
if (gid == 0 && cp != 0)
@ -502,22 +596,39 @@ ttf_render(struct ttf *f, uint32 cp, struct glyph *out, unsigned char *cov,
// worse: the single scratch buffer meant a glyph was only valid until the next
// call, so a caller could not hold two at once.
//
// Direct-mapped over printable ASCII, which is the case that matters and needs
// no eviction policy, no hashing and no allocation. Anything outside that range
// still renders, just uncached, through the scratch buffer.
// Two regions, both direct-mapped and neither needing hashing or allocation.
//
// The pool is filled linearly and never freed. A cache that can only fill up is
// the right shape here because the contents are pure functions of (codepoint,
// size) -- nothing ever becomes stale -- and the only event that invalidates it
// is a size change, which drops the whole thing.
// Printable ASCII gets a reserved slot each, one codepoint per slot, so the
// characters that make up nearly every line can never be evicted by anything
// else. Everything above ASCII shares a second block of slots keyed by
// codepoint modulo the block size. That block was the missing half: with an
// ASCII-only cache every accented letter re-rasterised on every redraw, so a
// screenful of Polish did hundreds of bezier flattenings per scroll while the
// same screenful of English did none.
//
// The modulus is chosen so that a run of consecutive codepoints lands in
// consecutive slots. Latin-1 Supplement and Latin Extended-A together are
// under 200 codepoints, so a European text in any one language fits without
// collisions; mixing scripts costs collisions, not correctness.
//
// The pool is filled linearly and never freed. A cache that can only fill up
// is the right shape here because the contents are pure functions of
// (codepoint, size) -- nothing ever becomes stale. Two events empty it: a size
// change, which makes every bitmap wrong, and the pool running out, which is
// the price of letting a slot be re-keyed without being able to reclaim the
// bytes its previous occupant held. Both are safe because the returned glyph
// is only promised to be valid until the next call.
#define CACHE_LO 32 // space
#define CACHE_HI 127 // exclusive
#define CACHE_N (CACHE_HI - CACHE_LO)
#define CACHE_POOL (48 * 1024)
#define ASCII_N (CACHE_HI - CACHE_LO)
#define EXTRA_N 224 // shared slots for everything above ASCII
#define CACHE_N (ASCII_N + EXTRA_N)
#define CACHE_POOL (64 * 1024)
struct gcache {
struct glyph g;
uint32 cp; // key; meaningful only when `have`
uint32 off; // into pool, valid only when `have`
int have;
};
@ -545,11 +656,13 @@ ttf_glyph_op(struct font *fo, uint32 cp, struct glyph *out)
cache_px = f->px;
}
if (cp < CACHE_LO || cp >= CACHE_HI)
// Control characters are not glyphs and would waste a reserved slot each.
if (cp < CACHE_LO)
return ttf_render(f, cp, out, ttf_cov, (int)sizeof(ttf_cov), 0, 0);
struct gcache *c = &cache[cp - CACHE_LO];
if (c->have) {
struct gcache *c = cp < CACHE_HI ? &cache[cp - CACHE_LO]
: &cache[ASCII_N + cp % EXTRA_N];
if (c->have && c->cp == cp) {
*out = c->g;
out->cov = cache_pool + c->off; // rebind: the pool may have moved in
return 0; // a future revision, the offset has not
@ -560,9 +673,21 @@ ttf_glyph_op(struct font *fo, uint32 cp, struct glyph *out)
return -1;
uint32 need = (uint32)(g.w * g.h);
// Out of pool. The bytes held by evicted slots cannot be reclaimed
// individually, so reclaim all of them at once and start over rather than
// degrading to permanently uncached the first time a page of mixed scripts
// goes past. Rebuilding costs one rasterisation per glyph still on screen.
if (cache_used + need > CACHE_POOL && need <= CACHE_POOL) {
for (int i = 0; i < CACHE_N; i++)
cache[i].have = 0;
cache_used = 0;
}
if (cache_used + need <= CACHE_POOL) {
memmove(cache_pool + cache_used, g.cov, need);
c->off = cache_used;
c->cp = cp;
c->g = g;
c->g.cov = cache_pool + cache_used; // not the scratch buffer
c->have = 1;
@ -571,8 +696,8 @@ ttf_glyph_op(struct font *fo, uint32 cp, struct glyph *out)
return 0;
}
// Pool exhausted. Still correct, just uncached -- and the glyph is in the
// scratch buffer, which is exactly the old contract.
// A single glyph larger than the whole pool. Still correct, just uncached --
// and it is in the scratch buffer, which is exactly the old contract.
*out = g;
return 0;
}

View file

@ -375,11 +375,16 @@ vt_putc(struct vt *v, int glyph)
// the prompt on every line.
if (glyph < 0x20)
return;
if (glyph < 0 || glyph > 255)
glyph = '?';
// No upper bound any more. The cell holds a codepoint, so a character the
// font may not have is stored as itself and the font decides -- which is
// the difference between a terminal that cannot show Ą and one whose font
// happens not to. It used to be clamped to 255 and replaced with '?' here,
// before any font was ever consulted.
if (glyph < 0)
return;
wrap_now(v); // the previous glyph filled the line
struct vtcell *k = cell_at(v, v->cx, v->cy);
k->ch = (uint8)glyph;
k->ch = (uint32)glyph;
k->fg = v->fg;
k->bg = v->bg;
k->attr = (uint8)v->attr;
@ -802,8 +807,10 @@ vt_feed(struct vt *v, int c)
v->u8_cp = (v->u8_cp << 6) | (c & 0x3F);
if (--v->u8_need > 0)
return;
int g = glyph_for(v->u8_cp);
vt_putc(v, g ? g : '?');
// The codepoint itself, not a CP437 approximation of it. glyph_for() is
// still here for the bitmap fallback, but the grid no longer needs it:
// what reaches the font is what the program sent.
vt_putc(v, (int)v->u8_cp);
return;
}

View file

@ -15,6 +15,31 @@
int ttf_render(struct ttf *, uint32, struct glyph *, unsigned char *, int, int *, int *);
// The console speaks UTF-8, so the harness has to as well -- otherwise the
// only glyphs it can ever ask for are ASCII, and ASCII is entirely made of
// simple glyphs. Every composite in a Latin font is an accented letter, which
// is to say: the byte-at-a-time version could not reach the code path that
// mattered.
//
// text.h declares utf8_next and kernel/dev/text.c defines it, but that file
// pulls in the kernel headers and cannot be compiled on the host. Define the
// symbol here instead: a second decoder is the cost of the harness existing
// at all, and the two agree on the only thing that matters here, which is
// always advancing.
uint32 utf8_next(const char **pp)
{
const unsigned char *p = (const unsigned char *)*pp;
uint32 c = *p++;
int extra = 0;
if ((c & 0xe0) == 0xc0) { c &= 0x1f; extra = 1; }
else if ((c & 0xf0) == 0xe0) { c &= 0x0f; extra = 2; }
else if ((c & 0xf8) == 0xf0) { c &= 0x07; extra = 3; }
while (extra-- > 0 && (*p & 0xc0) == 0x80)
c = (c << 6) | (*p++ & 0x3f);
*pp = (const char *)p;
return c;
}
int main(int argc, char **argv)
{
if (argc < 5) { fprintf(stderr, "usage: ttftest font.ttf px \"text\" out.pgm\n"); return 1; }
@ -41,16 +66,17 @@ int main(int argc, char **argv)
int H = fo->ops->height(fo) + px; // room for descenders and padding
int base = fo->ops->baseline(fo) + px / 2;
int W = 16;
for (const char *p = text; *p; p++) W += px; // generous
for (const char *p = text; *p; ) { utf8_next(&p); W += px; } // generous
unsigned char *img = calloc(W * H, 1);
int pen = 8, drawn = 0, missing = 0;
for (const char *p = text; *p; p++) {
for (const char *p = text; *p; ) {
uint32 cp = utf8_next(&p);
struct glyph g;
// Through the provider, not ttf_render, so the glyph cache is on the
// path being tested rather than bypassed by the harness.
if (fo->ops->glyph(fo, (unsigned char)*p, &g) != 0) {
if (fo->ops->glyph(fo, cp, &g) != 0) {
missing++;
pen += px / 2;
continue;