docs: four directories, and a rule for when a thing leaves the roadmap

docs/ was ten files where a plan, a description, a guide and a bug report all
sat next to each other. It is now architecture/ (what SchOS is), plan/ (what it
will be), guides/ (how to work on it) and history/ (why it is like this), with
an index that states the one rule holding it together: when something is
finished it moves from plan/ to architecture/ and is rewritten as a description
of the thing rather than a record of building it.

A ticked checkbox says the work happened. It does not say what the work
*produced*, and six months later the checkbox is all that is left. The network
stack proved the point: finished, verified end to end, and for a month the only
description of it anywhere was a checkbox four levels of indentation deep.

So roadmap.md went from 534 lines to 181 -- nothing deleted, the done work
graduated. Seven subsystems that were finished and undescribed now have
descriptions: boot, kernel, syscalls, filesystem, networking, graphics, usb,
init. Every one ends with "What it does not do", which is the section that pays;
a document listing only strengths is marketing, and the reader who needs it most
is the one about to trip over a limitation nobody wrote down.

schfs.md still opened with "phases 1 through 3 1/2 are done, phase 4 is next"
long after all five had landed. It is a description now, with the phase record
and the hard-won bugs moved to history/.

Three corrections found on the way, all load-bearing:

  * projects/schcom/README.md claimed SCM_RIGHTS was done. There is no
    sendmsg/recvmsg in the kernel at all, and an entire GUI plan rested on it.
  * The root README said "No TCP/IP" months after the stack landed.
  * history/kernel.md sec.7 was marked "in progress" on a problem that process
    groups solved.

Also adds plan/1.0.md, which draws a finish line so the open list stops being
infinite, and marks schwm/ and schde/ superseded: in Wayland the compositor is
the window manager, so that split dissolves rather than being abandoned.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VQ7Qx8E1q1M1bbCq8QLHS2
This commit is contained in:
Nexoniarz 2026-09-12 17:13:35 +02:00
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# SchIFT — the kernel
Long mode, 4-level paging, preemptive multitasking, and more than one
processor. What follows is the parts of the kernel that are not a filesystem, a
driver or a protocol stack: memory, processes, scheduling, traps and signals.
---
## Address space
One page table per process; the kernel is mapped into all of them at
`KERNBASE = 0xFFFF800000000000`, so a trap does not switch `CR3`.
`kvmalloc()` maps physical 0–4 GB as four 1 GB pages, with the top one marked
uncached — that is where PCI BARs and the framebuffer live. This is why 3 GB is
the most memory the kernel can treat as RAM, and it is a deliberate simplicity:
a direct map with a fixed offset makes `P2V`/`V2P` arithmetic rather than a
lookup.
`kalloc()` hands out one 4 KB page at a time from a free list. **There is no
slab or pool allocator**, and the consequence is visible throughout the tree:
every subsystem that needs many small objects has invented its own fixed-size
table — `NPROC` processes, `NSOCK` sockets, `NDEVICE` devices, `NSHM` segments.
That is why the limits are compile-time constants rather than a design decision
about each one.
The free list carries a canary, checked at the top of both `kalloc()` and
`kfree()`, so a wild write into it panics at the point it is touched rather than
handing back a bad pointer that fails somewhere else entirely.
### DMA
`kernel/core/dma.c` owns an arena carved off the top of physical memory before
`kalloc` is given the rest. Devices need physically contiguous memory; `kalloc`
cannot promise it, so the region has to be reserved before there is any
competition for it.
## Per-CPU state
The per-CPU block's base is in **both** `FS_BASE` and `GS_BASE`, set by
`seginit()`:
```
+0 self-pointer required by the x86-64 TLS ABI (%fs:0)
+8 syscall scratch trapasm.S parks %rsp here across the stack switch
+16 struct cpu *
+24 struct proc *
```
**These offsets are shared with assembly and must not be reordered.** Offset 8
is not free: `syscall_entry` uses `%fs:(8)`, and because FS and GS base point at
the same address, that is the same memory as `%gs:8`.
Reached through `mycpu()` and `myproc()`, which compile to a single
`movq %gs:16` / `%gs:24` with no cached base.
> **`__thread` is wrong for per-CPU kernel data**, and this is the single most
> expensive lesson in the tree. `__thread` means per *thread*, and the compiler
> is entitled to read the thread pointer once and keep it in a register across
> calls. But `%fs` here is per *CPU*, and a kernel thread changes CPU at every
> `sched()`. So the assumption is false for exactly the variables that most need
> to be right, and the failure is a null dereference deep in the scheduler on any
> machine with more than one core. `include/proc.h` carries the disassembly that
> proves it.
## Processes
`struct proc` in [`include/proc.h`](../../include/proc.h). A fixed table of
`NPROC` entries, allocated by linear scan.
**The field order at the top of the struct is fixed by assembly.** `trapasm.S`
hard-codes `fs_base` at offset `0x18`, and there is a `_Static_assert` in
`proc.c` that fails the build if it moves. Anything new goes at the end.
Each process carries: page directory and size, kernel stack, open file table,
cwd inode *and* cwd path string, signal handlers and masks, VMA table for
`mmap`, POSIX identity (pgid, sid, and all six of real/effective/saved uid and
gid), and the Linux-ABI syscall map.
### Slot reuse
The table recycles slots, and a recycled slot that inherits the previous
occupant's state is a whole class of bug that has bitten here twice.
`allocproc()` therefore explicitly clears the signal fields, the exit status,
the kill signal, and the identity fields. The failure mode when it did not:
`deliver_signals()` jumping to a totally unrelated earlier process's handler
address on this process's very first syscall return.
### Kernel threads
`kthread_create(fn, name)` makes a process that runs `fn` in kernel mode and
never returns to userland. It gets a page directory with only the kernel mapped,
no files, no cwd, no parent — it is not in the process tree, cannot be waited
for, and must never exit.
The point is that it is a *process* and not a timer callback: it shares the
scheduler's ordinary rotation, so it can hold sleeplocks and block on the disk
exactly as a syscall would. The network thread is the current user.
## Scheduling
Round-robin over the process table, one scheduler per CPU, each with its own
context. `swtch()` saves callee-saved registers and switches stacks; `sched()`
returns to the scheduler and asserts four invariants on the way — holding
`ptable.lock`, `ncli == 1`, not `RUNNING`, interrupts off.
When a full pass finds nothing runnable the CPU halts rather than spinning.
**Locking is a single `ptable.lock` over the whole table.** Not per-process: a
scheduling operation touches two processes (the one leaving and the one
arriving) and two-object locking needs an ordering rule that every path obeys.
The same reasoning produced a single lock over the socket table.
### sleep / wakeup
xv6's discipline, unchanged because it is correct: `sleep(chan, lk)` atomically
releases `lk` and blocks; `wakeup(chan)` makes every sleeper on that channel
runnable. The atomicity is what matters — a sleeper that tests its condition
under one lock while the waker sets it under another has no interlock and sleeps
through the wakeup meant for it.
## Traps and syscalls
Interrupts and exceptions enter through `vectors.S` → `trapasm.S` → `trap()`.
Syscalls enter through `SYSCALL`/`SYSRET` and `syscall_entry`, which is a
separate and faster path.
Every entry from user mode checks a **canary at the bottom of the kernel stack
page**. A deep or nested trap that overflows the 4 KB stack clobbers that word
first, so the failure is reported as `kstack overflow` at the point it happened
rather than as arbitrary corruption later.
One configuration detail with an expensive history: `MSR_STAR`'s `SYSRET`
selector field must hold the **compat 32-bit** code selector, because `SYSRETQ`
computes the returned `cs`/`ss` as `STAR[63:48]+16`/`+8`. Putting the real
64-bit user selector there makes every `sysretq` load an invalid pair — which
QEMU's TCG does not validate, so it stayed hidden until a hardware interrupt
forced a strictly-validated `IRETQ`.
## Signals
Real delivery, not stubs. `sys_rt_sigaction()` records the handler;
`deliver_signals()` runs in the tail of `syscall()`, just before returning to
user mode, and if a pending unblocked signal has a handler it rewrites the
trapframe to enter the handler instead of resuming — stashing the original in
`proc->saved_sigtf`. `sys_rt_sigreturn()` puts it back.
The return address is **not** `sa_restorer`. `SA_RESTORER` is not defined in
this musl build, so `sigaction()` never fills one in, and pushing 0 as a return
address crashes with `rip = 0` the moment the handler returns. Instead a 7-byte
trampoline (`mov eax,15; syscall`) is injected onto the user's own stack below
`rsp`, clear of the SysV red zone — the standard technique when the C library
supplies no restorer.
Signals without a handler fall back to a default action: termination for the
fatal set, dropped otherwise.
### PID 1 does not die from a signal it never asked to handle
`init_ignores()` discards any signal whose disposition is the default action
when the target is PID 1 — **including `SIGKILL`**. This is what POSIX requires
and what Linux does in `sig_task_ignored()`, and without it the system has a
single keystroke that kills it: Ctrl-C signals the foreground process group,
init is pgid 1, and any moment where the terminal's foreground group is still 1
lands SIGINT on init. It has no handler, so `exit()` runs, and `exit()` panics
outright on initproc.
Spamming Ctrl-C at a frozen program is exactly the input that finds that window.
## Process groups and sessions
`setsid`, `setpgid`, `getpgid`, `getsid`, and signal delivery to a whole group.
Job control is defined entirely in terms of these — a shell puts each pipeline
in its own process group and signals the group, never individual pids — and
mksh's job control could not make progress until they existed.
## What userspace gets
`fork`, `exec`, `wait`/`waitpid`/`wait4` with `WNOHANG` and real pid selection,
pipes, signals, `mmap` (anonymous and file-backed), POSIX shared memory, Unix
domain sockets, `poll`/`select`/`epoll`, `eventfd`, `timerfd`, `signalfd`.
`mmap` uses a bump allocator (`proc->mmap_next`, starting at `0x40000000`) so
every mapping gets its own disjoint, exactly-sized range. It previously assigned
a fixed 8 MB window per VMA slot regardless of the requested length, so a single
allocation over 8 MB mapped straight into a neighbouring live mapping.
---
## What it does not do
- **No slab allocator.** One page at a time, and every subsystem's fixed-size
table is a consequence. This is the single change that would most improve the
rest of the kernel.
- **No demand paging and no page cache.** `mmap` of a file *reads the whole
thing in* at map time. Writable `MAP_SHARED` of a file is therefore refused
outright rather than faked — see [../plan/foundations.md](../plan/foundations.md).
- **No `sendmsg`/`recvmsg`, so no `SCM_RIGHTS`.** File descriptors cannot be
passed between processes.
- **No dynamic linking.** `exec` handles `ET_EXEC` only: no `PT_INTERP`, no
`ET_DYN`, no shared libraries, no `dlopen`.
- **No threads.** `clone` exists but does not share an address space;
`gettid` returns the pid.
- **Permissions are tracked but not enforced.** uid/gid are maintained honestly
so `getuid()`/`setuid()` stop lying, and nothing consults them on access.
- **No swap**, and no memory pressure handling of any kind. `kalloc` failing is
reported up as `-ENOMEM` and that is the whole policy.
- **Nested signal delivery is not supported.** `in_signal` guards against
re-entering a handler while one is running.
- **Scheduling is round-robin with no priorities**, no fairness accounting, and
no CPU affinity despite `sched_setaffinity` existing.