include: one folder per subsystem, and includes that name it
Sixty-five headers sat side by side in include/, so `#include "irq.h"` said nothing about where irq.h was or what it belonged to, and errno.h, stat.h and fcntl.h at the top shadowed the system's for any host tool built with -I./include. They are in folders now -- arch/ core/ fs/ dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and every include names the folder, as Linux's do: "core/proc.h". Done mechanically and checked the hard way: the kernel built from this tree disassembles identically to the one built from the tree before it. The full image boots, and userland is the same set of programs. Paths in docs and comments follow; docs/guides/layout.md has a table of what is where, and tools/fix-includes.py rewrites old-style includes from the folders in the tree, for code written before this. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
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@ -17,7 +17,7 @@ mkdir /mnt && mount -t schfs /dev/hdb /mnt
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then ordinary `ls`/`cat`/`>`/`>>`/`mkdir`/`cp`/`rm`/`rmdir` all work on it.
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**The VFS now has a real dispatch layer**: `struct fs_ops` in `include/file.h`,
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**The VFS now has a real dispatch layer**: `struct fs_ops` in `include/fs/file.h`,
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one table per filesystem, chosen by `iget()` from the device number and hung off
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the inode. v1's implementations kept their bodies and are named `v1_*`; SchFS's
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live in `kernel/fs/schfs/vfs.c`. **Adding a filesystem is a new table, not
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@ -105,7 +105,7 @@ retry.
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if (dev == PROCFS_DEV) return &procfs_ops;
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return &v1_ops; // legacy, only because it is the default
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`struct fs_ops` (include/file.h:35) is a complete vtable -- iload, istore,
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`struct fs_ops` (include/fs/file.h:35) is a complete vtable -- iload, istore,
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ifree, read, write, truncate, dirops -- and **SchFS implements all of it**. So
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`fs.c` is no longer "the filesystem"; it is the fallback branch. Killing it is
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three edits, not a rewrite:
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