include: one folder per subsystem, and includes that name it
Sixty-five headers sat side by side in include/, so `#include "irq.h"` said nothing about where irq.h was or what it belonged to, and errno.h, stat.h and fcntl.h at the top shadowed the system's for any host tool built with -I./include. They are in folders now -- arch/ core/ fs/ dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and every include names the folder, as Linux's do: "core/proc.h". Done mechanically and checked the hard way: the kernel built from this tree disassembles identically to the one built from the tree before it. The full image boots, and userland is the same set of programs. Paths in docs and comments follow; docs/guides/layout.md has a table of what is where, and tools/fix-includes.py rewrites old-style includes from the folders in the tree, for code written before this. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
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@ -344,7 +344,7 @@ both need the `..` fixup and the ancestor-loop check that are not written.
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A name is at most 255 bytes and a path 4096 including its NUL, Linux's
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`NAME_MAX` and `PATH_MAX` (`VFS_NAME_MAX` and `VFS_PATH_MAX` in
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`include/file.h`). Longer is `ENAMETOOLONG`. A filesystem may hold less: the v1
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`include/fs/file.h`). Longer is `ENAMETOOLONG`. A filesystem may hold less: the v1
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format stores `DIRSIZ` bytes and refuses longer names rather than matching on
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their first 30.
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