include: one folder per subsystem, and includes that name it
Sixty-five headers sat side by side in include/, so `#include "irq.h"` said nothing about where irq.h was or what it belonged to, and errno.h, stat.h and fcntl.h at the top shadowed the system's for any host tool built with -I./include. They are in folders now -- arch/ core/ fs/ dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and every include names the folder, as Linux's do: "core/proc.h". Done mechanically and checked the hard way: the kernel built from this tree disassembles identically to the one built from the tree before it. The full image boots, and userland is the same set of programs. Paths in docs and comments follow; docs/guides/layout.md has a table of what is where, and tools/fix-includes.py rewrites old-style includes from the folders in the tree, for code written before this. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
This commit is contained in:
parent
0e39e711f1
commit
a1c965da1e
267 changed files with 1560 additions and 1440 deletions
|
|
@ -1,4 +1,4 @@
|
|||
// Drawing and the text console, on whatever display is bound. See include/gfx.h
|
||||
// Drawing and the text console, on whatever display is bound. See include/gfx/gfx.h
|
||||
// for why this is not a driver and does not name one.
|
||||
//
|
||||
// It was kernel/dev/vga.c, and the name was the problem: panic.c called
|
||||
|
|
@ -11,20 +11,20 @@
|
|||
// out of the boot block here. That is the whole of the inversion: a driver
|
||||
// publishes what it owns, and this file draws on it without knowing what it is.
|
||||
|
||||
#include "types.h"
|
||||
#include "x86.h"
|
||||
#include "memlayout.h"
|
||||
#include "defs.h"
|
||||
#include "theme.h"
|
||||
#include "logo.h"
|
||||
#include "device.h"
|
||||
#include "display.h"
|
||||
#include "gfx.h"
|
||||
#include "vt.h"
|
||||
#include "text.h"
|
||||
#include "schboot.h"
|
||||
#include "ttf.h"
|
||||
#include "vmap.h"
|
||||
#include "core/types.h"
|
||||
#include "arch/x86.h"
|
||||
#include "arch/memlayout.h"
|
||||
#include "core/defs.h"
|
||||
#include "gfx/theme.h"
|
||||
#include "gfx/logo.h"
|
||||
#include "dev/device.h"
|
||||
#include "gfx/display.h"
|
||||
#include "gfx/gfx.h"
|
||||
#include "dev/vt.h"
|
||||
#include "gfx/text.h"
|
||||
#include "arch/schboot.h"
|
||||
#include "gfx/ttf.h"
|
||||
#include "arch/vmap.h"
|
||||
|
||||
#define BACKSPACE 0x100
|
||||
#define COLOR_BG SCH_BG
|
||||
|
|
|
|||
Loading…
Reference in a new issue