include: one folder per subsystem, and includes that name it
Sixty-five headers sat side by side in include/, so `#include "irq.h"` said nothing about where irq.h was or what it belonged to, and errno.h, stat.h and fcntl.h at the top shadowed the system's for any host tool built with -I./include. They are in folders now -- arch/ core/ fs/ dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and every include names the folder, as Linux's do: "core/proc.h". Done mechanically and checked the hard way: the kernel built from this tree disassembles identically to the one built from the tree before it. The full image boots, and userland is the same set of programs. Paths in docs and comments follow; docs/guides/layout.md has a table of what is where, and tools/fix-includes.py rewrites old-style includes from the folders in the tree, for code written before this. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
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267 changed files with 1560 additions and 1440 deletions
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@ -15,33 +15,33 @@
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// kernel/fs/procfs.c; this file only generates the *content* of the global
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// files. `ps` and `top` work through the former.
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#include "types.h"
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#include "defs.h"
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#include "klog.h"
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#include "irq.h"
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#include "x86.h"
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#include "device.h"
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#include "display.h"
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#include "netdev.h"
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#include "param.h"
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#include "memlayout.h"
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#include "hwinfo.h"
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#include "mmu.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "fs.h"
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#include "buf.h"
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#include "file.h"
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#include "proc.h"
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#include "uaccess.h"
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#include "errno.h"
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#include "fsstat.h"
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#include "schfs.h"
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#include "sbuf.h"
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#include "kmem.h"
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#include "dbg.h"
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#include "blkdev.h"
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#include "fat.h"
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#include "core/types.h"
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#include "core/defs.h"
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#include "core/klog.h"
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#include "core/irq.h"
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#include "arch/x86.h"
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#include "dev/device.h"
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#include "gfx/display.h"
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#include "dev/netdev.h"
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#include "core/param.h"
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#include "arch/memlayout.h"
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#include "core/hwinfo.h"
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#include "arch/mmu.h"
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#include "core/spinlock.h"
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#include "core/sleeplock.h"
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#include "fs/fs.h"
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#include "fs/buf.h"
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#include "fs/file.h"
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#include "core/proc.h"
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#include "core/uaccess.h"
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#include "uapi/errno.h"
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#include "fs/fsstat.h"
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#include "fs/schfs.h"
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#include "core/sbuf.h"
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#include "core/kmem.h"
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#include "core/dbg.h"
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#include "fs/blkdev.h"
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#include "fs/fat.h"
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// Every generated file is rendered whole into one buffer and then sliced, so
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// this is the largest any of them can be. It was 2048, which a 24-processor
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@ -73,7 +73,7 @@ proc_genbuf_put(void)
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}
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// The formatting helpers these files are built out of now live in
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// include/sbuf.h, because the debugger's introspection registry needs exactly
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// include/core/sbuf.h, because the debugger's introspection registry needs exactly
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// the same thing and two copies would have drifted. See docs/architecture/debugging.md.
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// --- the files -------------------------------------------------------------
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