include: one folder per subsystem, and includes that name it
Sixty-five headers sat side by side in include/, so `#include "irq.h"` said nothing about where irq.h was or what it belonged to, and errno.h, stat.h and fcntl.h at the top shadowed the system's for any host tool built with -I./include. They are in folders now -- arch/ core/ fs/ dev/ gfx/ net/ uapi/ (and ldls/ for the Linux driver layer) -- and every include names the folder, as Linux's do: "core/proc.h". Done mechanically and checked the hard way: the kernel built from this tree disassembles identically to the one built from the tree before it. The full image boots, and userland is the same set of programs. Paths in docs and comments follow; docs/guides/layout.md has a table of what is where, and tools/fix-includes.py rewrites old-style includes from the folders in the tree, for code written before this. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
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267 changed files with 1560 additions and 1440 deletions
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@ -27,17 +27,17 @@
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// fileread/filewrite see T_DEV and dispatch through devsw themselves -- which
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// is why there is no read op below that does anything.
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#include "types.h"
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#include "defs.h"
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#include "param.h"
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#include "stat.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "proc.h"
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#include "fs.h"
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#include "file.h"
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#include "errno.h"
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#include "blkdev.h"
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#include "core/types.h"
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#include "core/defs.h"
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#include "core/param.h"
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#include "uapi/stat.h"
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#include "core/spinlock.h"
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#include "core/sleeplock.h"
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#include "core/proc.h"
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#include "fs/fs.h"
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#include "fs/file.h"
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#include "uapi/errno.h"
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#include "fs/blkdev.h"
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// Inode numbering. Two directories and a flat table of nodes, so the number is
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// either a directory id or an index into devnodes[] offset past them.
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@ -99,10 +99,10 @@ static const struct devnode devnodes[] = {
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// a flag, because the minor is the one piece of per-open state a character
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// device already sees -- so which one you opened *is* the permission, and
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// nothing has to be remembered between the write and the read. See
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// include/dbg.h and cmd/schdbgd.
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// include/core/dbg.h and cmd/schdbgd.
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{ "dbgro", 10, 1, D_ROOT },
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{ "netdev", 11, 0, D_ROOT },
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// Audio, spelled the way UNIX spells it. See include/audio.h.
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// Audio, spelled the way UNIX spells it. See include/dev/audio.h.
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{ "dsp", 12, 0, D_ROOT },
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{ "mouse", 3, 1, D_ROOT },
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