Sound through ALSA, a 2D game, and a stack walk that cannot panic

SDL 3 has no OSS backend and SchOS has no ALSA kernel side, so sound now
goes SDL -> alsa-lib -> alsa-plugins' OSS plugin -> /dev/dsp. That path
found two bugs underneath it:

- ac97: resetting the PCM-out box also clears the descriptor list address,
  and nothing set it again. Every stream after the first stop played a
  "list" at physical address 0 -- silence -- and ALSA resets before each
  stream. If the engine halts at the end of the queue, the run bit is set
  again.
- /dev/dsp: SETFRAGMENT, GETFMTS, GETCAPS, SETTRIGGER, GETOPTR and GETODELAY
  for the plugin's ring-and-pointer model, and poll(), writable once a whole
  fragment fits (ALSA spun at 76% CPU otherwise). speaker-test now plays in
  real time at 0% CPU, verified in a recording of QEMU's AC'97.
- /etc/asound.conf: the default device is a plug to the OSS device at 16-bit
  stereo 48 kHz, what every SchOS audio driver plays.

Also:

- getstackpcs: each frame link must go up the same stack by less than
  KSTACKSIZE. The chain ends at the syscall entry with the user's rbp,
  which lbreakouthd uses as a register (-1024); the walk dereferenced it
  under the syscall tracer and the kernel panicked inside acquire().
- fb: FBIOGET_VSCREENINFO reports nominal timings, as Linux's efifb does,
  instead of zeros, which Xorg's fbdev turned into a 0 Hz RandR mode.
- procdump (Ctrl-P) shows where runnable threads are in user space.
- World: lbreakouthd instead of lbreakout2 (its stk.c passes vsnprintf a
  size of 511 plus the prefix length, and Alpine's fortified headers trap on
  that), plus curl, alsa-lib and alsa-plugins.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
This commit is contained in:
Nexoniarz 2026-10-25 05:39:16 +01:00
commit c77841ce3d
11 changed files with 237 additions and 12 deletions

View file

@ -90,7 +90,19 @@ getstackpcs(addr_t *rbp, addr_t pcs[])
if(((addr_t)rbp & 7) != 0)
break;
pcs[i] = rbp[1];
rbp = (addr_t*)rbp[0];
// The next frame is the caller's, further up the same stack: higher, and
// by less than a whole kernel stack. The chain ends at the system call or
// interrupt entry, and the rbp saved there is the user's -- which an
// optimised program uses as an ordinary register. lbreakouthd left -1024
// in it, 0xfffffffffffffc00, which passed every test above and faulted
// here under the syscall tracer, taking the kernel down from inside the
// lock it was recording.
addr_t *next = (addr_t*)rbp[0];
if(next <= rbp || (addr_t)next - (addr_t)rbp >= KSTACKSIZE){
i++; // keep the return address just read
break;
}
rbp = next;
}
for(; i < 10; i++)
pcs[i] = 0;

View file

@ -26,6 +26,16 @@ static int audio_lock_init;
// to be told once and then have it stay told.
static struct audio_format current_fmt = { 48000, 2, AUDIO_FMT_S16LE };
// The OSS view of the stream, for clients that track a play pointer in a ring
// rather than just writing: bytes accepted by the driver since boot, where the
// last reset left the count, the ring geometry SETFRAGMENT asked for, and the
// played count GETOPTR last reported (for its fragment count).
static uint64 queued_total;
static uint64 reset_base;
static uint64 last_optr;
static int frag_size = 4096;
static int frag_count = 16;
static void
lock_once(void)
{
@ -114,6 +124,10 @@ audio_write(const void *pcm, int bytes)
}
done += n;
lock_once();
acquire(&audio_lock);
queued_total += (uint64)n;
release(&audio_lock);
}
if (o->start)
@ -211,6 +225,45 @@ dspclose(struct inode *ip)
audio_stop();
}
// Bytes the speaker has played since boot: everything queued, less what is
// still waiting. A reset discards the waiting part, which then counts as played
// -- the count only goes forward, and GETOPTR measures from the reset.
static uint64
played_total(struct device *d, const struct audio_ops *o)
{
uint64 q, p;
int pend = o->pending ? o->pending(d) : 0;
lock_once();
acquire(&audio_lock);
q = queued_total;
release(&audio_lock);
p = (pend > 0 && (uint64)pend <= q) ? q - (uint64)pend : q;
return p;
}
// Writable once a whole fragment fits, as OSS defines it. ALSA's plugin sets
// the fragment to its period and waits in poll() for one to be free; reporting
// writable at the first free byte had it wake, find less than a period of
// room, and poll again -- 76% of a CPU to play a sine wave.
int
dsp_writable(void)
{
struct device *d = audio_get();
const struct audio_ops *o = ops_of(d);
int want;
if (!o || !o->space)
return 0;
lock_once();
acquire(&audio_lock);
want = frag_size;
release(&audio_lock);
if (want > 65536)
want = 65536; // never more than a driver's ring can free at once
return o->space(d) >= want;
}
int
dsp_ioctl(int request, uint64 argp)
{
@ -262,18 +315,78 @@ dsp_ioctl(int request, uint64 argp)
audio_drain();
return 0;
case SNDCTL_DSP_RESET:
case SNDCTL_DSP_RESET: {
audio_stop();
uint64 p = played_total(d, o);
acquire(&audio_lock);
reset_base = last_optr = p;
release(&audio_lock);
return 0;
}
// The ring the client thinks in. The driver's own ring is whatever it is;
// these only shape the numbers GETOPTR and GETOSPACE report, which is all a
// client does with them. Fragments of 256 bytes to 64 KiB, 2 to 1024 of them.
case SNDCTL_DSP_SETFRAGMENT: {
if (copy_from_user(&val, argp, sizeof(val)) < 0)
return -EFAULT;
int shift = val & 0xffff, count = (val >> 16) & 0xffff;
if (shift < 8) shift = 8;
if (shift > 16) shift = 16;
if (count < 2) count = 2;
if (count > 1024 || count == 0x7fff) count = 1024;
acquire(&audio_lock);
frag_size = 1 << shift;
frag_count = count;
release(&audio_lock);
val = (count << 16) | shift;
return copy_to_user(argp, &val, sizeof(val)) < 0 ? -EFAULT : 0;
}
case SNDCTL_DSP_GETFMTS:
val = AFMT_S16_LE;
return copy_to_user(argp, &val, sizeof(val)) < 0 ? -EFAULT : 0;
case SNDCTL_DSP_GETCAPS:
val = DSP_CAP_TRIGGER;
return copy_to_user(argp, &val, sizeof(val)) < 0 ? -EFAULT : 0;
// Enabling output starts whatever is queued. Disabling is accepted and does
// nothing: the stream stops by itself when the queue runs dry, and stopping
// it here would throw away what is queued, which a pause must not.
case SNDCTL_DSP_SETTRIGGER:
if (copy_from_user(&val, argp, sizeof(val)) < 0)
return -EFAULT;
if ((val & PCM_ENABLE_OUTPUT) && o->start)
o->start(d);
return 0;
case SNDCTL_DSP_GETOPTR: {
struct count_info ci;
uint64 p = played_total(d, o);
acquire(&audio_lock);
uint64 since = p - reset_base;
uint64 ring = (uint64)frag_size * (uint64)frag_count;
ci.bytes = (int)since;
ci.blocks = (int)((p - last_optr) / (uint64)frag_size);
ci.ptr = (int)(since % ring);
last_optr = p;
release(&audio_lock);
return copy_to_user(argp, &ci, sizeof(ci)) < 0 ? -EFAULT : 0;
}
case SNDCTL_DSP_GETODELAY:
val = o->pending ? o->pending(d) : 0;
return copy_to_user(argp, &val, sizeof(val)) < 0 ? -EFAULT : 0;
case SNDCTL_DSP_GETOSPACE: {
struct audio_buf_info bi;
int space = o->space ? o->space(d) : 0;
bi.fragsize = 4096;
bi.fragsize = frag_size;
bi.bytes = space;
bi.fragments = space / bi.fragsize;
bi.fragstotal = 0;
bi.fragstotal = frag_count;
if (copy_to_user(argp, &bi, sizeof(bi)) < 0)
return -EFAULT;
return 0;

View file

@ -147,6 +147,23 @@ fbclose(struct inode *ip)
// the largest struct here -- fb_fix_screeninfo is half the size of
// fb_var_screeninfo, and a buffer sitting near the end of a mapping is a
// legitimate place to put the smaller one.
// Timings for a mode the firmware set and never described. GOP and VBE give a
// size and a pixel format and nothing about the signal, so these are made up --
// and made up the way Linux's efifb makes them up, which is what every program
// that reads them was written against. They used to be zero, which is not "no
// answer" but the answer "0 Hz": Xorg's fbdev driver built a RandR mode with a
// dot clock of 0 from it, and SDL 3 sized a fullscreen window from that mode
// as 1x1. Physical size stays zero; nothing reads it as a number.
static void
nominal_timings(struct fb_var_screeninfo *v)
{
if (v->xres == 0 || v->yres == 0)
return;
v->pixclock = 10000000 / v->xres * 1000 / v->yres;
v->left_margin = (v->xres / 8) & 0xf8;
v->hsync_len = (v->xres / 8) & 0xf8;
}
int
fb_ioctl(int request, addr_t arg)
{
@ -169,8 +186,7 @@ fb_ioctl(int request, addr_t arg)
v->bits_per_pixel = gfx_fb_bpp();
v->activate = FB_ACTIVATE_NOW;
pixel_format(v, v->bits_per_pixel);
// height/width (physical millimetres) and every timing field stay zero:
// VBE does not report them and a guess would be worse than an admission.
nominal_timings(v);
return 0;
}
@ -212,6 +228,7 @@ fb_ioctl(int request, addr_t arg)
v->bits_per_pixel = gfx_fb_bpp();
v->activate = act;
pixel_format(v, v->bits_per_pixel);
nominal_timings(v);
return 0;
}

View file

@ -234,6 +234,12 @@ ac97_queue(struct device *d, const void *pcm, int bytes)
// just written is what makes this a queue rather than a one-shot.
outb(a->nabm + PO_LVI, (uint8)idx);
// An engine that ran off the end of the queue halts. QEMU resumes it when
// LVI moves; the datasheet asks for the run bit again, so if it is still
// halted after the write above, give it that.
if (a->running && (inw(a->nabm + PO_SR) & SR_DCH))
outb(a->nabm + PO_CR, CR_RPBM | CR_IOCE);
release(&a->lock);
return take;
}
@ -263,6 +269,13 @@ ac97_stop(struct device *d)
acquire(&a->lock);
outb(a->nabm + PO_CR, 0);
outb(a->nabm + PO_CR, CR_RR); // reset the box: CIV, LVI, PICB to 0
for (int spin = 0; spin < 100000 && (inb(a->nabm + PO_CR) & CR_RR); spin++)
;
// The reset clears the descriptor list's address too, and the engine then
// walks a "list" at physical address 0: every write after the first stop
// played zeros. ALSA resets the device before each stream, so that was all
// of them. Linux's intel8x0 rewrites it after every reset for this reason.
outl(a->nabm + PO_BDBAR, a->bdl_phys);
for (int i = 0; i < NDESC; i++)
a->filled[i] = 0;
a->head = 0;

View file

@ -427,6 +427,11 @@ file_poll(struct file *f, int events)
(f->ip->major == PTM_MAJOR || f->ip->major == PTS_MAJOR))
return pty_poll(f->ip, events, f->readable, f->writable);
// /dev/dsp is writable when the driver has room. ALSA's OSS plugin waits
// in poll() for exactly this between periods.
if(f->ip && f->ip->type == T_DEV && f->ip->major == AUDIO_MAJOR)
return (events & POLLOUT) && f->writable && dsp_writable() ? POLLOUT : 0;
if(f->ip && f->ip->type == T_DEV && f->ip->major == CONSOLE){
int rev = 0;
if((events & POLLIN) && f->readable && console_input_ready(f->ip ? f->ip->minor : 1))

View file

@ -2794,6 +2794,10 @@ procdump(void)
for(i=0; i<10 && pc[i] != 0; i++)
cprintf(" %p", pc[i]);
}
// Where a thread that is not asleep last was in user space: the question
// when a program spins without making a system call.
if((p->state == RUNNABLE || p->state == RUNNING) && p->tf && p->pgdir)
cprintf(" user rip %p rsp %p", p->tf->rip, p->tf->rsp);
cprintf("\n");
}
}