Sound through ALSA, a 2D game, and a stack walk that cannot panic
SDL 3 has no OSS backend and SchOS has no ALSA kernel side, so sound now goes SDL -> alsa-lib -> alsa-plugins' OSS plugin -> /dev/dsp. That path found two bugs underneath it: - ac97: resetting the PCM-out box also clears the descriptor list address, and nothing set it again. Every stream after the first stop played a "list" at physical address 0 -- silence -- and ALSA resets before each stream. If the engine halts at the end of the queue, the run bit is set again. - /dev/dsp: SETFRAGMENT, GETFMTS, GETCAPS, SETTRIGGER, GETOPTR and GETODELAY for the plugin's ring-and-pointer model, and poll(), writable once a whole fragment fits (ALSA spun at 76% CPU otherwise). speaker-test now plays in real time at 0% CPU, verified in a recording of QEMU's AC'97. - /etc/asound.conf: the default device is a plug to the OSS device at 16-bit stereo 48 kHz, what every SchOS audio driver plays. Also: - getstackpcs: each frame link must go up the same stack by less than KSTACKSIZE. The chain ends at the syscall entry with the user's rbp, which lbreakouthd uses as a register (-1024); the walk dereferenced it under the syscall tracer and the kernel panicked inside acquire(). - fb: FBIOGET_VSCREENINFO reports nominal timings, as Linux's efifb does, instead of zeros, which Xorg's fbdev turned into a 0 Hz RandR mode. - procdump (Ctrl-P) shows where runnable threads are in user space. - World: lbreakouthd instead of lbreakout2 (its stk.c passes vsnprintf a size of 511 plus the prefix length, and Alpine's fortified headers trap on that), plus curl, alsa-lib and alsa-plugins. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
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11 changed files with 237 additions and 12 deletions
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@ -90,7 +90,19 @@ getstackpcs(addr_t *rbp, addr_t pcs[])
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if(((addr_t)rbp & 7) != 0)
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break;
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pcs[i] = rbp[1];
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rbp = (addr_t*)rbp[0];
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// The next frame is the caller's, further up the same stack: higher, and
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// by less than a whole kernel stack. The chain ends at the system call or
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// interrupt entry, and the rbp saved there is the user's -- which an
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// optimised program uses as an ordinary register. lbreakouthd left -1024
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// in it, 0xfffffffffffffc00, which passed every test above and faulted
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// here under the syscall tracer, taking the kernel down from inside the
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// lock it was recording.
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addr_t *next = (addr_t*)rbp[0];
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if(next <= rbp || (addr_t)next - (addr_t)rbp >= KSTACKSIZE){
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i++; // keep the return address just read
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break;
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}
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rbp = next;
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}
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for(; i < 10; i++)
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pcs[i] = 0;
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