Sound through ALSA, a 2D game, and a stack walk that cannot panic
SDL 3 has no OSS backend and SchOS has no ALSA kernel side, so sound now goes SDL -> alsa-lib -> alsa-plugins' OSS plugin -> /dev/dsp. That path found two bugs underneath it: - ac97: resetting the PCM-out box also clears the descriptor list address, and nothing set it again. Every stream after the first stop played a "list" at physical address 0 -- silence -- and ALSA resets before each stream. If the engine halts at the end of the queue, the run bit is set again. - /dev/dsp: SETFRAGMENT, GETFMTS, GETCAPS, SETTRIGGER, GETOPTR and GETODELAY for the plugin's ring-and-pointer model, and poll(), writable once a whole fragment fits (ALSA spun at 76% CPU otherwise). speaker-test now plays in real time at 0% CPU, verified in a recording of QEMU's AC'97. - /etc/asound.conf: the default device is a plug to the OSS device at 16-bit stereo 48 kHz, what every SchOS audio driver plays. Also: - getstackpcs: each frame link must go up the same stack by less than KSTACKSIZE. The chain ends at the syscall entry with the user's rbp, which lbreakouthd uses as a register (-1024); the walk dereferenced it under the syscall tracer and the kernel panicked inside acquire(). - fb: FBIOGET_VSCREENINFO reports nominal timings, as Linux's efifb does, instead of zeros, which Xorg's fbdev turned into a 0 Hz RandR mode. - procdump (Ctrl-P) shows where runnable threads are in user space. - World: lbreakouthd instead of lbreakout2 (its stk.c passes vsnprintf a size of 511 plus the prefix length, and Alpine's fortified headers trap on that), plus curl, alsa-lib and alsa-plugins. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
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11 changed files with 237 additions and 12 deletions
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@ -427,6 +427,11 @@ file_poll(struct file *f, int events)
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(f->ip->major == PTM_MAJOR || f->ip->major == PTS_MAJOR))
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return pty_poll(f->ip, events, f->readable, f->writable);
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// /dev/dsp is writable when the driver has room. ALSA's OSS plugin waits
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// in poll() for exactly this between periods.
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if(f->ip && f->ip->type == T_DEV && f->ip->major == AUDIO_MAJOR)
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return (events & POLLOUT) && f->writable && dsp_writable() ? POLLOUT : 0;
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if(f->ip && f->ip->type == T_DEV && f->ip->major == CONSOLE){
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int rev = 0;
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if((events & POLLIN) && f->readable && console_input_ready(f->ip ? f->ip->minor : 1))
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