site, branding: skeuomorphic marks, and the new Niveus components
The marks are now drawn the way Niveus draws its keys: one light from the upper left, gloss on the faces that catch it, a specular line on the edges that face it, and soft contact shadows. - Shift: shaded slabs, each casting onto the one below. shift-mask.svg is untouched, so the kernel's logo.h coverage mask is unchanged. - Uberblock: bevelled slots in a groove; the newest slot and the root glow. - USB stick: moulded body, steel connector, a lit activity LED. - Pride flag: cloth folds and a hem over the flag's own colours. The pages use the components the new Niveus added: both terminals are .nv-window frames, the origin and first-boot sequences are .nv-steps, the numbers are a .nv-stat-group, and each feature card has an .nv-tile glyph. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S1giNvrHTrPMPw7V6x1kQ4
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@ -57,6 +57,12 @@ the kernel's name (**SchIFT**) as a shape.
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- **With or without a wordmark.** Set "SchOS" beside it in **Roboto Bold**,
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which is already in the tree (`ports/Roboto`), Apache-2.0, and already
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in `NOTICE`.
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- **Rendered as an object, drawn as a shape.** The colour `shift.svg` is lit
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the way Niveus lights a key -- one light from the upper left, a gloss across
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each top face, a specular line on the edges that face it, and a soft shadow
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from each slab onto the next. None of that is in the silhouette:
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`shift-mask.svg` is the same geometry with no shading, and it is still what
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`include/gfx/logo.h` is built from, so the kernel's mark is unchanged.
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- Non-human and non-animal, permanently. If a character is ever drawn it gets
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its own mark; a logo that starts growing a face has taken that job.
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