Initial commit: Schunix as it stands before the SchOS rename
An x86-64 operating system built from xv6, now largely rewritten: SMP, a copy-on-write root filesystem (SchFS), PCI/USB/virtio drivers, a TTF rasteriser, and a Linux-numbered syscall ABI. No history before this point -- the tree was never under version control. This commit exists so the rename that follows has something to undo to.
This commit is contained in:
commit
d0f7acf9eb
275 changed files with 51417 additions and 0 deletions
810
kernel/core/console.c
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810
kernel/core/console.c
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@ -0,0 +1,810 @@
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#include <stdarg.h>
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#include "types.h"
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#include "defs.h"
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#include "theme.h"
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#include "irq.h"
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#include "param.h"
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#include "traps.h"
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#include "spinlock.h"
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#include "sleeplock.h"
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#include "fs.h"
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#include "file.h"
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#include "memlayout.h"
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#include "mmu.h"
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#include "proc.h"
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#include "posix.h"
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#include "x86.h"
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void consputc(int);
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// Set by panic() once the crash screen has been painted: after that, consputc
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// spins instead of writing, so nothing else can scribble over the report.
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int panicked = 0;
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// When set, console output goes to the serial line only and the framebuffer
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// is left alone.
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//
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// **Starts set, on purpose.** The display is the product; the serial line is
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// the diagnostics. A machine that boots by printing "pci: 6 devices" and
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// "vga: display controller 1234:1111, aperture fd000000" to the screen the
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// user is looking at is showing them a developer's log, and that single fact
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// is most of what makes an OS look like a hobby project.
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//
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// Nothing is lost: every one of those lines still goes out the UART, which is
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// where tools/bootcheck.ps1 reads them from and where you want them when
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// something goes wrong. console_takeover() clears this once userspace is up
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// and the display genuinely belongs to the console. The F8 verbose boot never
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// sets it, so "show me everything" still works.
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int cons_serial_only = 1;
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extern void vga_screen_reset(void);
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// Text colour used when drawing to the framebuffer. Changed by SGR escapes
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// (see sgr() below); reset to the default by ESC[0m and ESC c.
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//
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// This was initialised to 7, a leftover from when it was a VGA text-mode
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// attribute byte. vga_putc takes a 32-bit RGB value, so 7 meant "very dark
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// blue" -- it looked black against the cream background purely by accident.
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static uint32 cons_fg = SCH_FG;
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static struct {
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struct spinlock lock;
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int locking;
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} cons;
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static char digits[] = "0123456789abcdef";
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static void
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print_int(int64 xx, int base, int sign)
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{
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char buf[64];
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int i;
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uint64 x;
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if(sign && (sign = (xx < 0)))
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x = -xx;
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else
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x = xx;
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i = 0;
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do {
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buf[i++] = digits[x % base];
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} while((x /= base) != 0);
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if(sign)
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buf[i++] = '-';
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while(--i >= 0)
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consputc(buf[i]);
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}
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void
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cprintf(char *fmt, ...)
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{
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va_list ap;
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int i, c, locking;
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char *s;
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va_start(ap, fmt);
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locking = cons.locking;
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if (locking)
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acquire(&cons.lock);
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if (fmt == 0)
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panic("null fmt");
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for (i = 0; (c = fmt[i] & 0xff) != 0; i++) {
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if (c != '%') {
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consputc(c);
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continue;
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}
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c = fmt[++i] & 0xff;
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if (c == 0)
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break;
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switch(c) {
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case 'd':
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print_int(va_arg(ap, int), 10, 1);
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break;
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case 'u':
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print_int(va_arg(ap, uint32), 10, 0);
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break;
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case 'l':
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print_int(va_arg(ap, int64), 10, 1);
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break;
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case 'x':
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print_int(va_arg(ap, uint32), 16, 0);
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break;
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case 'p':
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print_int(va_arg(ap, uint64), 16, 0);
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break;
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case 'b':
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print_int(va_arg(ap, uint32), 2, 0);
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break;
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case 's':
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if ((s = va_arg(ap, char*)) == 0)
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s = "(null)";
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while (*s)
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consputc(*(s++));
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break;
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case '%':
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consputc('%');
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break;
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default:
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consputc('%');
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consputc(c);
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break;
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}
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}
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if (locking)
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release(&cons.lock);
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}
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// Hand the console over to panic().
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//
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// Two things change. The lock stops being taken, so a panic can report itself
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// from anywhere — including from inside a routine that already holds it. And
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// output stops going to the framebuffer, because from here on the framebuffer
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// belongs to the crash screen: without this the report would scroll straight
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// over the panel that is trying to display it.
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void
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cons_panic_mode(void)
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{
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cons.locking = 0;
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cons_serial_only = 1;
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}
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// Hand the display over to the text console.
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//
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// Called once, when userspace is far enough along that the screen should stop
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// being a boot splash and start being a terminal. Until this runs the kernel
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// has been talking to the serial line only (see cons_serial_only), so this is
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// the moment the framebuffer changes owner -- which is why it clears first
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// rather than scrolling the shell prompt in underneath the splash.
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void
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console_takeover(void)
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{
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if (!cons_serial_only)
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return; // verbose boot: the console never left
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cons_serial_only = 0;
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vga_screen_reset();
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}
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// Foreground process group of the console, i.e. the controlling terminal.
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// tcgetpgrp()/tcsetpgrp() read and write this through TIOCGPGRP/TIOCSPGRP in
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// sys_fs.c. Initialised to 1 -- init's process group -- so the first shell,
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// which inherits that group, already sees itself as the foreground job and
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// does not immediately stop itself with SIGTTIN.
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int tty_fg_pgrp = 1;
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#define BACKSPACE 0x100
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// ---------------------------------------------------------------------------
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// Output: an ANSI escape parser, and UTF-8
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//
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// The console used to print every byte it was given, which meant every escape
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// sequence any program emitted appeared on screen as literal text -- `clear`
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// drew "^[[2J^[[H" and left the screen exactly as it found it. Colour, cursor
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// addressing, and anything full-screen were all equally impossible.
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//
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// The serial line does NOT go through any of this. On the other end of it is
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// a real terminal emulator that already understands ANSI far better than this
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// ever will, so escapes are passed through to it verbatim and interpreted
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// only for the framebuffer. Two consumers, two right answers.
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// ---------------------------------------------------------------------------
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// The sixteen ANSI colours as RGB, for a linear framebuffer.
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//
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// consoleinit() used to program these into the VGA DAC with set_vga_palette(),
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// which does nothing at all in a 32bpp linear mode -- there is no palette to
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// index. The colours had to live somewhere real, and this is it.
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static const uint32 ansi_rgb[16] = {
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0x000000, 0xAA0000, 0x00AA00, 0xAA5500, // black red green yellow(brown)
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0x0000AA, 0xAA00AA, 0x00AAAA, 0xAAAAAA, // blue magenta cyan white
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0x555555, 0xFF5555, 0x55FF55, 0xFFFF55, // bright versions
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0x5555FF, 0xFF55FF, 0x55FFFF, 0xFFFFFF,
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};
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#define CONS_DEFAULT_FG SCH_FG // see include/theme.h
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#define CONS_DEFAULT_BG SCH_BG
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static uint32 cons_bg = CONS_DEFAULT_BG;
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static int cons_bold = 0;
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// Escape parser state.
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enum { E_NORMAL, E_ESC, E_CSI };
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static int esc_state = E_NORMAL;
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static int esc_parm[8];
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static int esc_nparm;
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static int esc_private; // saw '?' after CSI
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static int saved_col, saved_row;
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// UTF-8 decoder state. A codepoint arrives as up to four bytes and has to be
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// reassembled before it can be turned into a glyph.
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static uint32 u8_cp;
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static int u8_need;
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// ---------------------------------------------------------------------------
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// Unicode -> glyph
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//
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// The font's upper half is CP437, not Latin-1, so a codepoint cannot be used
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// as an index. It looks like it can -- font.h's own comments say so, labelling
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// each glyph with the Unicode character of the same number -- but the bitmaps
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// disagree: index 0xE9 draws a capital theta, and rendering U+00E9 there turns
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// "cafe" into "caf" followed by a theta. Every accented character came out as
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// an unrelated symbol, consistently enough to look almost deliberate.
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//
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// So: a table. Entry i covers codepoint 0x80 + i, and 0 means "this font has
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// no glyph for that". The C1 range (0x80-0x9F) has no printable characters at
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// all, hence the leading run of zeros.
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// ---------------------------------------------------------------------------
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static const uchar latin1_to_cp437[128] = {
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/* 0x80-0x9F: C1 controls, nothing to draw */
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0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,
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/* 0xA0 */ 0x20, 0xAD, 0x9B, 0x9C, 0, 0x9D, 0, 0x15,
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/* 0xA8 */ 0, 0, 0xA6, 0xAE, 0xAA, 0x2D, 0, 0,
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/* 0xB0 */ 0xF8, 0xF1, 0xFD, 0, 0, 0xE6, 0x14, 0xFA,
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/* 0xB8 */ 0, 0, 0xA7, 0xAF, 0xAC, 0xAB, 0, 0xA8,
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/* 0xC0 */ 0, 0, 0, 0, 0x8E, 0x8F, 0x92, 0x80,
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/* 0xC8 */ 0, 0x90, 0, 0, 0, 0, 0, 0,
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/* 0xD0 */ 0, 0xA5, 0, 0, 0, 0, 0x99, 0,
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/* 0xD8 */ 0, 0, 0, 0, 0x9A, 0, 0, 0xE1,
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/* 0xE0 */ 0x85, 0xA0, 0x83, 0, 0x84, 0x86, 0x91, 0x87,
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/* 0xE8 */ 0x8A, 0x82, 0x88, 0x89, 0x8D, 0xA1, 0x8C, 0x8B,
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/* 0xF0 */ 0, 0xA4, 0x95, 0xA2, 0x93, 0, 0x94, 0xF6,
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/* 0xF8 */ 0, 0x97, 0xA3, 0x96, 0x81, 0, 0, 0x98,
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};
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// The handful of characters above U+00FF that CP437 does have. Box drawing
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// and block elements matter because they are what every text-mode program
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// draws frames and progress bars out of.
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struct cp_pair { uint32 cp; uchar glyph; };
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static const struct cp_pair cp437_extra[] = {
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{ 0x2022, 0x07 }, /* bullet */
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{ 0x2500, 0xC4 }, { 0x2502, 0xB3 }, /* light horizontal/vertical */
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{ 0x250C, 0xDA }, { 0x2510, 0xBF },
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{ 0x2514, 0xC0 }, { 0x2518, 0xD9 },
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{ 0x251C, 0xC3 }, { 0x2524, 0xB4 },
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{ 0x252C, 0xC2 }, { 0x2534, 0xC1 }, { 0x253C, 0xC5 },
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{ 0x2550, 0xCD }, { 0x2551, 0xBA }, /* double */
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{ 0x2554, 0xC9 }, { 0x2557, 0xBB },
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{ 0x255A, 0xC8 }, { 0x255D, 0xBC },
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{ 0x2580, 0xDF }, { 0x2584, 0xDC }, { 0x2588, 0xDB },
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{ 0x258C, 0xDD }, { 0x2590, 0xDE },
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{ 0x2591, 0xB0 }, { 0x2592, 0xB1 }, { 0x2593, 0xB2 },
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{ 0x25A0, 0xFE }, /* black square */
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{ 0x221A, 0xFB }, { 0x221E, 0xEC }, /* root, infinity */
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{ 0x2260, 0, }, { 0x2264, 0xF3 }, { 0x2265, 0xF2 },
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{ 0x2248, 0xF7 }, { 0x2261, 0xF0 },
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};
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// Returns the glyph to draw for a codepoint, or 0 if there is none.
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static int
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glyph_for(uint32 cp)
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{
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if (cp < 0x80)
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return (int)cp; // ASCII is CP437's lower half
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if (cp < 0x100)
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return latin1_to_cp437[cp - 0x80];
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for (unsigned i = 0; i < NELEM(cp437_extra); i++)
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if (cp437_extra[i].cp == cp)
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return cp437_extra[i].glyph;
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return 0;
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}
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static void
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sgr(void)
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{
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for (int i = 0; i < esc_nparm; i++) {
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int p = esc_parm[i];
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if (p == 0) {
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cons_fg = CONS_DEFAULT_FG;
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cons_bg = CONS_DEFAULT_BG;
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cons_bold = 0;
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} else if (p == 1) {
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cons_bold = 1;
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// Re-apply brightness to a colour already chosen.
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for (int j = 0; j < 8; j++)
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if (cons_fg == ansi_rgb[j]) { cons_fg = ansi_rgb[j + 8]; break; }
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} else if (p == 22) {
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cons_bold = 0;
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} else if (p >= 30 && p <= 37) {
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cons_fg = ansi_rgb[(p - 30) + (cons_bold ? 8 : 0)];
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} else if (p == 39) {
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cons_fg = CONS_DEFAULT_FG;
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} else if (p >= 40 && p <= 47) {
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cons_bg = ansi_rgb[p - 40];
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} else if (p == 49) {
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cons_bg = CONS_DEFAULT_BG;
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} else if (p >= 90 && p <= 97) {
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cons_fg = ansi_rgb[(p - 90) + 8];
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} else if (p >= 100 && p <= 107) {
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cons_bg = ansi_rgb[(p - 100) + 8];
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}
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}
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vga_set_bg(cons_bg);
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}
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// One final byte of a CSI sequence, with esc_parm[] already filled in.
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static void
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csi_dispatch(int final)
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{
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int col, row;
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int n = esc_nparm > 0 ? esc_parm[0] : 0;
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int n1 = n ? n : 1; // most sequences default to 1
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vga_cursor_get(&col, &row);
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switch (final) {
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case 'A': vga_cursor_set(col, row - n1); break;
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case 'B': vga_cursor_set(col, row + n1); break;
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case 'C': vga_cursor_set(col + n1, row); break;
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case 'D': vga_cursor_set(col - n1, row); break;
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case 'E': vga_cursor_set(0, row + n1); break;
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case 'F': vga_cursor_set(0, row - n1); break;
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case 'G': vga_cursor_set(n1 - 1, row); break;
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case 'd': vga_cursor_set(col, n1 - 1); break;
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case 'H': case 'f': {
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int r = esc_nparm > 0 && esc_parm[0] ? esc_parm[0] : 1;
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int c = esc_nparm > 1 && esc_parm[1] ? esc_parm[1] : 1;
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vga_cursor_set(c - 1, r - 1); // ANSI counts from 1
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break;
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}
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case 'J': vga_erase_display(n); break;
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case 'K': vga_erase_line(n); break;
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case 'm': sgr(); break;
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case 's': saved_col = col; saved_row = row; break;
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case 'u': vga_cursor_set(saved_col, saved_row); break;
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// Cursor visibility (DECTCEM) and the other private modes. There is no
|
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// hardware cursor being drawn, so there is nothing to show or hide --
|
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// swallowing them silently is the correct behaviour, and far better than
|
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// printing "?25l" into the middle of someone's output.
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case 'h': case 'l': break;
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default: break; // unknown: drop it, do not print it
|
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}
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}
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// Feed one output byte to the framebuffer side. Returns nothing; the serial
|
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// side has already had the raw byte.
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static void
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vga_feed(int c)
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{
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switch (esc_state) {
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case E_ESC:
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if (c == '[') {
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esc_state = E_CSI;
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esc_nparm = 0;
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esc_private = 0;
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for (int i = 0; i < 8; i++) esc_parm[i] = 0;
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return;
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}
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esc_state = E_NORMAL;
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if (c == 'c') { // RIS -- full reset
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cons_fg = CONS_DEFAULT_FG;
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cons_bg = CONS_DEFAULT_BG;
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vga_screen_reset();
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}
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return; // other two-byte escapes: ignored
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|
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case E_CSI:
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if (c == '?') { esc_private = 1; return; }
|
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if (c >= '0' && c <= '9') {
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if (esc_nparm == 0) esc_nparm = 1;
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if (esc_nparm <= 8)
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esc_parm[esc_nparm - 1] = esc_parm[esc_nparm - 1] * 10 + (c - '0');
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return;
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}
|
||||
if (c == ';') {
|
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if (esc_nparm < 8) esc_nparm++;
|
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return;
|
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}
|
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esc_state = E_NORMAL;
|
||||
if (!esc_private)
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csi_dispatch(c);
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return;
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}
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|
||||
// E_NORMAL
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if (c == '\x1b') { esc_state = E_ESC; return; }
|
||||
|
||||
// UTF-8 continuation. A codepoint the font cannot draw becomes '?' -- the
|
||||
// one thing it must not become is a *different* character, which is exactly
|
||||
// what indexing the font by codepoint did.
|
||||
if (u8_need > 0) {
|
||||
if ((c & 0xC0) != 0x80) { // malformed: abandon the sequence
|
||||
u8_need = 0;
|
||||
vga_putc('?', cons_fg);
|
||||
return;
|
||||
}
|
||||
u8_cp = (u8_cp << 6) | (c & 0x3F);
|
||||
if (--u8_need > 0)
|
||||
return;
|
||||
int g = glyph_for(u8_cp);
|
||||
vga_putc(g ? g : '?', cons_fg);
|
||||
return;
|
||||
}
|
||||
|
||||
if (c >= 0xF0) { u8_cp = c & 0x07; u8_need = 3; return; }
|
||||
else if (c >= 0xE0) { u8_cp = c & 0x0F; u8_need = 2; return; }
|
||||
else if (c >= 0xC0) { u8_cp = c & 0x1F; u8_need = 1; return; }
|
||||
else if (c >= 0x80) { vga_putc('?', cons_fg); return; } // stray continuation
|
||||
|
||||
vga_putc(c, cons_fg);
|
||||
}
|
||||
|
||||
void
|
||||
consputc(int c)
|
||||
{
|
||||
if (panicked) {
|
||||
cli();
|
||||
for(;;) hlt();
|
||||
}
|
||||
|
||||
if (c == BACKSPACE) {
|
||||
uartputc('\b'); uartputc(' '); uartputc('\b');
|
||||
if (!cons_serial_only)
|
||||
vga_putc(c, cons_fg);
|
||||
return;
|
||||
}
|
||||
|
||||
uartputc(c);
|
||||
if (!cons_serial_only)
|
||||
vga_feed(c & 0xff);
|
||||
}
|
||||
|
||||
#define INPUT_BUF 256
|
||||
struct {
|
||||
struct spinlock lock;
|
||||
char buf[INPUT_BUF];
|
||||
uint r;
|
||||
uint w;
|
||||
uint e;
|
||||
uint abort_read;
|
||||
// Set by EOF (Ctrl-D) on an empty line. Canonical-mode end of input is not
|
||||
// a character -- it is the *absence* of one -- so it cannot be signalled by
|
||||
// putting something in the buffer. The old code pushed a literal ^D in and
|
||||
// had consoleread() pick it back out, which meant a ^D typed mid-line was
|
||||
// indistinguishable from one typed alone.
|
||||
uint eof;
|
||||
} input;
|
||||
|
||||
#define C(x) ((x)-'@')
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// The line discipline
|
||||
//
|
||||
// TCGETS used to return a hardcoded set of flags and TCSETS threw its argument
|
||||
// away, so the terminal was permanently in one mode: line-at-a-time, always
|
||||
// echoing. Anything wanting a keypress at a time -- a pager, an editor, a
|
||||
// shell doing its own line editing, which is most of what zsh is -- had no way
|
||||
// to ask for one. This is the real thing: a struct programs can write, that
|
||||
// changes what the kernel actually does.
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
static struct termios tio = {
|
||||
.c_iflag = ICRNL,
|
||||
.c_oflag = OPOST | ONLCR,
|
||||
.c_cflag = CS8 | CREAD | CLOCAL,
|
||||
.c_lflag = ISIG | ICANON | ECHO | ECHOE,
|
||||
.c_cc = {
|
||||
[VINTR] = C('C'), [VQUIT] = C('\\'), [VERASE] = '\x7f', [VKILL] = C('U'),
|
||||
[VEOF] = C('D'), [VSUSP] = C('Z'), [VWERASE] = C('W'), [VMIN] = 1,
|
||||
},
|
||||
.c_ispeed = 15, .c_ospeed = 15,
|
||||
};
|
||||
|
||||
void
|
||||
cons_get_termios(struct termios *out)
|
||||
{
|
||||
acquire(&input.lock);
|
||||
*out = tio;
|
||||
release(&input.lock);
|
||||
}
|
||||
|
||||
void
|
||||
cons_set_termios(const struct termios *in)
|
||||
{
|
||||
acquire(&input.lock);
|
||||
tio = *in;
|
||||
// Switching out of canonical mode has to hand over whatever has been typed
|
||||
// but not yet submitted, or a shell that turns off ICANON mid-line silently
|
||||
// eats the characters already in the edit buffer.
|
||||
if (!(tio.c_lflag & ICANON))
|
||||
input.w = input.e;
|
||||
release(&input.lock);
|
||||
wakeup(&input.r);
|
||||
}
|
||||
|
||||
static void
|
||||
echo(int c)
|
||||
{
|
||||
if (c == '\n' || c == '\r') {
|
||||
if ((tio.c_lflag & ECHO) || (tio.c_lflag & ECHONL))
|
||||
consputc('\n');
|
||||
return;
|
||||
}
|
||||
if (!(tio.c_lflag & ECHO))
|
||||
return;
|
||||
// Control characters echo as ^X, the way every other terminal shows them.
|
||||
if (c < 32 && c != '\t') {
|
||||
consputc('^');
|
||||
consputc(c + '@');
|
||||
} else {
|
||||
consputc(c);
|
||||
}
|
||||
}
|
||||
|
||||
// Rub out the last character of the current line.
|
||||
static void
|
||||
erase_one(void)
|
||||
{
|
||||
if (input.e == input.w)
|
||||
return;
|
||||
input.e--;
|
||||
if (tio.c_lflag & ECHOE)
|
||||
consputc(BACKSPACE);
|
||||
}
|
||||
|
||||
void
|
||||
consoleintr(int (*getc)(void))
|
||||
{
|
||||
int c;
|
||||
|
||||
acquire(&input.lock);
|
||||
while((c = getc()) >= 0){
|
||||
if (c == 0)
|
||||
continue;
|
||||
|
||||
// Input mapping, before anything looks at the character.
|
||||
if (tio.c_iflag & ISTRIP) c &= 0x7f;
|
||||
if (c == '\r') {
|
||||
if (tio.c_iflag & IGNCR) continue;
|
||||
if (tio.c_iflag & ICRNL) c = '\n';
|
||||
} else if (c == '\n' && (tio.c_iflag & INLCR)) {
|
||||
c = '\r';
|
||||
}
|
||||
|
||||
// Signals. These are the characters that must not reach the reader.
|
||||
//
|
||||
// Ctrl-C used to do `myproc()->killed = 1` -- and `proc` in an interrupt
|
||||
// handler is whatever happened to be running on this CPU when the key was
|
||||
// pressed, which is almost never the program the user is looking at. It
|
||||
// also set a kill flag rather than raising a signal, so nothing could
|
||||
// catch it and the shell never learned the job had died. Both wrong;
|
||||
// both fixed by sending a real signal to the foreground process group,
|
||||
// which the kernel has been tracking in tty_fg_pgrp all along.
|
||||
if (tio.c_lflag & ISIG) {
|
||||
int sig = 0;
|
||||
if (c == tio.c_cc[VINTR]) sig = SIGINT;
|
||||
else if (c == tio.c_cc[VQUIT]) sig = SIGQUIT;
|
||||
else if (c == tio.c_cc[VSUSP]) sig = SIGTSTP;
|
||||
if (sig) {
|
||||
echo(c);
|
||||
input.e = input.w = input.r; // discard the partial line
|
||||
input.abort_read = 1;
|
||||
release(&input.lock);
|
||||
sigsend_pgrp(tty_fg_pgrp, sig);
|
||||
acquire(&input.lock);
|
||||
wakeup(&input.r);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Ctrl-P: dump the process table. Not POSIX, but it is the one debugging
|
||||
// aid that works when everything else has stopped responding.
|
||||
if (c == C('P')) {
|
||||
procdump();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tio.c_lflag & ICANON) {
|
||||
if (c == tio.c_cc[VERASE] || c == C('H')) {
|
||||
erase_one();
|
||||
continue;
|
||||
}
|
||||
if (c == tio.c_cc[VKILL]) {
|
||||
while (input.e != input.w &&
|
||||
input.buf[(input.e-1) % INPUT_BUF] != '\n')
|
||||
erase_one();
|
||||
continue;
|
||||
}
|
||||
if (c == tio.c_cc[VWERASE]) {
|
||||
while (input.e != input.w &&
|
||||
input.buf[(input.e-1) % INPUT_BUF] == ' ')
|
||||
erase_one();
|
||||
while (input.e != input.w &&
|
||||
input.buf[(input.e-1) % INPUT_BUF] != ' ')
|
||||
erase_one();
|
||||
continue;
|
||||
}
|
||||
if (c == tio.c_cc[VEOF]) {
|
||||
if (input.e == input.w)
|
||||
input.eof = 1; // empty line: end of input
|
||||
input.w = input.e; // otherwise just submit what is there
|
||||
wakeup(&input.r);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
if (input.e - input.r >= INPUT_BUF)
|
||||
continue; // buffer full: drop it
|
||||
|
||||
// Everything else goes in, including bytes above 127 -- those are UTF-8
|
||||
// continuation bytes, and the old `c >= 32 && c <= 126` test silently
|
||||
// refused every non-ASCII character anyone tried to type.
|
||||
input.buf[input.e++ % INPUT_BUF] = c;
|
||||
echo(c);
|
||||
|
||||
// Canonical mode hands over a line at a time; raw mode hands over
|
||||
// everything as it arrives.
|
||||
if (!(tio.c_lflag & ICANON) ||
|
||||
c == '\n' || input.e == input.r + INPUT_BUF) {
|
||||
input.w = input.e;
|
||||
wakeup(&input.r);
|
||||
}
|
||||
}
|
||||
release(&input.lock);
|
||||
}
|
||||
|
||||
int
|
||||
consoleread(struct inode *ip, uint off, char *dst, int n)
|
||||
{
|
||||
uint target;
|
||||
int c;
|
||||
static uint32 prng_seed = 0x9A7B3C1D;
|
||||
|
||||
if (ip->minor == 2) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (ip->minor == 4) {
|
||||
for (int i = 0; i < n; i++) {
|
||||
prng_seed ^= prng_seed << 13;
|
||||
prng_seed ^= prng_seed >> 17;
|
||||
prng_seed ^= prng_seed << 5;
|
||||
dst[i] = prng_seed & 0xFF;
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
iunlock(ip);
|
||||
target = n;
|
||||
acquire(&input.lock);
|
||||
while(n > 0){
|
||||
while(input.r == input.w){
|
||||
if (input.eof) {
|
||||
input.eof = 0;
|
||||
release(&input.lock);
|
||||
ilock(ip);
|
||||
return 0; // end of input
|
||||
}
|
||||
if (myproc()->killed || input.abort_read) {
|
||||
input.abort_read = 0;
|
||||
release(&input.lock);
|
||||
ilock(ip);
|
||||
return -1;
|
||||
}
|
||||
sleep(&input.r, &input.lock);
|
||||
}
|
||||
c = input.buf[input.r++ % INPUT_BUF];
|
||||
*dst++ = c;
|
||||
--n;
|
||||
|
||||
// Canonical mode returns a line at a time. Raw mode returns whatever has
|
||||
// arrived: a program that asked for a keypress must not be made to wait
|
||||
// for a newline that is never coming.
|
||||
if (tio.c_lflag & ICANON) {
|
||||
if (c == '\n')
|
||||
break;
|
||||
} else {
|
||||
if (target - n >= (uint)(tio.c_cc[VMIN] ? tio.c_cc[VMIN] : 1))
|
||||
break;
|
||||
}
|
||||
}
|
||||
release(&input.lock);
|
||||
ilock(ip);
|
||||
|
||||
return target - n;
|
||||
}
|
||||
|
||||
// Nonzero if a completed input line is waiting — poll(2)'s POLLIN answer
|
||||
// for the console tty. Mirrors the r/w cursors consoleread() blocks on.
|
||||
int
|
||||
console_input_ready(void)
|
||||
{
|
||||
int ready;
|
||||
|
||||
acquire(&input.lock);
|
||||
ready = input.r != input.w;
|
||||
release(&input.lock);
|
||||
return ready;
|
||||
}
|
||||
|
||||
int
|
||||
consolewrite(struct inode *ip, uint off, char *buf, int n)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (ip->minor == 2 || ip->minor == 3 || ip->minor == 4) {
|
||||
return n;
|
||||
}
|
||||
|
||||
iunlock(ip);
|
||||
acquire(&cons.lock);
|
||||
for(i = 0; i < n; i++)
|
||||
consputc(buf[i] & 0xff);
|
||||
release(&cons.lock);
|
||||
ilock(ip);
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
void
|
||||
disable_blink(void)
|
||||
{
|
||||
inb(0x3DA);
|
||||
outb(0x3C0, 0x10 | 0x20);
|
||||
uchar dummy = inb(0x3C1);
|
||||
outb(0x3C0, dummy & ~0x08);
|
||||
}
|
||||
|
||||
static void
|
||||
set_vga_palette(uchar index, uchar r, uchar g, uchar b)
|
||||
{
|
||||
outb(0x3C6, 0xFF);
|
||||
outb(0x3C8, index);
|
||||
outb(0x3C9, r & 0x3F);
|
||||
outb(0x3C9, g & 0x3F);
|
||||
outb(0x3C9, b & 0x3F);
|
||||
}
|
||||
|
||||
// The keyboard handler lives in kbd.c, but the console is what owns the
|
||||
// keyboard as an input source, so this is where the line gets claimed.
|
||||
static void
|
||||
kbd_irq(void *arg)
|
||||
{
|
||||
(void)arg;
|
||||
kbdintr();
|
||||
}
|
||||
|
||||
void
|
||||
consoleinit(void)
|
||||
{
|
||||
initlock(&cons.lock, "console");
|
||||
initlock(&input.lock, "input");
|
||||
|
||||
memset(&input, 0, sizeof(input));
|
||||
|
||||
devsw[CONSOLE].write = consolewrite;
|
||||
devsw[CONSOLE].read = consoleread;
|
||||
cons.locking = 1;
|
||||
|
||||
disable_blink();
|
||||
|
||||
set_vga_palette(0, 0, 0, 0); // Black
|
||||
set_vga_palette(1, 0, 0, 42); // Blue
|
||||
set_vga_palette(2, 0, 42, 0); // Green
|
||||
set_vga_palette(3, 0, 42, 42); // Cyan
|
||||
set_vga_palette(4, 42, 0, 0); // Red
|
||||
set_vga_palette(5, 42, 0, 42); // Magenta
|
||||
set_vga_palette(6, 42, 21, 0); // Brown
|
||||
set_vga_palette(7, 42, 42, 42); // Light Gray
|
||||
set_vga_palette(8, 21, 21, 21); // Dark Gray
|
||||
set_vga_palette(9, 21, 21, 63); // Light Blue
|
||||
set_vga_palette(10, 21, 63, 21); // Light Green
|
||||
set_vga_palette(11, 21, 63, 63); // Light Cyan
|
||||
set_vga_palette(12, 63, 21, 21); // Light Red
|
||||
set_vga_palette(13, 21, 21, 63); // Light Magenta
|
||||
set_vga_palette(14, 63, 63, 21); // Yellow
|
||||
set_vga_palette(15, 63, 63, 63); // White
|
||||
|
||||
irq_register(IRQ_KBD, kbd_irq, 0, "ps2-kbd", 0);
|
||||
}
|
||||
Loading…
Reference in a new issue